Microsoft to talk about Windows 8 gaming at GDC 2012

Next month, San Francisco will host the annual Game Developers Conference. GDC first started in 1988 and has since grown to become the world's largest event devoted strictly to console, PC and other electronic game development with thousands of game developers in attendance. Today, Microsoft announced that during GDC 2012 it will hold a all day event that will give more information on how developers can make games using its various platforms, including Windows 8.

The event, Microsoft Developer Day, will be held on March 6, the second day of the five day conference. In its blog post, Microsoft said:

Developers will learn about the new Windows 8 Metro style application platform and new Xbox LIVE services that deliver breakthrough entertainment experiences across all of Microsoft's entertainment platforms.

Some of the sessions that Microsoft will hold during its GDC Developer Day include "Developing a Great Metro Style Game for Windows 8" and "Xbox LIVE on Windows 8 Deep Dive." It will also talk about creating games for its Xbox 360 game console and for Windows Phone devices.

Microsoft previously announced at its BUILD Conference in September that Xbox Live will be supported in some fashion within Windows 8.

Report a problem with article
Previous Story

UPS web site experiencing online technical issues

Next Story

Tactical Intervention launching in spring 2012

37 Comments

View more comments

Sweet. Hopefully some decent games will come along in the Windows Store in due time that don't have to be touch-screen based.
But why'd they use an iPad for that image?

Possession said,
Sweet. Hopefully some decent games will come along in the Windows Store in due time that don't have to be touch-screen based.
But why'd they use an iPad for that image?

That's no iPad. It's a Windows 8 tablet.

sanke1 said,
Lol those icons look so last century now.

sometimes last century refreshed to join this century in modern way

Two words - horse feathers. It is *developers and publishers* - not Microsoft itself - that is pushing everything to console gaming. Throughout their history as a gaming publisher, Microsoft has NEVER been in the forefront of PC game publishing - and, as it turns out, for very good reasons. The government - that of the US , that is - had a major case of WHUTA over Microsoft being the leading PC OS publisher; would their also being the leading PC gaming publisher made things any better? It is not only no harder to publish for XB360 than it is for Windows, it's pretty much no different development-wise. There are two differences between XB360 development and PC gaming development - and developers (in-house ones, that is) influence neither of them, as they are a concern to publishers and distributors. The piracy threat - perceived *and* real - is far more obvious - especially in terms of casual piracy - on the PC than consoles. The second issue - and far larger than piracy - is markup. What is the typical markup for a non-exclusive console game (outside of DLC)? What;s the typical markup for a non-exclusive PC game of the same type (again, outside of DLC)?

In short, blame the publishers - not Microsoft.

So the reason PC users don't get the newest Halo had nothing to do with Microsoft then, right? Yeah nah, they're just as much at fault.

In fact Microsoft could have paved the way for cross platform gaming even, but they didn't. Valve had to help give it a jump start with Portal 2. God forbid Gearbox get it together and do it with borderlands 2.

KSib said,
So the reason PC users don't get the newest Halo had nothing to do with Microsoft then, right? Yeah nah, they're just as much at fault.

Actually that was not Microsoft's call. Microsoft actually DID the first two HALO titles as multiplatform - only ODST and HALO 3 were exclusive.

What is really dying is the PC-exclusive (which has always been the heart of PC gaming), and when was the last Microsoft-published *and developed* PC-exclusive shooter? (In fact, other than HALO, when was the last time Microsoft developed a shooter for the PC?)

PGHammer said,
In short, blame the publishers - not Microsoft.

All consoles have a manufacturer who pushes for and markets their console. PC don't have that, it's a divided market. The one with control is Microsoft, because they have locked it with Windows and DirectX. But they don't care for PC Gaming, they are fully focused on the 360.

Buio said,

All consoles have a manufacturer who pushes for and markets their console. PC don't have that, it's a divided market. The one with control is Microsoft, because they have locked it with Windows and DirectX. But they don't care for PC Gaming, they are fully focused on the 360.

Again, bullfeathers. In what way is it different to develop for Windows as opposed to XB360? On the software side, there is zero difference at all (if anything, thanks to DX11, PC game development is harder). Again, the issue is PC-exclusive gaming - not PC gaming in general.

kavazovangel said,
Here's to hope that actual games will be involved, not casual / social crap.

where theirs kinect, theirs casual / social crap.

So far Steam works, Origin works, Battlefield 3 works and Mass Effect 3 demo works. The only games I'll be looking through the Windows store for will be "Flight" related.

It's possible that Microsoft only wants part of the Facebook game market on PC, and "app gaming" market on portables with Windows 8. Therefore it is a risk that Windows Store will be for casual/social/meh games only.

Dear Microsoft XBOX is not a PC. I cannot believe that they still milk money from way inferior gaming platform compared to PC. It amazes me how many people in this world are clueless.

techguy77 said,
Dear Microsoft XBOX is not a PC. I cannot believe that they still milk money from way inferior gaming platform compared to PC. It amazes me how many people in this world are clueless.
xbox is much more consumer friendly than a gaming rig pc. xbox is ready to go out of the box and everybody knows what an xbox is.
there thousands of different setups that one could choose on a pc and costs could skyrocket very quickly. xbox just makes sense for most people

techguy77 said,
Dear Microsoft XBOX is not a PC. I cannot believe that they still milk money from way inferior gaming platform compared to PC. It amazes me how many people in this world are clueless.

I'm sorry I can't hear you from up there in your Ivory Tower.

jasonon said,
xbox is much more consumer friendly than a gaming rig pc. xbox is ready to go out of the box and everybody knows what an xbox is.
there thousands of different setups that one could choose on a pc and costs could skyrocket very quickly. xbox just makes sense for most people

PC is ready out of the box too, just saying.

Also, what folks seem to forget is that the original XBOX was, in fact, based on what would euphemistically have been called (in fact WAS called) legacy PC hardware - none of those components was state of the PC art even then. Of the CURRENT console crop, only the Cell processor (heart of the PS3) is even close to state of the current CPU art (and it had to steal design features from old-school RISC to do so). The rest of the PS3? Little better than what was in the PS2. Even worse, the PS3 (like all other consoles) remains essentially a single-tasking NICHE COMPUTER...even most tablets running Android are more capable outside the PS3 niche.

They need to create some sort of completely free or ad-supported CASUAL gaming platform for Windows like Facebook has or the dozens of online Flash sites have. Games for Windows - LIVE client is free but the games are all paid. Even Xbox Live Arcade gave away one free game a week. Their MSN Games offers really cool games from Oberon Media but not a single one free. By comparison, there are free and open source apps to do almost anything today on Windows. Now WinRT/Metro will serve as that free gaming platform but this should have been available for Win32.

to bring games back to PC they have to make outstanding exclusive pc titles, that would bring graphics and gameplay to the level you never seen on consoles. last time they tryed it with windows vista and direct 3d 10 (alan wake) they failed miserably. and not just one. so i'm afraid we will still have to play crappy console ports and we won't see nextgen graphics until nextgen consoles...

coth said,
to bring games back to PC they have to make outstanding exclusive pc titles, that would bring graphics and gameplay to the level you never seen on consoles. last time they tryed it with windows vista and direct 3d 10 (alan wake) they failed miserably. and not just one. so i'm afraid we will still have to play crappy console ports and we won't see nextgen graphics until nextgen consoles...

Exactly. There are actually lot of titles meant for PC. I hope MS kills Windows - Live Client for PC because it is pile of crap.

Commenting is disabled on this article.