IE team builds slapping marshmallow game to fight boredom

Microsoft seems to really dig HTML5 as they have previously shown off the power of the platform in some serious and now, not so serious iterations. The IE team has built what can only be described as an arcade style game where you bash cuddly monsters by kicking and punching them to fight boredom.

The game was first shown off at SXSW but if you decided not to attend the overly crowded start-up techgasm event in Texas, now is your chance to take a stab at “Bored to Death”.

The IE team describes the game below:

Bored To Death is an arcade style brawler intended as a throw back to arcade games of the past and powered by JavaScript and HTML5. Developed in partnership between Internet Explorer and digital agency Bradley and Montgomery,

As the name of the game suggests, it is an easy way to kill a few seconds off the clock and is also a multiplayer game too. The purpose is to stay alive as long as possible and the scoring system makes it easy to compete with friends to see who can get the highest score.

Is this a game changing example of HTML5? Certainly not, is it fun and an easy way to blow off a bit of steam, yes, yes it is. 

Play: Bored to Death

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SXSW wasn't a techgasm. It was a douchegasm. I'm a science/research geek, but I can't tell you how many people even *I* wanted to beat up when I was there. It was 90% social media crap and 10% tech.

Arcade style brawler that now requires modern workstation to run. Yes, HTML5, we've been expecting you.
I wish I could kick all HTML5 people off their segways in a similar manner.

Phouchg said,
Arcade style brawler that now requires modern workstation to run. Yes, HTML5, we've been expecting you.
I wish I could kick all HTML5 people off their segways in a similar manner.

Oddly enough, it runs on my phone...

Phouchg said,
Arcade style brawler that now requires modern workstation to run. Yes, HTML5, we've been expecting you.
I wish I could kick all HTML5 people off their segways in a similar manner.

Alright, alright, lets all listen to your words of wisdom about why we should stick with Flash and not progress technology.

SPARTdAN said,
Alright, alright, lets all listen to your words of wisdom about why we should stick with Flash and not progress technology.

By most definitions, HTML is not progress technology. JavaScript still has the same flaws, HTML is still a horrible markup language, CSS3 uses hacks to pretend animations are first-class citizens...
The other day, I was trying to do something with canvas. So, naturally, I set my canvas' width and height in the CSS. Took me ten minutes to figure out that the reason my canvas distorted everything inside it (despite being the right size) was that you're supposed to set the width and height attibutes directly in the <canvas> tag.

When you hear Mozilla say, "we improved Firefox so that you don't need a plugin to do XXX and YYY anymore", it doesn't mean they somehow managed to remove the need for a plugin. They just did the same thing the plugin did and integrated it into the HTML engine. In fact, Google could say "you don't need a plugin to view Flash content on Chrome" since it's built-in.
A lot of people seem to think that dependency on a plugin is bad ; I wonder if they realize that the reason these plugins exist is because HTML sucks.