Adobe taking 10% of developers earnings on iOS games published using Director 12

Adobe has recently updated their end-user agreement for their Director 12 software and it comes with one startling change: Adobe is now demanding 10% of the applications's revenue, if it exceeds $20,000. The recently updated software will allow anyone to directly publish iOS apps to the App Store, while retaining a powerful workflow. Developers in Adobe's forums are none to pleased with the 10% cut, with comments such as "It's preposterous. I will never agree to this" and "Congratulations, Adobe. It's not like you've had much interest in supporting Director in recent years anyway. Looks like you get your wish for it to disappear completely."

Others note that Adobe has neglected Director over the past 8 years, which makes the sudden interest surprising - and the 10% cut even more shocking. One developers notes that some apps created run "from [a] barely usable slow to extremely uselessly laggy [slow]." One user went as far as saying: "I don't have any intention of buying anything from Adobe ever again."

Adobe does outline their plans, but it does not excuse the blatant exploitation of developers who are already handing over 30% to Apple. Apple provides Xcode for free on any Mac which allows the user to create applications specifically for iOS or OS X. Why any one would choose Adobe's solution over Xcode is beyond me, and many developers. 

Here is the legal jargon from Adobe on the matter: 

PAYMENT FOR PAID IOS APPS. WITH RESPECT TO EACH PAID IOS APP, CUSTOMER SHALL PAY ADOBE 10% OF THE REVENUE PAID BY APPLE INC. AND / OR ITS AFFILIATE(S) TO CUSTOMER IN RELATION TO SUCH PAID IOS APP IN A QUARTER (“Adobe Revenue Share”). NOTWITHSTANDING THE FOREGOING, CUSTOMER SHALL NOT HAVE ANY OBLIGATION TO PAY ADOBE ANY SHARE OF AN INITIAL REVENUE OF USD 20,000 THAT IS PAID BY APPLE INC. AND / OR ITS AFFILIATE TO CUSTOMER FOR AN IOS APP. IN THE EVENT THE CUSTOMER CONVERTS AN IOS APP TO A PAID IOS APP, THE CONDITIONS APPLICABLE FOR PAID IOS APPS AS SET OUT IN THIS SUPPLEMENTAL TERMS AND CONDITIONS SHALL APPLY TO SUCH CONVERTED PAID IOS APP. IF THE CUSTOMER IS NOT AGREEABLE TO THE TERMS SET OUT IN THIS CLAUSE, CUSTOMER MAY NOT USE THE SOFTWARE.

Source: Adobe Forums

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12 Comments

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The answer is simple: stop using anything from them except Photoshop.

I look forward to their PDF reader dying off, as well as Flash dying off so that Chrome and IE can stop bundling it for Adobe. While I don't use Photoshop, it's clearly a fantastic product, but they're now on yearly release cycles with outrageous prices just to milk customers.

It will be a good day when nothing PDF related is on my home or work machine. Fortunately at home I use other PDF readers, but you can never completely get away from Flash (e.g., Hulu).

Greed of the highest level? It's like Client Access Licenses MS has for their server software. Purchasing the software is not enough, you may pay for number of users or machines that connect to the server.

how long until MS starts taking 10% for using Visual C++ or VB.NET or C#....... or Apple for just using ObjectiveC...... this is starting to go a bad route now that everyone sees they can take a percentage of your profits for using their products

I highly doubt that MS will take a cut of sales, with the obvious exception of MS's Win8 app store. MS gives away versions of their development tools as it allows developers to make apps for their platforms. The more apps for Windows/Office/etc the more people who will purchase these platforms. Adobe does not have a platform to sell so....

This won't last as nobody will use Director 12. Most Flash developers are either using Flash/AIR these days or they use Unity.

Adobe will backpedal on this. I am actually very happy that I see Director again as it was really a great tool and I'm sure they will continue improving this but leave it to Adobe to screw up excitement over this release by introducing completely asinine licensing terms.

It's also extremely uncool that we can't get Director 12 with Creative Cloud membership.. it's just super lame.. this should have been included in the subscription.

Meh. No professional would use Director to make an iOS app anyway and if they did, they certainly wouldn't rake in over $20000. Anyhow who do they think they are?

They enforce it by hiding a decryption key from you when you build your iOS app. If you don't have the key, you cannot submit the app to the iOS app store and Adobe can pull the key at any time (so says the EULA)