Duke Nukem Forever (finally) goes gold

Today a game that's been in development for 15 years is finally completed. 2K Games sent over word via a press release that Duke Nukem Forever, the long awaited sequel to 1996's Duke Nukem 3D, has finally "gone gold', meaning that the game's main development has been completed and is now being replicated onto disks for its release for the PC, Xbox 360 and PS3 platforms.

It's been a long, long time since the game's original developer 3D Realms started working on the game. It first showed off screenshots (using id Software's Quake 1 engine) back in 1997, and in 1998 it actually showed a demo at E3 behind closed doors. Just a few weeks after E3 1998, 3D Realms announced it had switched over to using Epic Games' Unreal Engine to make the game. The next screenshots and a gameplay video were released in 2001, again at E3. After that there was almost nothing released from 3D Realms about Duke Nukem Forever even though the game was still in development.

in 2009, 3D Realms and the game's publisher 2K Games got into a court battle over the rights to Duke Nukem Forever that caused 3D Realms to lay off its internal development team. Many of those team members decided to keep working on the game at their homes under the Triptych Studios banner. Gearbox Software, founded by former 3D Realms team members, then got involved. In 2010 3D Realms settled its dispute with 2K Games, and in September 2010 Gearbox revealed that it had bought the rights to the Duke Nukem franchise. Gearbox announced that it would complete Duke Nukem Forever with Triptych Studios and Piranha Games (who are handling the multiplayer portion).

Today's "gone gold" announcement comes with a press quote from George Broussard, the creative director at 3D Realms and the man who lead Duke Nukem Forever's development through most of its life. He states, "Duke Nukem Forever and its journey to store shelves is legendary. It's an epic tale of four game development studios that banded together and did the unthinkable and shipped the unshipppable. When you play this game you will be reminded of that epic journey at every turn and in every small detail of the game. The character, attitude, interactivity, gameplay and political incorrectness combine to make a Duke Nukem game a unique gaming experience. In the timeless words of Duke Nukem it's finally time to 'Come Get Some'. Come be a part of gaming history."

The press release also comes with a quote from Gearbox Software head Randy Pitchford who states, "I've played the final game and it is an incredible experience - a once-in-a-lifetime opus of interactive entertainment that reminds me once again why Duke Nukem is our King.  The developers of Duke Nukem Forever at 3D Realms, Triptych, Piranha and finally at Gearbox deserve our thanks and respect for never giving up and have truly shown us that they have balls of steel!"

As we have previously reported, people who have pre-ordered the game or purchased Gearbox's Borderlands Game of the Year Edition will be able to download a demo of Duke Nukem Forever on June 3. The full game is due out on June 14 in the US and June 10 in other parts of the world.

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When reached for comment, Harold Camping said,

See? I told you! I told you! My math was simply off by just [u]four days[/u], that's all. Otherwise, it's happening just like I said it would!

When it was pointed out that he was still corporeal, Harold Camping replied,
Well, Gold is different than retail shelves. It's just a spiritual meaning.
After being told that the ship date for DNF was June 10, and not Oct 21st, Harold Camping replied,
Yes, the ship date is Rapture. Oct 21st is still the end of the world, when DNF digital materials will overwhelm the Internet, leading to a cascading event that will blank out human existence.
When reminded of his previous failed prediction in 1994, Harold Camping shot back,
Look, over ten million people were playing Doom in 1994. We simply misinterpreted it as another sign that the End was Nigh. So shoot me with a plasma gun.
Asked for any final words, Harold Camping replied,
Hail to the King, baby

Am I the only one who's a bit disappointed that they finally "shipped the unshipppable"?

I quite enjoyed reading about the developmental hell of this game over the years.

I really really hope this has been worth the wait and every comical episode of its survival that has passed was worth it, I really hope its not another Daikatana........I hope not for Dukes sake..........(don't get me wrong I loved Duke back in the 90s, times have changed though and I got a horrible horrible feeling its gonna be a stinker) I so hope I`m proved wrong!

"It's an epic tale of four game development studios that banded together"

I think it could be nice in the future if we could see a game or two that would be developped in different studios. I'm thinking of a new concept in fact... A big box start a project then passes it to another big box (usually a competitor) and so on. Each could add their grain of salt, ideas, technics, etc. Some are better in graphics, other in coding, optimizing, network code and so on.

I think it could be interesting to see the end results. They would have to find a way to split revenue but nothing is impossible.

The problem could be to find the 'genre' that will fit to everyone, I mean buyers, not designers as they should expect such a project as a challenge. Another problem would be that developpers would not want their code to be shown to competitors. Oh well!

DNF is a basic idea of this... with four game development studios that banded together.

Satan is asking for donations of warm weather clothing, seems it got a bit frigid down there after this announcement... ROFL

Already on Pre-order! I've put my original floppy disks in a glass case to sit on desk as a reminder of how awesome it was back in the day!

HopeForP7Update said,
After aeons the game should be finished... mhh... pretty sad, it was fun to talk about duke nukem takes forever...

I'm pretty sure actually playing the game that BETTER be nothing less than the best game ever is a lot more fun than joking about it...

The Stark said,

I hope not. We don't need another Daikatana


Exactamundo. "Daikatana" needs to be added to the banned list of words/games. That game was a literal crapfest with legendary hype behind it. Got called Daikraptana for good reason. (Does this somehow show my age?? LOL)

I have to purchase this game, I just really hope my GFX don't play up like it has been for a few months.. really need an upgrade. Anyone purchasing from Steam?

witalit said,
I have to purchase this game, I just really hope my GFX don't play up like it has been for a few months.. really need an upgrade. Anyone purchasing from Steam?

Hope my gfx can handle it too.
Min requirements are a Pentium 4 and a Radeon 9600.

Sacha said,

Hope my gfx can handle it too.
Min requirements are a Pentium 4 and a Radeon 9600.

I think mine was overheating so I am installing a couple new case fans and going to re-apply some artic silver onto the stock cooling fan. I can also tweak the fan settings supposedly after reading a few threads on some other forums! Going to test tonight with some Left 4 Dead excited XD

witalit said,
I have to purchase this game, I just really hope my GFX don't play up like it has been for a few months.. really need an upgrade. Anyone purchasing from Steam?

I already pre-ordered it from STEAM, I'm not going to miss up playing DNF on the day it comes out, I've already waited 14 years, I don't want to miss another day not playing it.

witalit said,
I have to purchase this game, I just really hope my GFX don't play up like it has been for a few months.. really need an upgrade. Anyone purchasing from Steam?

Nah brah, Green Man Gaming. Steam store in Australia is charging $72 for the pre-order whereas Green Man Gaming keeps it at a cool $42. Glad this game uses Steamworks as I hate having games that aren't on Steam.

witalit said,
I have to purchase this game, I just really hope my GFX don't play up like it has been for a few months.. really need an upgrade. Anyone purchasing from Steam?

Nah brah, Green Man Gaming. Steam store in Australia is charging $72 for the pre-order whereas Green Man Gaming keeps it at a cool $42. Glad this game uses Steamworks as I hate having games that aren't on Steam.