'Halo: Spartan Assault' released for Windows 8, Windows Phone 8

Microsoft released "Halo: Spartan Assault" on Thursday afternoon, marking the first original non-console video game entry in the franchise. The game, a dual-tumb shooter from a top-down perspective, is available for Windows Phone 8, Windows 8 and Windows RT.

The $6.99 game, developed by 343 Industries and Vanguard Games, can be downloaded from the Windows Phone Store, although in the U.S. the game is exclusive to Verizon Wireless customers until Aug. 16. Windows Phone 8 users in other territories can download the game regardless of wireless service provider. Windows Phone devices must have at least 1GB of RAM to run the game, but a version for phones with 512MB of RAM will be released next month.

"Halo: Spartan Assault" is also available for Windows 8 and Windows RT devices through the Windows Store. Unlike the Windows Phone 8 version of the game, "Halo: Spartan Assault" can be downloaded by all Windows 8 and Windows RT users in territories where it's been released. Currently the game includes support for touch input as well as keyboard and mouse controls, but an update scheduled to be released in the coming weeks will add support for the Xbox 360 controller.

Because of the Windows Store and Windows Phone Store are separate entities, users must purchase the game twice to own it for each operating system. For those who do purchase the game from both stores, in-game progress will be synced between the two versions.

Source: Windows Phone StoreWindows Store | Image via Microsoft

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Runs great on the Lumia 925; can't fault the game for mobile sized controls either, has some auto aim to help out which doesn't interfere much at all. Top game! Hope to see more of this from Microsoft on WP!

I am sorry for the off-topic....but if i by a wireless pc xbox controller do i have to buy the receiver or the contrller comes with one?

EdwinTheWise said,
I am sorry for the off-topic....but if i by a wireless pc xbox controller do i have to buy the receiver or the contrller comes with one?

You need a receiver unfortunately. I would buy the wireless controller that comes with it (the packaging usually indicates this, look for the controller packaged for PC gaming).

That is, unless you have plenty of regular Xbox 360 controllers, then I'd just look for the receiver on Amazon or eBay.

Chsoriano said,

You need a receiver unfortunately. I would buy the wireless controller that comes with it (the packaging usually indicates this, look for the controller packaged for PC gaming).

That is, unless you have plenty of regular Xbox 360 controllers, then I'd just look for the receiver on Amazon or eBay.

Thanks

Oh dear. I tried to purchase it but my phone tells me that I've run out of storage space even though I've got 1.90GB free! I know the download is 691MB but how much room does the install need, it doesn't tell me, ahh!!! Am I going to need a spare phone to play this on?!! It must hurt if you've got an 8GB phone, it would probably be the only thing you could install.

I only have a Windows Phone 7 device so things may have changed since then, but on that platform, apps came in XAP files which were basically just ZIP files. That means that you need both room to store the downloaded XAP, and room to extract its contents. The room taken by the XAP is reclaimed once installed.

Factoring in whatever mandatory free space that is reserved for the system, I think a full 2GB free required would be a fairly good estimate of what you would need to install.

Multipart archives or streaming installs would fix this, but I haven't heard of that being implemented yet for Windows Phone (although I've admittedly been paying less attention lately). Steam, Office 2013, and the next gen consoles have it, so Windows Phone should have it by maybe 2015.

EdwinTheWise said,
So guys.....for those who installed it....
Is it good?

On Surface it's fantastic. I've heard some complaints from Windows Phone 8 users that the controls are too difficult to use on a small screen, but I wouldn't know since I have AT&T I imagine if you've ever gamed on a smartphone before that you'd be used to it by now, however.

Anthony Tosie said,

On Surface it's fantastic. I've heard some complaints from Windows Phone 8 users that the controls are too difficult to use on a small screen, but I wouldn't know since I have AT&T I imagine if you've ever gamed on a smartphone before that you'd be used to it by now, however.

Good
Since i own a Surface RT i was a little worried about the game running fluid, they should have allow for a trial

From the comments I've seen online so far, yes. It's a really fun twin stick Halo shooter. And the story they put in is pretty decent also (for a twin stick Halo shooter I guess?).

I'm just shocked that there is NO multiplayer at all in this. I mean, even some sort of basic multiplayer would be fine. It IS supposed to be a "real" Halo game after all right? Ah well.

LOC said,
From the comments I've seen online so far, yes. It's a really fun twin stick Halo shooter. And the story they put in is pretty decent also (for a twin stick Halo shooter I guess?).

I'm just shocked that there is NO multiplayer at all in this. I mean, even some sort of basic multiplayer would be fine. It IS supposed to be a "real" Halo game after all right? Ah well.

It's not a numbered release, it's not even developed by 343 but by Vanguard Games. The next big Halo game from 343 will be in 2014.

Yeah I know, but it's been talked up as a real Halo game and as such, I kinda expected even a bare bones multiplayer offering with it. Maybe just even leaderboards or something.

Also, Vanguard made Greed Corp. and Gatling Gears. And I loved both of those games, so it's fine with me that 343 didn't directly make the game. And since Gatling Gears was a twin stick shooter, and a good one at that - makes me glad they didn't horribly ruin this game.

