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Wine 10.10 released, brings updated Mono engine, bug fixes for several games, and more

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Nearly two weeks after Wine 10.9 dropped, Wine 10.10 is here with an updated Mono engine and the complete removal of a major graphics dependency.

The Wine Mono engine, which provides .NET Framework support, has been bumped to version 10.1.0. Another major change is the removal of the OSMesa library as a dependency. OpenGL rendering on memory device contexts will now be handled by a pbuffer, cleaning up the graphics stack. Here are other notable changes with this release:

  • More support for generating Windows Runtime metadata in WIDL.
  • Locale data updated to Unicode CLDR 47.
  • P010 format support in Media Foundation.

Of course, no development release would be complete without a boatload of bug fixes. This version crushes a total of 38 bugs, addressing problems in a wide range of applications and games. Gamers will be pleased to see fixes for titles like F.E.A.R., S.T.A.L.K.E.R.: Anomaly, and StarCraft Remastered. Issues that caused a black screen in Steam's Big Picture mode and crashes when starting a new game in F.E.A.R. have been resolved. The fixes go way back, even tackling issues in ancient software like Lotus Freelance Graphics 2.1 and input problems in the classic indie game Braid. Here's the full list of game-related issues addressed:

  • Rise of Nations: Both mouse buttons were required for a single left-click
  • Braid: Both Shift keys needed to move puzzle pieces
  • F.E.A.R: Crashed with an "Out of memory" error when starting a new game
  • F.E.A.R Combat: Black screen at startup due to memory error
  • S.T.A.L.K.E.R. Anomaly: Crashed when loading into a save file
  • StarCraft Remastered: Game wouldn't start with Wine 10.5
  • Unreal II: Hangs with a black screen when switching to 1440x900 resolution
  • Eador. Masters of the Broken World: Bad map textures after starting the game
  • Horizon Chase: Freezes on startup
  • The Fidelio Incident and Vampyr: Beeping noise on exit
  • Burger Shop: Shifted to the top left corner in fullscreen mode

And here's the rest of the issues that were fixed:

  • Lotus Freelance Graphics 2.1: Hangs at the splash screen
  • HTML-Kit 292: Tab bar isn't fully visible without scrolling at 96 DPI
  • Tab completion for cmd: Improvements made
  • regedit: Binary values editor layout is broken and .reg files couldn’t be imported
  • Baofeng5-5.31.1128: Welcome window crashes on start
  • Canon printer driver installation now works
  • Steam Big Picture mode: Fixed black screen when using d3d10
  • Noteworthy Composer: Crashes in winealsa resolved
  • Ricoh Digital Camera Utility 5: Crashes when switching between Browser and Laboratory modes
  • Wondershare Uniconverter 13: Characters now display properly
  • AVCLabs Video Enhancer AI: No longer crashes on start
  • New thread stack memory usage optimized
  • PlayOnline Viewer: Window now properly activates after being minimized
  • Virtual desktop behavior fixed
  • secur32:ntlm tests now pass on Windows 11 24H2
  • d3d9:device WM_WINDOWPOSCHANGED test no longer fails on Linux
  • GitLab CI no longer crashes in various multimedia tests
  • HP Prime Virtual Calculator: Fixed startup crash
  • Qt Installer for Windows: Now functions correctly
  • SHIFT-based range selection logic corrected
  • Creating 64-bit wineprefix with old wow64 now possible
  • Regression from realloc switch fixed (memory now zeroed as expected)
  • RTTI now works on arm32 after recent changes
  • Smartsuite 3.1 installer no longer crashes
  • Fixed possible use-after-free in dbghelp's symt_add_func_line
  • Build issues with clang for x86_64 resolved due to RTTI changes

You can read the full release notes here. The source code for this release is also available. To get started, follow the installation instructions for your platform: Ubuntu/Debian, Fedora, or macOS.

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