Microsoft launching Xbox One in Japan on September 4th with 29 titles

While North America, several European markets, Australia, and New Zealand have all been enjoying the Xbox One since last year, other countries have not been so lucky. Luckily for Japan, the Xbox One will finally be released on September 4th, 2014.

Along with the release of the next generation console, the unit will be accompanied by 29 games that will all be available on launch day. Out of the 29 titles, 11 will be from Microsoft and the remaining will be from third party developers like Square Enix, Ubisoft, Electronics Arts, and more. 

Microsoft has a list of retailers on their website that are taking online reservations for the console. Although reservations have just started, some of the online retailers are showing the Day One bundle as sold out.  A majority of the online stockists have posted pricing that is below MSRP in an attempt to try and push Xbox One sales. Historically, The Xbox brand has not been well received in Japan, with previous consoles becoming commercial failures

The Xbox One will be released in three configurations, including a Day One Edition, an Xbox One + Kinect bundle, and a stand-alone version without the Kinect. The MSRP will start at ¥43,178 (~$423 USD converted) for the basic model and the Kinect bundle / Day One Edition selling for ¥53,978 (~$528 USD). These MSRP prices differ slightly from our previous findings, but seem to align with the discount prices being offered by online retailers. 

Source: Dengeki Online via PolygonImages via Dengeki and Microsoft

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19 Comments

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Why wait for Xbox when the PS4 is already out? Besides the few who want the exclusives, ps4 was heavily marketed as a stronger console out of both. I can only see the die hards in Japan picking one up. On top of that Sony seems to have a strong following in the indie market and cater towards the Japanese and Chinese more. I'd say the console race like we've debated before is heavily focused on who comes out first, how many exclusives each console has and the resources it provides (Inc SDK). So far in terms of media it seems ps4 has the edge for now. I'm coming from an Xbox360 elite user to ps4 and all I can say is I got it because it came out first.

I'm sure both people in Japan who'll buy an Xbox are frilled. Meanwhile like the last 2 generations, Microsoft will sink millions into tempting people who simply dislike the idea of a foreign console to buy one.

The one plus side to this is last generation, Microsoft gave generous incentives for Japanese devs to bring their games to the Xbox platform.

Consumer choices can change if products are compelling enough. Not saying Xbox One fits this scenario, but there's always possibilities.

It's already the best selling console on Amazon Japan, all three variants. If Microsoft had launched the Xbox One in these configurations and with these launch titles from the start, pretty sure its sales figure would have left PS4 in the dust.

AsherGZ said,
It's already the best selling console on Amazon Japan, all three variants. If Microsoft had launched the Xbox One in these configurations and with these launch titles from the start, pretty sure its sales figure would have left PS4 in the dust.

I actually think MS made a good decision to delay until they have a larger number of games. Early adopter could always import if necessary. The games have gone thru many updates and patches and the OS will be more stable with more features. Launching in Japan along with the US would not helped them given the Japanese consumers didn't buy the 360.

I'm very surprised by this, but without sales figures it's hard to say if it means anything. I still don't expect Xbox to do very well in Japan.

Considering the Wii U and PS4 have been out in Japan for a while, so everyone there who wants it already has it. I wouldn't look too deep into that "statistic".

Tha Bloo Monkee said,
Considering the Wii U and PS4 have been out in Japan for a while, so everyone there who wants it already has it. I wouldn't look too deep into that "statistic".

Using that logic then the Wii U and the PS4 wouldn't sell at all now because "everyone who wants it already has it" meaning there's no one left to buy any more, yet they sell around the same number each week give or take a few thousand.

I didn't mean "everyone" as in literally everyone; I should have used the word "many" instead so that people like you don't take my statement literally.

Tha Bloo Monkee said,
I didn't mean "everyone" as in literally everyone; I should have used the word "many" instead so that people like you don't take my statement literally.

Yes, you should've, helps when you stop trying to state things as fact.

Microsoft should rather push for windows tablets + mobile gaming.
They could work with local studios to get vita/psp quality games, visual novels etc and push for them on windows platform.

I couldn't disagree more. Visual novels are still interactive video games because the player is given choices which affect the outcome.

It would be a different story if the player just sat there and watched everything unfold with zero input.

Visual Novels are indeed games, they're classified as such, many anime/manga fans and Japanese gamers would disagree with his statement.

Goldfire86 said,
I couldn't disagree more. Visual novels are still interactive video games because the player is given choices which affect the outcome.

It would be a different story if the player just sat there and watched everything unfold with zero input.

I hate to break it to you but I know of at least one Visual Novel that's linear, you might have choices but the ending is the ending, nothing changes in the story.

George P said,

I hate to break it to you but I know of at least one Visual Novel that's linear, you might have choices but the ending is the ending, nothing changes in the story.

That's the choice of the developer. There are a few Visual Novels that were not really intended to be games. However the mass majority are games with multiple possible endings.

shinji257 said,

That's the choice of the developer. There are a few Visual Novels that were not really intended to be games. However the mass majority are games with multiple possible endings.

I'm not saying otherwise, just that they're not "all" the same.

Alera said,
Visual Novels are indeed games, they're classified as such, many anime/manga fans and Japanese gamers would disagree with his statement.

If I'm not mistaken, The Walking Dead and Wolf Among Us are episode-based visual novels-stroke games, both of which I'm part of its player base. They're choice based and choices affect the outcomes of each episode.