Apple releases iPhone SDK 3.2 update

As a part of today's Apple media event, the company has released a new update to the iPhone SDK, in order for developers to take advantage of the new features found in the iPad.

The new update features, as you'd expect, the ability to build and run applications on the new Apple device, either on the iPad itself or in a simulator. Although the iPad can take advantage of the current applications on the App Store, it makes far more sense to allow your app to take advantage of the higher resolution. We haven't had a chance to have a play with the SDK yet, but as soon as we can, we'll update this page with what we can. Keep in mind that there is an NDA with it, so discussions will certainly be limited.

If you're a developer, you can expect to get this from the usual area, though if you're not a member of Apple's development community, you can still download the SDK for free from Apple. Please remember that this will mean you can only run applications in the simulator, and you have to be running OS X; in order for you to be able to build and run applications directly on your device, you'll have to be a member of the developer program. There was no iPhone OS update released, though now that the 3.2 update has been pushed, perhaps we will see one very soon.

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22 Comments

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I am waiting to see what's new with 3.2. We already know about the phone calls over wifi/3G now, what else is new?

Kardend said,
Note: iPhone OS 3.2 does not support iPhone and iPod touch devices. It runs only on iPad.

btw, this comes from the public docs just releases today.

Kardend said,
Note: iPhone OS 3.2 does not support iPhone and iPod touch devices. It runs only on iPad.

Well, I just tested the iPad simulator and it doesn't even have Safari, only Settings and Contacts.. this is getting sadder and sadder by the minute.
No multitasking, no flash, no phone, no OS 4.0 for iPhone... I'll wait until they release the iPad Nano (codename iPhone 4G)

Kardend said,

Well, I just tested the iPad simulator and it doesn't even have Safari, only Settings and Contacts.. this is getting sadder and sadder by the minute.
No multitasking, no flash, no phone, no OS 4.0 for iPhone... I'll wait until they release the iPad Nano (codename iPhone 4G)

Does the simulator work as smooth as the iPhone simulator? I mean, does it look like it can run apps with real world device speed?

m1h4 said,

Does the simulator work as smooth as the iPhone simulator? I mean, does it look like it can run apps with real world device speed?

Yes, it is smooth and obviously as fast as the Mac you are running it into.
But first it doesn't have Safari so to test the browser you need to develop your own browser using the Webkit controller in XCode. And I have a 1920x1050 so it portrait mode the simulator shrinks to 50% size which is sort of annoying already.. I have to rotate the simulator to landscape mode to see it in full size.
I'm going to try to run a Unity3d sample app in it.. let's see if I am lucky enough

Kardend said,
Note: iPhone OS 3.2 does not support iPhone and iPod touch devices. It runs only on iPad.
I got a bit of a chuckle out of this. I'm posting from my iPhone 3GS :-)

DrCheese said,
wat? Anyone can download the SDK I thought, I installed the iphone one in the past just to play.

The iPhone 3.2 SDK is pre-release so it's only for developers in the program. The 3.1.2 SDK is freely available.

Edited by Elliott, Jan 27 2010, 9:40pm :

Andrew Lyle said,
Sad I wanted iPhone 4.0 OS.

I wonder if we will see that at all this year or not. 3.0 was released a few weeks before the 3GS was. Hopefully hear more closer to this summer.

3.2 is it for now! I doubt you'll see 4.0 until just before the next iPhone revision. (If history is any indication, this will all go down in the summer.)

There was no iPhone OS update released, though now that the 3.2 update has been pushed, perhaps we will see one very soon.

Lets hope so!

Elliott said,

Nope, iPhone OS 3.2 is apparently meant specifically for the iPad.

No one knows that for sure expect for steve!