Microsoft warns against using fake Xbox One backwards compatibility "trick"

Microsoft made the Xbox One with the understanding that there would be no way to offer true backwards compatibility with Xbox 360 games. However, it appears that some people are trying to trick other Xbox One owners to activate the previously discovered game development kit code in an attempt to play Xbox 360 games.

Microsoft has already discouraged people from using the code to enable the development features on the Xbox One, but apparently a JPG image has been making the Internet rounds today with a procedure to use that code in a way to get the console to recognize Xbox 360 games. There's just one big problem; the procedure is fake and all it will do is brick an Xbox One console that costs $500.

Microsoft's head of Xbox Live programming Larry Hryb has also weighed in on this issue with his Twitter feed:

So basically, if you see any claims about a special cheat code to get Xbox 360 games to play on an Xbox One you can safely ignore it.

Source: Kotaku | Image via Microsoft

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I have a friend who used this and it worked. It looks like things have been confused because after the first trick was released a fake trick was also released, its the fake trick that is causing the problems.

Fools be fools. If you trust everything you read on the internet then you're going to pay the price. Stop being so gullible or at least try Googling around a bit more before you try anything out.

Raa said,
Next they're going to tell us it's waterproof...

Or you'll have to take an online survey and message 10 facebook friends with a paragraph of text to enable the water proof feature.

Raa said,
Next they're going to tell us it's waterproof...

If Apple could do it with iOS 7 then why not Microsoft? I'm all for this, since I have a hard time preventing my dog from slobbering all over my brand new console...

acido00 said,
but if it is possible, why them disable that feature? that does not make sense.

its not possible, that's why it doesn't make sense

acido00 said,
but if it is possible, why them disable that feature? that does not make sense.

Did you even read the title of this article???

notchinese said,
I never once wanted to play a PS2 game on my PS3.

Good for you, in contrast I play both PS1 and PS2 games on mine.

Just buy a PC and stop having to put up with this crap altogether. My PC can still run games that were made 16 years ago.

Not really. Abe's Oddysee and Exoddus ran in DOS, and they still work perfectly in Windows 8. Same with Half-Life and Windows 98.

I've had the same hardware since 2011, it still handles games smoothly on full settings at the highest resolution my monitor can handle. Yeah, my PC was expensive but I am happy to pay for quality, and unlike consoles no stupid restrictions.

Javik said,
I've had the same hardware since 2011, it still handles games smoothly on full settings at the highest resolution my monitor can handle. Yeah, my PC was expensive but I am happy to pay for quality, and unlike consoles no stupid restrictions.


Unfortunately, not all games worth playing are on PC.

Javik said,
Just buy a PC and stop having to put up with this crap altogether. My PC can still run games that were made 16 years ago.

You do realise that different people like different things yeah? Some people like console gaming and some people like PC gaming. Some people even like both!

People like you are so blinkered that you forget a basic human right is the right to choice.

LAN parties are fun, but those are usually versus each other. I know what the other player meant, he's talking about co-op where you play in a land together instead of against each other. And party games, I guess.. whatever about those. But in coops, closest thing on PC is like the old Lego Star Wars games, which port all the console features over including multiplayer all on the same screen coop style as you work together.

There aren't many games llike that on PC, not even coop over LAN. The old game called Unreal from 1998 had coop, a rarity on PC, and its pretty fun. (You battle through the Unreal realm together, with guns, fighting the bosses together, etc).

Some RPGs are like that, but aren't really the same on PC..

Edited by nullie, Dec 7 2013, 8:07pm :

nullie said,
.... There aren't many games llike that on PC, not even coop over LAN. The old game called Unreal from 1998 had coop, a rarity on PC, and its pretty fun. (You battle through the Unreal realm together, with guns, fighting the bosses together, etc).

Some RPGs are like that, but aren't really the same on PC..

You are not entirely correct. I own a cybercafé, and have had for 17 years now. We have several pc games that work great on coop, and this is something people do a lot.

Of new games with this feature is stuff like Company of Heroes 2, and also the Battlefield Franchise. Yes the first real coop game I loved playing was the expansion for Quake 1, it was awesome, but many many games since then have done this and for many of us, this is more fun than playing against other players.

Whether or not you like console over pc is really a choice any person makes for themselves, but the 2 platforms affect each other in ways I do not like... in terms of "downgrading" interface and controls in games so they fit better on both platforms.. the latest X-COM is great example of that.

Any of the RPG's, like Path of Exile, Torchlight, Diablo etc. are also great coop games, that wont really work well on consoles.

Oh well, just my thoughts, take care.