EdwinTheWise said,
So guys.....for those who installed it....
Is it good?

It runs FLAWLESSLY! This is Halo all the way. Graphics and sound are great for a touch game, story is adequate enough as it gives you more of Sarah Palmer's back story. Controls are good but really waiting for 360 gamepad support before i really go crazy with it. Skulls, armor abilities, vehicles, weapons...its all there, it feels Halo

LOC said,
Yeah I know, but it's been talked up as a real Halo game and as such, I kinda expected even a bare bones multiplayer offering with it. Maybe just even leaderboards or something.

Also, Vanguard made Greed Corp. and Gatling Gears. And I loved both of those games, so it's fine with me that 343 didn't directly make the game. And since Gatling Gears was a twin stick shooter, and a good one at that - makes me glad they didn't horribly ruin this game.

The game has leaderboards and multiplayer co-op is expected as a title update at a later time.

It would be great if the license was tied to the account instead of platform.... that is the entire reason I went with MS products.

As for trial... I think they know they don't need it. The Halo players will be into this already, others will be enticed by the lack of competing programs on the WP8 platform.

JHBrown said,
Looks great! An iOS release in the future?

Not going to happen, Halo is a Microsoft franchise so it won't appear on competing platforms.

neo158 said,

Not going to happen, Halo is a Microsoft franchise so it won't appear on competing platforms.

So it's like Halo 2 all over again, but with even less compatability, gotcha.

boo_star said,
So it's like Halo 2 all over again, but with even less compatability, gotcha.

Halo 2 was on the PC and XBox 360 so it's not "like Halo 2 all over again", is it. Perhaps you missed the bit where I stated it's a Microsoft franchise!!!!

It's a real bummer that it has no trial something that Microsoft actively encourages developers to do. I almost never buy app or game without some form of trial or limited free edition.

Timothy Gamble said,
Got it! First thing I noticed was an unlock right off the bat because I beat the Halo 4 Campaign.

Now THAT is pretty cool. I want to see more stuff like this happening between xbox and xbox on windows.

Timothy Gamble said,
Got it! First thing I noticed was an unlock right off the bat because I beat the Halo 4 Campaign.

Interesting... Now I have an excuse to devote some time to finishing Halo 4.

Timothy Gamble said,
Got it! First thing I noticed was an unlock right off the bat because I beat the Halo 4 Campaign.

I suppose it's linked to your gamer tag then, right? That is cool. I am currently working on beating the Halo 4 campaign

NoClipMode said,
You'll have to buy 2 copies i think. Yep, it's stupid i know.

Agh. This was a perfect opportunity to show off their "One Microsoft, One Platform" deal and they blew it. Still looks like a great game, just really annoying.

LightEco said,

Agh. This was a perfect opportunity to show off their "One Microsoft, One Platform" deal and they blew it. Still looks like a great game, just really annoying.

They are planning for merging. You can't expect everything out of the box as soon as they came out. Windows 8/RT came last year. Windows Phone Store is existing from long time.

nitins60 said,

They are planning for merging. You can't expect everything out of the box as soon as they came out. Windows 8/RT came last year. Windows Phone Store is existing from long time.

Why can't we? We can, and should, expect companies to deliver the solutions we want.

LogicalApex said,

Why can't we? We can, and should, expect companies to deliver the solutions we want.

In that case i'd like a flying bike, where is it then!?

It says in the article that your progress is synced. And yes you have to buy two copies, not really sure why people are complaining about that. What if you only have a Surface or only have a WP phone? If they had it as "buy once works everywhere" then they'd have to charge more and people who only had one system wouldn't buy it because it'd be more expensive. I think it's better to charge less and then you can buy only the versions you need. But people always find a reason to complain.

TheShark said,
It says in the article that your progress is synced. And yes you have to buy two copies, not really sure why people are complaining about that. What if you only have a Surface or only have a WP phone? If they had it as "buy once works everywhere" then they'd have to charge more and people who only had one system wouldn't buy it because it'd be more expensive. I think it's better to charge less and then you can buy only the versions you need. But people always find a reason to complain.

What's the problem, Sony does it and games for the Vita or PS3 aren't any more expensive than they are for the 360 or DS.
Not every game on both PS3/Vita supports it yet, but several do. And with PS4 games this will be default if they are also released on the Vita.

You shouldn't expect anything, they don't owe you anything. If you think they're missing out on what the market want, feel free to start your own company and make your own game for the masses.

badger face said,
You shouldn't expect anything, they don't owe you anything. If you think they're missing out on what the market want, feel free to start your own company and make your own game for the masses.

You can keep spending your money like a sheep that is up to you. For me, and I'd wager most people, we do have expectations in place for the things we spend our money on. If I were to buy a lawn mower I would expect it to be able to cut grass.

The job of business is to meet your expectations. That gets you buying their products and them making money. I don't need to start my own company because Microsoft is failing to meet my needs. I can switch to their competition who is doing a better job. Much like I can do the same thing when I find that the crappy pair of shoes I picked up a WalMart aren't working out so well.

But since you have no expectations you must spend money like a broken water main.