Psyonix today announced that its wildly popular car-based football game Rocket League will be dropping its Linux and macOS support in the near future. The change will mean that online functionality will be getting removed from Rocket League on those two platforms, with only local play available.
Explaining the reasoning behind the decision, Psyonix said the following:
We want Rocket League to be the best experience possible for all our players. This includes adapting to use new technologies. This has made it more difficult to support macOS and Linux (SteamOS).
The company did not go into any further detail on what are these "new technologies" that are making the Linux and macOS platforms difficult to develop for. The final update to Rocket League for these platforms will arrive in early March. Here are the features being removed in it:
- Online Matchmaking
- Private Matches
- Rocket Pass
- Item Shop / Esports Shop
- In-Game Events
- Friends List
- News Panel
- New Custom Training Packs
- New Steam Workshop Maps
- League Rankings
Meanwhile, these features will continue to function after the final update:
- Local Matches
- Split-Screen Play
- Garage/Inventory (Your existing items will not be removed from your inventory)
- Career Stats
- Steam Workshop Maps (Must be downloaded before final patch)
- Custom Training Packs (Must be downloaded before final patch)
The Epic Games-owned developer added that using Apple's Boot Camp tool or the Steam Proton/Wine tools for Linux are options for playing the game. However, Psyonix reminded that these methods are not officially supported by it.
Of course, those affected by the change won't have to buy a new copy of Rocket League on Steam if they jump over to using the Windows version, as Steam provides access to every version available with a single purchase.