I feel like the console shouldn't be so easy to brick. Changing one string through a user-accessible menu shouldn't cause it to stop booting, that's just silly.

mrp04 said,
I feel like the console shouldn't be so easy to brick. Changing one string through a user-accessible menu shouldn't cause it to stop booting, that's just silly.

No argument. LOL

I hope updates come quickly and frequently to fine tune the OS...

mrp04 said,
I feel like the console shouldn't be so easy to brick. Changing one string through a user-accessible menu shouldn't cause it to stop booting, that's just silly.

This. Its amazing how easy it is for people to ruin this generations consoles

A developer kit can be bricked if you don't know what your doing.

If you activate the developer kit mode, which is not easy to do mind you, you could brick your console if you don't know what your doing. You have to seek out the complicated button combo and where to do it.

There is very little, if any chance that someone would 'accidently' get into the hidden menu and then 'accidently' activate the dev kit mode.

trooper11 said,
A developer kit can be bricked if you don't know what your doing.

If you activate the developer kit mode, which is not easy to do mind you, you could brick your console if you don't know what your doing. You have to seek out the complicated button combo and where to do it.

There is very little, if any chance that someone would 'accidently' get into the hidden menu and then 'accidently' activate the dev kit mode.

A much better way to turn it into a dev kit is by developer unlocking it via the internet. You put the system ID into the developer web page and then tell the Xbox to check for updates and wala - developer unlocked. It should be IMPOSSIBLE TO BRICK by changing a setting, even if the setting is hidden.

mrp04 said,
I feel like the console shouldn't be so easy to brick. Changing one string through a user-accessible menu shouldn't cause it to stop booting, that's just silly.

Entering a secret code in a precise order followed by enabling a new mode and then changing a string to something precisely else isn't very user-accessible. Anyone who does this is doing it on purpose and deserves the consequences.

It would be like deleting files from your windows folder, that can be easier than this and could cause your computer to stop booting.

ThisIsStockerHD said,

This. Its amazing how easy it is for people to ruin this generations consoles

It's ok, I saw a picture explaining how you can wash out the bug in the debug menu to get your xbox working again, i won't post the picture here but it involves a putting the bricked xbox into the dishwasher to clean the bugs out.

LightEco said,

Entering a secret code in a precise order followed by enabling a new mode and then changing a string to something precisely else isn't very user-accessible. Anyone who does this is doing it on purpose and deserves the consequences.

It would be like deleting files from your windows folder, that can be easier than this and could cause your computer to stop booting.

Yeah this protection has proven itself totally secure, right? Nothing could ever go wrong!

How come Windows Phone 8, a locked down operating system with developer program required to develop doesn't let you brick it by simply changing a setting? It's because that's not a good way of doing this. It's just stupid. You require a developer unlock in a way that can not brick the phone.

Nazmus Shakib Khandaker said,
Windows blocks you from deleting files from the Windows folder. You need to boot into Linux and then delete Windows system files.

Is this supposed to see who will go and delete stuff to test it?

Nazmus Shakib Khandaker said,
Windows blocks you from deleting files from the Windows folder. You need to boot into Linux and then delete Windows system files.

That's the most garbage statement I've read this whole week.

mrp04 said,
I feel like the console shouldn't be so easy to brick. Changing one string through a user-accessible menu shouldn't cause it to stop booting, that's just silly.

Easy? There's nothing easy about it.

MikeChipshop said,

Easy? There's nothing easy about it.

[*snipped*] Yes, it is VERY easy. Using just the controller and a couple button presses you can do it. It should NOT BE POSSIBLE to do this. There is no reason that you should be able to do ANY changes that can brick your console using just the console because then you'll get hoaxes like this exact story happening. People will fall for anything, they're pretty stupid in general. Not to mention a bunch of kids play with these and they'll do anything the internet tells them to. A console is NOT a PC, it should be IMPOSSIBLE TO BRICK. Any dev unlocking should be done on a PC, via the developer portal, not on the console itself.

Just wait and see, Microsoft will change it to make it impossible to brick this way in the near future, because that's the smart thing to do.

Edited by zhangm, Dec 7 2013, 11:12pm :

Regarding the topic. I happen to agree with you that MS will likely push an update that changes how you access the developer bits. Its only natural that they would want to remove any possibility of someone working their way into this hidden menu, no matter how unlikely they thought it was to begin with.

Now that the method is out on the internet, they will have no choice but to make some kind of change because some idiots are bound to do something that screws up their X1 and then try to blame MS for it.

I don't know about everyone else, but my only point in this was that the method to access it is not something your going to accidently do. If you not only guess the button combo and the location to do it in, and then 'accidently' enable the dev kit stuff, then man, you have some pretty crazy luck

Edited by zhangm, Dec 7 2013, 11:15pm :

mrp04 said,

How come Windows Phone 8, a locked down operating system with developer program required to develop doesn't let you brick it by simply changing a setting? It's because that's not a good way of doing this. It's just stupid. You require a developer unlock in a way that can not brick the phone.

