Respawn delays "future Titanfall games" to focus on Apex Legends development

The newest battle royale hit to enter the market, Apex Legends, arrived out of Respawn Entertainment in February, quickly rising in popularity to achieve over 50 million players in under a month. However, many players haven't been satisfied with the pace and quality of the post-launch content updates, and Respawn released a blog post today that addresses these issues while asserting that it is dedicated to supporting the game.

"We are 100% committed to the long-term growth of Apex Legends, and supporting the millions playing every day," said the game's executive producer Drew McCoy. "So today we want to reset our commitment to you and give you some insight into where we are as a development team and how we’re approaching live service for Apex Legends."

The studio plans to reveal the battle royale's season 2 content during EA Play this June, promising a new battle pass with "more meaningful content," a new legend, a new weapon, and changes to the map. For now, Respawn is looking into resolving issues such as the slow-motion servers, cheating, and incorrect hit registration.

McCoy also assured players that although the studio is also working on Star Wars Jedi: Fallen Order, no resources are being pulled from Apex Legends for other projects. However, there is bad news for Titanfall fans looking forward to another entry, as the studio confirmed that it has pushed back its plans for "future Titanfall games" to support Apex Legends development.

It's unclear if McCoy is speaking of a full-fledged sequel to Titanfall 2 or more in-universe spin-offs akin to Apex Legends. In any case, it appears we will have to wait even longer before we get to wall run and ride inside Titans once again.

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