Paint.NET is an image and photo manipulation application. Every feature and user interface element was designed to be immediately intuitive and quickly learnable without assistance. In order to handle multiple images easily, Paint.NET uses a tabbed document interface. The tabs display a live thumbnail of the image instead of a text description. This makes navigation very simple and fast.
Usually only found on expensive or complicated professional software, layers form the basis for a rich image composition experience. You may think of them as a stack of transparency slides that, when viewed together at the same time, form one image.
Many special effects are included for enhancing and perfecting your images. Everything from blurring, sharpening, red-eye removal, distortion, noise, and embossing are included. Also included is our unique 3D Rotate/Zoom effect that makes it very easy to add perspective and tilting.
Adjustments are also included which help you tweak an image's brightness, contrast, hue, saturation, curves, and levels. You can also convert an image to black and white, or sepia-toned.
Paint.NET 4.1.6 changelog:
- New: Completely redone high-res icons throughout the app which match the Microsoft Office style guidelines, with native support for up to 400% scaling (384 DPI)
- New: File -> Save All (thanks @Bruce Bowyer-Smyth!)
- New: Turkish language
- New: Move Layer commands are now present in the Layers menu, not just on the Layers window
- New: Layers -> Rotate 180 (thanks @null54!)
- New: Plugins can now use the UIScaleFactor class, which simplifies making decisions about DPI and scaling
- Improved: Image thumbnail list at the top of the main window now reacts to horizontal mouse wheel or trackpad swiping
- Improved: The Text Tool's "Font Size Metric" button now has a tooltip explaining it
- Improved: When many images are open, Paint.NET now closes significantly faster (thanks @Bruce Bowyer-Smyth for the fix!)
- Improved: File -> Open Recent now has up to 10 images (up from 8 )
- Changed: Ctrl+Shift+F6 and +F7 will now also reset the floating window sizes for History and Layers, respectively (same if you Ctrl+Shift+Click on the button at the top-right of the main window)
- Changed: (for plugins) EffectFlags.SingleRenderCall is deprecated. Plugins should use the new EffectRenderingSchedule.None option instead.
- Changed: Settings -> Plugin Errors now shows up even if there are no plugin errors. This ensures consistency, especially with the newly asynchronous nature of plugin loading (otherwise there's no way to distinguish "no errors" from "not done loading plugins").
- Fixed: Items in the File -> Open Recent menu will no longer get bigger or smaller when moving between monitors with different DPIs
- Fixed: An icon handle was being leaked every time a dialog was opened (thanks @null54 for the fix!)
- Fixed a crash when running GPU effects (e.g. Black & White) on very large, very tall images
- Fixed: "Bad" plugins can no longer ruin the undo system by rendering outside of the selection (thanks @BoltBait for helping out with this!)
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