With this release, the company is giving its 'Game Ready' stamp for the following games:
- Assassin’s Creed Origins
- Call of Duty: WWII
- Destiny 2
- Forza Motorsport 7
- Injustice 2
- Middle-earth: Shadow of War
- Need for Speed Payback
- Star Wars Battlefront II
- The Evil Within 2 - this is written as 'The Evil Within' in the release notes
- Wolfenstein II: The New Colossus
Beyond the optimizations above, here are the other new features:
- Added support for the NVIDIA GeForce GTX 1070 Ti.
- Added support for OpenGL 4.61
- Added NVIDIA GameStream support for HDR under Windows 10
- Added Fast Sync support for SLI Fast Sync under SLI is available only on the following 'bridged' SLI configurations:
- NVIDIA Maxwell GPUs: Any resolution less than 4k
- NVIDIA Pascal & later GPUs: Any resolution
- Implemented improved behavior for full-screen Vulkan swapchains using VK_KHR_win32_surface.
This optimization will cause more events that trigger an out-of-date swapchain, such as when entering or leaving full-screen mode (typically by pressing Alt+tab). Applications that do not properly respond to the VK_ERROR_OUT_OF_DATE_KHR return code may not function properly when these events occur. See the WSI Swapchain section of the Vulkan specification.
- Added support for the DirectX Intermediate Language (DXIL)
- Includes full support for DirectX 12 Shader Model 6.0, features such as Wavemath, and the DirectX Shader Compiler.
- Supported only on NVIDIA Kepler and later GPUs
SLI profiles have been updated for:
- Escape From Tarkov
- EVE Valkyrie - Warzone
- Middle-Earth: Shadow of War
- Snake Pass
- Star Wars: Battlefront II (2017)
These are the highlighted issues fixed (more info can be found in the release notes):
- Micro-stuttering occurs in games when GPU monitoring tools are monitoring GPU power (“Power” monitoring enabled). 
- [GeForce GTX 1080][eGPU][notebook]: NVIDIA driver could not find compatible graphics hardware on the Alienware Amplifier. 
- [3D Vision Notebook]: There is no “Set stereoscopic 3D" link available in the NVIDIA Control Panel. 
- [GeForce GTX 970M]Notebook][Pattern Design Software]: Objects drawn in the application are not visible. 
And finally, here are the known issues:
- [SLI][GeForce GTX 780 Ti]: There is no display output when connecting the DisplayPort and two DVI monitors. 
- [GeForce TITAN (Kepler-based)]: The OS fails after installing the graphics card on a Threadripper-enabled motherboard. 
- [Kepler GPUs][StarWars Battlefront II]: The system hangs when launching the game in DirectX 12 API mode. 
- [Windows 10 Fall Creators Update]: Color settings made in the NVIDIA Control Panel are not preserved across a system reboot or restart. 
- [Windows 10 Fall Creators Update][HDTV]: 12 bpc is automatically applied even on HDTVs that support only 8 bpc, resulting in a scrambled display.  To work around, open the NVIDIA Control Panel->Change Resolution page, select “Use NVIDIA color settings”, then set the Output color depth to 8 bpc.
- When upgrading from Windows 7 to Windows 8, the system fails to retrieve the installed WHQL display driver.  See the Microsoft KB article KB2743349 http://support.microsoft.com/kb/2743349.
- Fixed Frame Rate Games
Some games and applications are designed to run at a fixed frame rate, and consequently do not take advantage of NVIDIA G-Sync. To prevent issues, G-Sync may be disabled for those applications.
As always, those looking for this driver's release notes can find them at this link.
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