The main reason for the lockdown on unlocking Windows Phones is to prevent app side loading. If you got the XAP file of an app you could simply upload it to your phone and bypass the store completely.

In fact you really can't even brick your phone with a developer unlock. Everything else is still pretty locked down, you can't access any OS settings or the firmware, just test your own apps.

trooper11 said,
Regarding the topic. I happen to agree with you that MS will likely push an update that changes how you access the developer bits. Its only natural that they would want to remove any possibility of someone working their way into this hidden menu, no matter how unlikely they thought it was to begin with.

Now that the method is out on the internet, they will have no choice but to make some kind of change because some idiots are bound to do something that screws up their X1 and then try to blame MS for it.

I don't know about everyone else, but my only point in this was that the method to access it is not something your going to accidently do. If you not only guess the button combo and the location to do it in, and then 'accidently' enable the dev kit stuff, then man, you have some pretty crazy luck

[*snipped*]This functionality should not have been accessible, simple as that. Even if it's hard to access accidentally, they must have known someone would make a hoax just like this one to get people to brick their console. Anyone who thinks otherwise is just delusional. 360 didn't have a way of bricking it using just the controller, why does XB1?

LightEco said,

The main reason for the lockdown on unlocking Windows Phones is to prevent app side loading. If you got the XAP file of an app you could simply upload it to your phone and bypass the store completely.

In fact you really can't even brick your phone with a developer unlock. Everything else is still pretty locked down, you can't access any OS settings or the firmware, just test your own apps.

Yes, and that further proves my point. Not only can you not catastrophically change a setting to develop apps on your phone, but even with the PC-side unlock it's still impossible to brick it.

There are just 6 simple steps in the hoax image directing users to brick their console. 6 SIMPLE steps. This just shouldn't be accessible using just the console and controller.

Edited by zhangm, Dec 7 2013, 11:50pm :

State your piece, back it up with whatever ideas you want and leave it at that.

Talk like that is what is wrong with forums and internet communities like this. Calling people out like that makes you as bad as you claim they are.

Anyway, I don't think a single person has said that MS should not change how this hidden feature is accessed. The only points I have seen are that its not simple to get to in the first place. Now one has suggested MS do nothing or to ignore those that would try to go through the steps.

Now I made the point I made, that you happen to quote but ignore at the same time, said that since the steps got out on the internet, it gives MS even more incentive to change it.

I'm really not sure what is it that is worth getting angry and riled up for though. If own an X1, you wouldn't try do this right? So its not like it puts your usage in danger or anything. I'm not worried about bricking my console.

MS will fix this soon enough, probably quietly in a patch, and we will all move on to the next thing. You guys really don't have anything to argue about.

Someone found a hidden menu on the X1 and then looked to see if it could be exploited. It can't since its incomplete and only truly accessible if you have a developer code to type in. However, that hasn't stopped under handed people from trying to trick average users into thinking that they should follow these steps. MS has stepped in and put out a warning to everyone and I would say its likely they will follow with a patch to block any access until the program is ready to officially roll out for developers.

Edited by zhangm, Dec 7 2013, 11:12pm :

The statement in question is not about being prevented from deleting system files. The garbage is behind the Linux statement, which is a very specific way of very many that can be used to do the same thing. Only Linux, however, is easily recognizable and sounds smart, while still having that arcane aura of magical Swiss knife real men own around it.
Now, had you said "for example", it would have some credibility. But it's garbage.

Also, take ownership, assume full control, terminate process (if not crucial) with ProcExp, if necessary, close file handles with Unlocker, again, only if necessary - the latter two apply to any file - and then press delete.

Okay, I understand now. You are smarter than me. You know more ways of doing it than I did. I am sorry that I am not credible because I only knew of one way. I am sorry my statement was garbage because I lacked knowledge of a certain thing that you knew of. But as for me, I don't go calling people's statement garbage if I know something they don't.

Just use whatever method works for you, maybe you find the Linux method more intuitive. At least now you know there is a way to do it through Windows though.

Geezy said,
Just use whatever method works for you, maybe you find the Linux method more intuitive. At least now you know there is a way to do it through Windows though.

Why not use the built in Windows function, just create a folder called 'con' and copy the files into it and windows will sort it out for you.

Not necessarily true; PS3 has a different processor than the PS2 and the 360 uses a different architecture than the original Xbox, however they both do BC (not all PS3s do BC, but you get the point).

