After a brief prologue on the U.S.S. Voyager and a short stint at Starfleet Academy, the Hazard Team is assigned its toughest mission yet - duty onboard the Federation's renowned flagship, the U.S.S. Enterprise NCC 1701-E. Powered by the QUAKE III: Team Arena engine, Star Trek Elite Force II permits players to break out of the confines of ship bulkheads and spacestation corridors, and undertake missions in open environments including expansive alien landscapes, the void of space and deadly swamps to name a few. Additionally, players must master zero-g combat when they do battle on the hull of a starship.
Now set in the Star Trek: The Next Generation universe, players can expect to face off against classic Star Trek antagonists such as the Borg, Klingons and Romulans. Players will also fight several never before seen alien species including a race of nightmarish creatures. To help players gain the upper hand against such formidable foes, Star Trek Elite Force II allows players to arm themselves with 13 different weapons and gear including a Phaser, compression rifle, multi-functional grenade launcher, Romulan disruptor, tetryon gatling gun, a full-featured tricorder, and several all-new weapons.
Star Trek Elite Force II is scheduled for spring 2003.
News source: 3DGamers
Screenshots: @ 3DGamers