Grand Theft Auto: San Andreas arrives in the Windows store

In late January, Rockstar Games released the mobile version of Grand Theft Auto: San Andreas for Windows Phone, after previously launching the best selling open world action game for iOS and Android devices. Today, the company officially released the same port of the game as a Windows 8.1 app in the Windows Store.

Obviously, Windows 8.1 owners can purchase and download the original version of the game, which was released for the PC in 2005, via the desktop. However, the fact that Rockstar Games has decided to make the Windows Phone version available for the OS is still significant, mainly because most of the games in the store are of the family friendly casual variety, with only a few "M" rated titles. Also, Surface RT and Surface 2 owners, along with Nokia 2520 tablet users, can play GTA: San Andreas for the first time since this version of the game supports Windows RT.

Like the Windows Phone port, the Windows 8.1 version of GTA: San Andreas includes some graphical upgrades compared to the regular PC version "including lighting enhancements, an enriched color palette and improved character models." There are also three different control schemes for the game along with "customizable controls with contextual options to display buttons only when you need them."

Source: Windows Phone Store | Image via Rockstar Games

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33 Comments

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Got this for my Android...or one of the others...and dont really see the point of playing a game like this on a touch device.

Yeah, I got GTA3 for Android (out of nostalgia) and got stuck in a snipe mission that was nigh impossible with touch controls.

You can also use controllers (eg. the ps3's) on Android, but playing with a controller on a screen that's about the same size feels... weird, and certainly not very portable.

ichi said,
You can also use controllers (eg. the ps3's) on Android, but playing with a controller on a screen that's about the same size feels... weird, and certainly not very portable.

Personally, I use this one with my Moto X http://store.mogaanywhere.com/Products/CPFA000353-01. It works great, is small enough to fit in a pocket, and even keeps your phone charged while playing. Works nicely with just about all of the Gameloft games as well as the many emulators on the Play store.

Nazmus Shakib Khandaker said,
Did you seriously forget that Windows 8 is also a Desktop PC? It works with keyboard/mouse and joysticks!

I was commenting Windows phone since it mentioned SA coming out for WP a few months ago.

Yea, I'm with you. I don't like playing games like these on touch devices. I rather use keyboard/mouse or a controller anyday. This is why I like that Windows 8 lets you use mouse/keyboard even in metro. No other mobile platforms let you play games with keyboard/mouse

Those are "graphical upgrades?" How bad was the original PC version? There should be some switch to prevent tablet quality graphics from even launching on a PC.

MorganX said,
Those are "graphical upgrades?" How bad was the original PC version? There should be some switch to prevent tablet quality graphics from even launching on a PC.

If you played PC games in 2005, what you'd expect from that time.

Hello,

Why does Rockstar think people care about this and why are they wasting their development resources to this when they can be working on Grand Theft Auto 5 for PC?

It was probably a small team that worked to port GTA: SA to mobile platforms.

If some of the recent rumors are true, GTA V is coming to PC probably this year. One can hope.

Who says they aren't working on a PC port? They've always released PC ports months after the console versions.

Why is it a surprise to you that they have released this? GTA 3, Vice City and San Andreas have all been released on Android and iOS and did well. Really, there's nothing at all shocking about the fact that people love GTA and they'll port in to whatever platform they can.

Gabe3 said,
cause no one buys pc games.

Yes we do... Not everybody.. some people play PC games on their powerful custom-built PCs. Don't forget that.

I still see PC retail boxes at the store that are being sold for PC on the shelves...

Not everyone have $ to get extra PC for gaming.. or they want to separate the games from PC and place them onto the console. That way they don't worry about run out of the space on PC.

riahc3 said,
Hello,
Could you back that up with a source?

I've seen the GTA games rise somewhere close to the top on iOS and Android if I'm not mistaken. Currently, GTA 3, Vice City, and San Andreas are all in the top 50 games on iOS, with San Andreas at #26 still. At $7 a pop for SA, $5 for the other two, it's not hard to imagine they're making some money here...

Also, as NeoTrunks said, you can't just move more people over to a project and expect it to magically get done faster. That's along the lines of the same logic the show NCIS had in one of their episodes where they're getting hacked, and two people start mashing the same keyboard simultaneously to stop them.

fLk said,
Steam's current top seller DayZ sold over 1.4 million copies in the last 2 months.

...I've already dropped 77 hours on this game. Probably my top multiplayer these days. Every situation plays out differently, and I love how different it is compared to other games. Gearing up in most games for example usually turns you into a death machine, where as this game it turns you into the crazy paranoid type hahaha!

Gabe3 said,
cause no one buys pc games.

Bold faced lie, get out of here with that.

dead.cell said,

I've seen the GTA games rise somewhere close to the top on iOS and Android if I'm not mistaken. Currently, GTA 3, Vice City, and San Andreas are all in the top 50 games on iOS, with San Andreas at #26 still. At $7 a pop for SA, $5 for the other two, it's not hard to imagine they're making some money here...

Grand Theft Auto III has had about 48,689 reviews so lets estimate a revenue of 218613.61 euros. Do you think they spent less than that amount porting the from x86 to ARM? Of course not. It cost them a lot more.

Thats why I said that at the end of the day, there is no point in releasing this on mobile platforms now.

riahc3 said,

Grand Theft Auto III has had about 48,689 reviews so lets estimate a revenue of 218613.61 euros. Do you think they spent less than that amount porting the from x86 to ARM? Of course not. It cost them a lot more.

Thats why I said that at the end of the day, there is no point in releasing this on mobile platforms now.


Reviews != sales.

Hello,

dead.cell said,

Reviews != sales.

Please do not read one part and ignore the rest. I stated:
riahc3 said,

...so lets estimate revenue of 218613.61 euros...

Very clearly. If you think, Rockstar has made more than that, please back it up with a source. Untill then, it has made (problably way less than) that.

Look it up then man. We're not your personal servants. I'm going on the basis that a company doesn't just port THREE games to a mobile platform if they didn't make any money from the first port...

I don't care for mobile gaming, and I want to see GTAV on the PC just as much as you do, but that has balls to do with the teams working on the PC release, if one even happens...

riahc3 said,
Hello,

Please do not read one part and ignore the rest. I stated:

Very clearly. If you think, Rockstar has made more than that, please back it up with a source. Untill then, it has made (problably way less than) that.

You're basing your estimation on just the number of reviews. Not everyone who buys a game is going to leave a review. You trolling? You always come off as a nice person, usually starting each post with a "hello", but here lately you've been randomly trolling.

Common sense alone should tell you number of reviews doesn't amount to number of sales. Why do you need a source to prove otherwise?

Does the App Store have number of downloads listed with the price like Google Play does? Try going by that instead of number of reviews or ratings.

You do realize they've released more than just GTA right? They also released some GTA related apps and the Max Payne games along with other stuff. They wouldn't put the time into it if they weren't making money off it. From what Rockstar themselves have said, it wasn't difficult at all to port the games. He'll, you can even use the mods for PC versions of GTA on the Android ports.

Edited by NightmarE D, Feb 19 2014, 3:14am :