New report says Steam Controller will go on sale in October-November

Valve's efforts to launch a new type of game controller may be out in the holiday shopping season time frame. PC Gamer reports, via an unnamed but "trusted" sources that the Steam Controller is scheduled for launch sometime in October or November.

The report says that, according to their source, the launch of the Steam Controller is the final piece of Valve's plan before the first Steam Machines go on sale. Valve announced in January that 14 third party Steam Machines. running on the Linux-based SteamOS, will launch before the end of the year, in a variety of hardware specs and prices. 

PC Gamer's story also says, again via their source, that Valve expects about 500 games to run natively on SteamOS by the time the first Steam Machines go on sale. That's up from the current number of 382 games. Some PC makers will also include Windows dual-boot options with their Steam Machine products.

The Steam Controller's main feature are the two trackpads that take the place of normal analog sticks. A previous design that also included an LCD touchscreen in the middle of the controller was later ditched in favor of more conventional physical buttons.

Source: PC Gamer | Image via Valve

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17 Comments

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I like the look of it. Since the 360 controller doesn't work on Android tablets I'd definitely be willing to try one if I knew it'd work with my tablet, so I could play Super Mario World in style.

Meh, I don't like this controller. I will stick with xb 360 controller and my steam client on PC. Not interested in this crappy controller nor the steam ####

I haven't used it myself, but I have seen videos of people playing PC games like Civilization V using it and I'm at least interested in trying it out.

I'm currently using the 360 controller as well, which is great for modern games but is terrible for emulators because the D-Pad on the 360 controller is wretched. This directional button approach looks like it would work better on emulator games and more recent fighting/button mashers like Mortal Kombat Komplete.

Shadrack said,
I haven't used it myself, but I have seen videos of people playing PC games like Civilization V using it and I'm at least interested in trying it out.

I'm currently using the 360 controller as well, which is great for modern games but is terrible for emulators because the D-Pad on the 360 controller is wretched. This directional button approach looks like it would work better on emulator games and more recent fighting/button mashers like Mortal Kombat Komplete.


I agree with D-Pad, as you said in most modern games D-Pad is useless anyway. I have another controller for older games. this controller is just weird. buttons look too close, too small. those touch things would not replace analog sticks. at all. this controller is just a perfect example why Steam Machine will be an epic failure. Steam should focus more on its Steam Client.

Looking at all their other buggy crap (incl. the Steam client), I dont have high hopes whatsoever.
I would like to be wrong though. Nothing better could happen for the PC platform than moving it away from Windows.

I've been using the beta version for over a year and not once have I encountered a problem with Steam Client. Actually I disagree with your statement. Don't get me wrong. I'm not being disrespectful... with the games market for PC still going strong how can PC platform moving away from Windows be a good thing...?

Pretty easy: MS is making Windows more and more closed every version. Still forces its customers to buy new Windows versions if they want the newest DX. I mean the past has shown whats wrong, so I dont really understand how you could even remotely mean that question. Its not that its like 70 years ago. It was the last 10 years that showed us whats really happening. MS also showed us that they really dont care about gaming on Windows. They now say the opposite again, but you know MS. All we get is crappy console ports too. Not even the new generation seems to change that. But I guess most people have already forgotten how real PC games feel like anyway, if people like you really ask that question.

Oh and Steam is very buggy and unstable. Also very slow to start, even with an SSD. Not to mention their Source Engine. Still very slow at task switches (even brand new games with it) and other issues like sound crackling, stutters, etc. But I guess thats intended, so you use that useless Steam bloatware instead of switching tasks.

Some PC makers will also include Windows dual-boot options with their Steam Machine products

This may allow it to survive and not PO customers expecting to play games that just don't run on SteamOS itself.

Steam should just use their custom UI on Windows. It would make things so much easier for them. (If they just let go of the 'we hate Microsoft' and use Windows instead of hating it.)

Meh. The real meat and potatoes is whether developers latch onto SteamOS and make plenty of games available for it, otherwise all this is for fail

Way too late to really shake up the console race but then.... consoles have been around for 10 years so might as well wait for a few more months. I think Steam OS is what the Xbone should have been: family sharing, all digital (essentially), etc.

Ezekiel Carsella said,
Way too late to really shake up the console race but then.... consoles have been around for 10 years...

Wat

Max Norris said,

Yup. Wat? I distinctly remember playing a console in the 70's. Didn't need no stinking 1080/60FPS either.

Sega Genesis had high definition graphics. It even says so right on top of the console.

Enron said,
Sega Genesis had high definition graphics. It even says so right on top of the console.

They need to bring Vectorman back... :(