<?xml version="1.0"?>
<rss version="2.0" xmlns:media="http://search.yahoo.com/mrss/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:neowin="https://www.neowin.net/">
	<channel>
		<title>Neowin News Feed for: Babylonjs</title>
		<link>https://www.neowin.net/news/tag/babylonjs/</link>
        <atom:link href="https://www.neowin.net/news/rss/babylonjs/" rel="self" type="application/rss+xml" />
		<description>Neowin News Feed for: Babylonjs</description>
		<language>en-us</language>
		<generator>Neowin Ignition News</generator>
		<managingEditor>editor@neowin.net (Managing Editor)</managingEditor>
		<webMaster>developers@neowin.net (Neowin Developers)</webMaster>
		<ttl>5</ttl>
		<image>
			<title>Neowin.net</title>
			<url>https://www.neowin.net/images/pegasus/icon.png</url>
			<link>https://www.neowin.net</link>
		</image>
		        <item>
            <title>Babylon.js 8.0 launches with shadows, area lights, and lightweight viewer</title>
            <link>https://www.neowin.net/news/babylonjs-80-launches-with-shadows-area-lights-and-lightweight-viewer/</link>
            <description>&lt;div style="float:left;margin-right:10px;"&gt;&lt;img src="https://cdn.neowin.com/news/images/uploaded/2025/03/1743138184_8-1600x900_medium.jpg" alt="" /&gt;&lt;/div&gt;Microsoft has released the open-source 3D engine Babylon.js 8.0 after a year of development. It includes support for IBL shadows, area lights, and much more. &lt;a href="https://www.neowin.net/news/babylonjs-80-launches-with-shadows-area-lights-and-lightweight-viewer/"&gt;Read more...&lt;/a&gt;</description>
            <author>Paul Hill</author>
            <pubDate>Fri, 28 Mar 2025 06:00:02 +0000</pubDate>
            <guid>https://www.neowin.net/news/babylonjs-80-launches-with-shadows-area-lights-and-lightweight-viewer/</guid>
            <media:thumbnail url="https://cdn.neowin.com/news/images/uploaded/2025/03/1743138184_8-1600x900_story.jpg" width="760" height="428" />
            <neowin:tags>#BabylonJS8</neowin:tags>            <neowin:twitter>@ziks_99</neowin:twitter>        </item>
                <item>
            <title>Microsoft reveals Babylon.js 7.0 with new procedural geometry features and more</title>
            <link>https://www.neowin.net/news/microsoft-reveals-babylonjs-70-with-new-procedural-geometry-features-and-more/</link>
            <description>&lt;div style="float:left;margin-right:10px;"&gt;&lt;img src="https://cdn.neowin.com/news/images/uploaded/2024/03/1711734607_babylonjs-7_medium.jpg" alt="" /&gt;&lt;/div&gt;The new Babylon.js 7.0 release is the latest for web-based game developers. It includes new features such as procedural geometry, global illumination, ragdoll physics animation, and more. &lt;a href="https://www.neowin.net/news/microsoft-reveals-babylonjs-70-with-new-procedural-geometry-features-and-more/"&gt;Read more...&lt;/a&gt;</description>
            <author>John Callaham</author>
            <pubDate>Fri, 29 Mar 2024 18:46:02 +0000</pubDate>
            <guid>https://www.neowin.net/news/microsoft-reveals-babylonjs-70-with-new-procedural-geometry-features-and-more/</guid>
            <media:thumbnail url="https://cdn.neowin.com/news/images/uploaded/2024/03/1711734607_babylonjs-7_story.jpg" width="760" height="428" />
            <neowin:tags>#Microsoft #Babylon.js70</neowin:tags>            <neowin:twitter>@JCalNEO</neowin:twitter>        </item>
                <item>
            <title>Microsoft reveals Babylon.js 6.0, adding Havok physics for web browser-based graphics</title>
            <link>https://www.neowin.net/news/microsoft-reveals-babylonjs-60-adding-havok-physics-for-web-browser-based-graphics/</link>
            <description>&lt;div style="float:left;margin-right:10px;"&gt;&lt;img src="https://cdn.neowin.com/news/images/uploaded/2023/04/1682022509_babylonjs-logo_medium.jpg" alt="" /&gt;&lt;/div&gt;The new Babylon.js 6.0 release will allow web browser-based developers to include Havok physics in their applications, including web-based games, among a number of other new features. &lt;a href="https://www.neowin.net/news/microsoft-reveals-babylonjs-60-adding-havok-physics-for-web-browser-based-graphics/"&gt;Read more...&lt;/a&gt;</description>
            <author>John Callaham</author>
            <pubDate>Thu, 20 Apr 2023 20:52:01 +0000</pubDate>
            <guid>https://www.neowin.net/news/microsoft-reveals-babylonjs-60-adding-havok-physics-for-web-browser-based-graphics/</guid>
            <media:thumbnail url="https://cdn.neowin.com/news/images/uploaded/2023/04/1682022509_babylonjs-logo_story.jpg" width="760" height="428" />
            <neowin:tags>#Microsoft #Babylon.js60</neowin:tags>            <neowin:twitter>@JCalNEO</neowin:twitter>        </item>
        	</channel>
</rss>