Shadowzz said,
PS3 had dedicated PS2 hardware for backwards compatibility.

If you have the 20gb or 60gb model, yes it does.
The 80gb is via software emulation.
So you're partially correct.
The rest (other fat models, Slims, etc) have no native backwards compatibility.

Not really, the 80gb model still had the graphics synthesizer and I/O processor (I.e. the psone CPU), only the emotion engine was emulated.

Can we get the picture of the steps in the article. Already checked it out on the website, but would be more convenient for people to put the .jpg in the article.

Also:
wish there really was backwards compatibility for both the ps4 and xone

suprNOVA said,
Can we get the picture of the steps in the article. Already checked it out on the website, but would be more convenient for people to put the .jpg in the article.

Also:
wish there really was backwards compatibility for both the ps4 and xone


Agreed, BC is very nice during the early life of a console...

With that said, the BC plans in motion for the PS4 are completely pointless given the timeframe they are looking at.

I really hope the libraries flesh out pretty quickly.

francescob said,
up up down down left right left right

Remember, you have to do this with your body in front of the Kinect, and if at first it is unable to track and interpret your gestures properly don't be afraid to keep trying.

He doesn't deny that it works. He's just warning what the original article stated, it can brick your box.

So, do they work?

Nashy said,
He doesn't deny that it works. He's just warning what the original article stated, it can brick your box.

You can only be so verbose in a Twitter Post...

To be clear, there is no way Microsoft included some sort of 360 emulation for no reason... It is far from trivial.

M_Lyons10 said,

To be clear, there is no way Microsoft included some sort of 360 emulation for no reason... It is far from trivial.

What's funny is how people believe they'd do this and keep it a secret for some reason, instead of going to town about it as it would be a huge selling point for the new console.

Nashy said,
He doesn't deny that it works. He's just warning what the original article stated, it can brick your box.

So, do they work?

I'd call "To be clear, there is no way to make your Xbox backwards compatible" as a denial that it works.

McKay said,

I'd call "To be clear, there is no way to make your Xbox backwards compatible" as a denial that it works.

Agreed. I don;t think he could have made it any clearer!

if theres exist backward compatibility, its more likely compatibility with original xbox as both using x86 family processor.

Except one uses an nvidia GPU and the other an AMD, not to mention other specialized hardware/interfaces that are not directly compatible. And the firmware and OS! Unbelievable what some people think.

AMD and Nvidia gpus run the same games, they're both DirectX based chips. When is the last time you bought a PC game that only ran on AMD video cards? It wouldn't be very difficult for Microsoft to emulate the original XBox on the XBox One but it's very unlikely they would ever do that.

The XBox 360 was a completely different architecture after all yet they still had no trouble emulating Xbox games on it. With the XBox One being much more powerful and not needing to emulate x86 instructions it should be obvious they could do it. It just isn't worth the effort for them to do so.

TRC said,
. It just isn't worth the effort for them to do so.

They are also still selling new 360 games and consoles and the consoles are cheaper than the One. I am kinda hoping that once the 360 is discontinued, they will release an update for backwards compatibility. But that may be a pipe dream at the moment.

That's right, but there are still proprietary extensions that require a different rendering path for each family, and sometimes each generation of chips. Suffice it to say that there is no way it's going to do this without an additional software layer.

TRC said,
It just isn't worth the effort for them to do so.

I think the real reason isn't that it's not worth the effort, but that without backwards compatibility they can continue to resell you the same game, only this time an "HD" version and for $20 instead of $5 for a used copy.

TRC said,
It wouldn't be very difficult for Microsoft to emulate the original XBox on the XBox One but it's very unlikely they would ever do that.

That's where I'm hoping the "final" release of the dev kit will make its mark, hopefully some kickass dev will release an application that can provide the required emulated instruction sets to run Xbox games on the 1 or provide a full emu environment.

I don't think they want to pay any more license fees to nvidia for that... Speaking of, did you still need to purchase a 360 hard drive to play downloadable Xbox classics on 360? If not, maybe the fees per title are negligable compared to "full" b/c on 360 where you can just pop in a disc?

I did the math, and the basic reasoning for lack of backwards compatibility on Xbox One is probably due to the complexity of designing an emulator; it's a lot of work to emulate a PowerPC platform on x86. But also, the One may not be powerful enough. You generally need a system that is 10-12 times faster CPU wise to emulate an older differing CPU architecture, and the Xbox One isn't that much faster than the Xbox 360 CPU wise.

The original Xbox should be a synch to emulate on virtually any modern computer however..

Perhaps high level emulation is feasable since MS was pushing api calls vs coding to the metal. It could selectively interpret api calls and emulate low level code to achieve a balance in performance.