Doom creator John Carmack is now employed by Facebook

If you aren't familiar with the name John Carmack, you have either never followed gaming culture or didn't grow up playing games like Commander Keen, Wolfenstein 3D, Doom, Quake, Rage and their sequels. As co-founder and lead designer of id Software, Carmack was responsible for a number of technological developments in the gaming industry. In 2013, Carmack took an interesting departure from the company he founded to join OculusVR. This was mainly due to a disagreement by id Software's parent company Zenimax, which was resistant to the idea of exploring the use of virtual reality technologies.

Following Facebook's $2 billion dollar purchase of Oculus VR, John Carmack is now officially (albeit indirectly) an employee of Facebook. While there will be a shift in ownership, Facebook maintains that the company will operate as its own separate company and Carmack will still remain CTO. Facebook maintains that Oculus VR will remain independent of the social networking sites core business, but rumors have already surface that Facebook will begin branding its logo and load a custom UI into the Oculus Rift hardware. 

The Oculus Rift is currently is available as a pre-order directly from the Oculus VR website. 

Source: TechCrunch | Image via OculusVR 

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This is probably the dumbest new tech trend in history.

Who on Earth is actually going to wear these? I have ZERO interest in this tech. It's a gimmick, and it'll never pick up because people don't want to wear this on their head. It's like taking 3D glasses and making it even more annoying. At least with the glasses, you can look away from the screen and do other stuff.

John Carmack is crazy for leaving id Software in the first place, and even more crazy for thinking this tech is cool.

I would be amazed if he stayed on with the company after the Facebook buyout.

You complain, but fail to explain why you wouldn't like to wear this on your head? What's annoying?

I've seen too many posts about blown minds when trying out this new generation of VR which is actually lifelike in comparison to the last time we had them in the 90's. Scary games being MUCH scarier than usual and people feeling vertigo when looking down a cliff. The Sony version is balanced so that it's very comfortable and the (p)reviewer said he could easily see him wearing it a few hours without getting tired.

The experience often rather seems to be liberating than annoying. Staring into a laptop or tablet display with your neck bent down is probably far more "annoying" for your body than this.

And John Carmack isn't crazy for leaving id. How much have you heard of id the last two years, and if anything, how many gamers have been excited about it? Exactly. They have like two franchises to care for - Doom and Quake, besides game engine licenses. Doom 4 is in development hell and nothing public is going on about Quake -- as late as 2011, Carmack himself hinted that no successor was even in a planning stage.

Edited by Northgrove, Mar 27 2014, 7:17am :

I game with a keyboard and mouse, and sometimes a controller...but never for shooters. It would be impossible to see those things, much less my cup of tea.

Maybe people need to get an ergonomic chair and not slouch. Take a break every 30 mins for 5 mins by enjoying a walk. Hell...make some tea!

The DOOM [4] Beta begins sometime this year, so it's getting there.

I don't know what happened to xbox illumiroom. that was by far the best concept I have ever seen in game and VR revolution. that thing has potential not this claustrophobic blindfolding stupid binocular.

A most heinous selling out. Hopefully the hardware interface will be open and easy to develop for, bypassing any Facebook middleware. I'm not familiar with the details, but one of the requirements of the project should've been open drivers. If they don't exist then hopefully they will be created.

I am curious if FB's purchase is more about the technology or the people. They got quite a deal if they retain the loyalty of some of the bigger names associated with Oculus.

I also wonder how Google feels about this, as the only company they hate more than Microsoft and Apple is Facebook.

-There are several Google VR/Oculus projects.

Mobius Enigma said,
I also wonder how Google feels about this

I'm not sure they care that much, certainly not any bit as much as about the Whatsapp purchase.

Google might have some VR projects at Google[x] but I don't see Oculus overlapping with any of their projected markets. Precisely because Oculus doesn't align with any of the areas of Facebook that Google is competing with.

