ARMA 3 Benchmarked: GPU & CPU Performance

Built with Real Virtuality 4, Arma 3 expands on its predecessors' realistic military experience with features including an enhanced mission editor, DirectX 10 and 11 support, improved physics across the board, underwater environments, volumetric clouds, better lighting and a 20km view distance with photo-realistic terrain.

Arma 3 offers the largest official terrain of its franchise, with ground area covering approximately 270 km² across the Aegean islands of Altis and 20 km² on the Greek island Stratis. Between its expansive world and graphical advancements, it's no surprise that the developer's recommended specifications are set relatively high.

Although you can purportedly get by with a dual-core Intel or AMD processor, 2GB of memory and a 512MB GeForce 8800 GT or Radeon HD 3830, the developer recommends playing with at least a Phenom II X4 980 or Core i5-2300, 4GB of RAM and a 1GB GTX 560 or HD 7750 if you intend to play with DirectX 11 effects.

Read: ARMA 3 Benchmarked: GPU & CPU Performance

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I've played the living **** out of Bohemia's original Operation Flashpoint and its expansion packs (2001 through '07 or so if I recall), but there's something in the controls they've tweaked starting with ArmA that somehow made it impossible for me to play--I could never figure out exactly what it was, but in the end, I've hardly played it for more than a few hours total. I also bought ArmA II and found the same thing. I don't think I can justify also getting ArmA III and letting it sit on the shelf.

Which is a crying shame, because the original OFP is the game that made me stop playing all other first-person shooters.

Edited by _dandy_, Sep 18 2013, 1:48pm :

Same here, tho I did get Arma 3 and been playing since alpha. Online Mp Wastelands is awesome. Like a Dayz but with soldiers and missions.

I gave it a shot on my GTX780 and to be honest, it didn't impress. The models are decent, but the environment I found a little clunky. I've tried and just can't get into ARMA.