Closest would be Glass, which is stiil completely different.

ichi said,

I'm not sure they care that much, certainly not any bit as much as about the Whatsapp purchase.

Google might have some VR projects at Google[x] but I don't see Oculus overlapping with any of their projected markets. Precisely because Oculus doesn't align with any of the areas of Facebook that Google is competing with.

Closest would be Glass, which is stiil completely different.

Honestly if Glass had VR capabilities then it would be THE TOP VR OF THE WORLD; nobody likes the wear a device on the head (even if it is somewhat lightweight) for hours while gaming; not even accounting the nerdy look it gives but the discomfort, headaches and such; the perfect VR device has to be lightweight and easy to sell to mass consumer marker, not like this devices that are a niche market.

Praetor said,
Honestly if Glass had VR capabilities then it would be THE TOP VR OF THE WORLD
No it wouldn't. For full immersion it has to completely wrap around and cover your field of vision. I agree though that in future we will see such lightweight VR devices but not any time soon, and Google Glass most certainly is not it.

I bet he did and it's why he made this (odd at the time) switch.

John has made real money, done investment (rockets), etc. I have no doubt that Oculus used their desire to go public and/or be sold to a major as one of the carrots they dangled before him.

I'm sure that this deal makes John a multimillionaire...again.

theyarecomingforyou said,
The deal won't be completed until second quarter 2014, so he's not currently employed by Facebook. False article.

He will be. It's half the reason you see these big purchases by larger tech companies. It's for the engineers, not just the product that they're selling.

pack34 said,
He will be.

Not necessarily. He quit id Software after the purchase by Zenimax and it's quite possible we'll see the same thing again. More importantly, that's not what the article said - it said he is employed by Facebook, which is patently false.

love this guy but hate Oculus rift, don't know what they want to do with it, but as for me I will never ever wear those things. being blindfolded and having motion sickness is no fun.

trojan_market said,
love this guy but hate Oculus rift, don't know what they want to do with it, but as for me I will never ever wear those things. being blindfolded and having motion sickness is no fun.

Apparently the latest dev kits has eliminated the motion sickness aspect. Bringing latency down has helped a lot with that.

I for one would have enjoyed gaming on an OR, but now we'll just have to wait and see what happens.

trojan_market said,
love this guy but hate Oculus rift, don't know what they want to do with it, but as for me I will never ever wear those things. being blindfolded and having motion sickness is no fun.

I don't know about you, but if an experience is enjoyable, I don't really care if I have to wear a headset or not. If another person has that much of an issue with the way it looks while I am enjoying gaming on new / innovative hardware, it is them that has the issue, not me. There are far more pressing issues in the world than being concerned about how a person looks while playing games!

I truly don't understand why everyone is so concerned with how they look while gaming. Why should that matter? Do you enjoy the experience, or not? That is what matters! As for motion sickness, the technology is drastically evolving to prevent those issues. I believe they will have it sorted out before the consumer release.

timicantisano said,
heard the second version is much better.

No doubt. Imagine what it could be like in 10 years and VR sees multiple competing companies/platforms in the same, profitable space? :)

Chikairo said,

No doubt. Imagine what it could be like in 10 years and VR sees multiple competing companies/platforms in the same, profitable space? :)

I am pretty sure it will be but it doesn't alter the fact that being blind folded won't let you see outside and will def. look stupid. geez

trojan_market said,

I am pretty sure it will be but it doesn't alter the fact that being blind folded won't let you see outside and will def. look stupid. geez

Perhaps an apt quote, from the movie Phonebooth of all places:

Talking to yourself used to be a sign of madness, now it's a sign of status.

Regardless, I agree that using one of these would make you look stupid, but if you're gaming on it then who is going to see?

I don't know what happened to xbox illumiroom. that was by far the best concept I have ever seen in game and VR revolution. that thing has potential not this claustrophobic blindfolding stupid binocular.

It's Neowin...but it hits the nail on the head though. I'm sure John Carmack didn't expect this and is kinda shocked by this.