OnLive, cloud gaming service set for launch today

OnLive, a cloud gaming service, is set to launch today. The service will provide on-demand, instant-play video games for a small monthly fee. OnLive will be compatible with both Windows and Mac operating systems.

In the press release CEO, Steve Perlman said, "This launch is just the beginning for the OnLive platform. We'll be rolling out new features, capabilities and performance improvements, continually adding new content along with the latest releases, and extending the service to more people. Today we're taking the first step toward a future where video game content is increasingly free from the restrictions of device and location, while showcasing the ability to instantly play the latest, most advanced games at the touch of a button."

OnLive has secured twenty-three games for the launch today, they include:

  • aaaaAAaaaAAAaaAAAAaAAAAA!!! -- A Reckless Disregard for Gravity
  • Assassin's Creed II
  • Batman: Arkham Asylum
  • Borderlands
  • Brain Challenge
  • Defense Grid: Gold
  • Dirt 2
  • Dragon Age: Origins
  • F.E.A.R. 2: Project Origin
  • Just Cause 2
  • Lego Harry Potter: Years 1-4 Demo (Full version available 6/29)
  • Madballs in Babo: Invasion
  • Mass Effect 2
  • MLB 2K10
  • NBA 2K10
  • Prince of Persia: The Forgotten Sands
  • Puzzle Chronicles
  • Red Faction Guerrilla
  • Shatter
  • Tom Clancy's Splinter Cell: Conviction
  • Trine
  • Unreal Tournament III
  • World of Goo

They also announced a few games that will be coming soon, they include:

  • Aliens vs. Predator
  • Alpha Protocol
  • Assassin's Creed: Brotherhood
  • Darksiders
  • Deus Ex 3
  • Driver San Francisco
  • F.E.A.R. 3
  • Homefront
  • Kane & Lynch 2: Dog Days
  • Lego Harry Potter: Years 1-4
  • MLB 2K10
  • Red Faction: Armageddon
  • Shaun White Skateboarding

OnLive is also working on, what they call, a MicroConsole. The will allow you to play all of the on-demand games right on your TV.  It will support up to 4 wireless controller, multiple Bluetooth headsets, HDMI out, optical audio and USB support.

The OnLive service also works on the iPad as demonstrated by TouchArcade in the video below:

Report a problem with article
Previous Story

TechSpot: Automatically Start Your Browser in 'Private' Mode

Next Story

CDMA iPhone 4 to start shipping in Q4 of this year?

56 Comments

Commenting is disabled on this article.

It's supposed to have launched today, but where is it? The only signup they have is for the free year Founders Club and that was only valid Tuesday... They're not going to have a whole lot of customers if you can't subscribe to the service...

painejake said,
I agree. Would love to sign up and give it a whirl to see what its like.

Same here. I did sign up for founders club though.. No email other then saying thank you for signing up

I watched a video on youtube of someone playing borderlands on it on the iPad...

The guy who runs the company is a freaking CHAMPION of suckering people out of their money for an inferior product. WebTV? Xband for the Genesis? All his doing. He's not a visionary; he's just a master of gathering investors and going HERP DERP GUESS IT DOESN'T WORK when it predictably fails. But he got his huge paydays for it already, so he doesn't give a crap.

What they don't show you in all the current videos are people's hands. Watching the ipad video, you can clearly see horrible, HORRIBLE input lag (like 500ms+).

All the people going "give it time" are forgetting about the limitations of current technology and the speed of light itself through transistors and cables. Until they find a way to conquer the speed of light and master quantum computing, the whole thing is a scam.

Forget UT3...they should be pushing games their system can handle, like checkers.

Unwonted said,
I watched a video on youtube of someone playing borderlands on it on the iPad...

The guy who runs the company is a freaking CHAMPION of suckering people out of their money for an inferior product. WebTV? Xband for the Genesis? All his doing. He's not a visionary; he's just a master of gathering investors and going HERP DERP GUESS IT DOESN'T WORK when it predictably fails. But he got his huge paydays for it already, so he doesn't give a crap.

What they don't show you in all the current videos are people's hands. Watching the ipad video, you can clearly see horrible, HORRIBLE input lag (like 500ms+).

All the people going "give it time" are forgetting about the limitations of current technology and the speed of light itself through transistors and cables. Until they find a way to conquer the speed of light and master quantum computing, the whole thing is a scam.

Forget UT3...they should be pushing games their system can handle, like checkers.

Oh, wow... It's Steve Perlman. This is gonna be scary.

Unwonted said,
I watched a video on youtube of someone playing borderlands on it on the iPad...

The guy who runs the company is a freaking CHAMPION of suckering people out of their money for an inferior product. WebTV? Xband for the Genesis? All his doing. He's not a visionary; he's just a master of gathering investors and going HERP DERP GUESS IT DOESN'T WORK when it predictably fails. But he got his huge paydays for it already, so he doesn't give a crap.

What they don't show you in all the current videos are people's hands. Watching the ipad video, you can clearly see horrible, HORRIBLE input lag (like 500ms+).

All the people going "give it time" are forgetting about the limitations of current technology and the speed of light itself through transistors and cables. Until they find a way to conquer the speed of light and master quantum computing, the whole thing is a scam.

Forget UT3...they should be pushing games their system can handle, like checkers.

So you have used the service? Obviously not. I have, and there was no noticeable input lag in any of the games i played during beta. One thing i find odd about this video is they have it running over wireless. During beta, you had to be wired. Wireless is definitely going to introduce some lag. With my comcast connection wired into my laptop, i had few if any laggy spots.

http://www.onlive.com/support/performance

US only, and they recommend <25ms ping to their servers.
Furthermore, games are only at 1280x720 resolution. "Once higher sustainable bandwidths are widely available, OnLive will support higher resolution video, such as 1080p (1920x1080)."

I also wonder what the video quality will be like, I imagine a codec like x264 (h264/avc) would provide reasonable quality at 5mbit, but I guess they could have developed their own proprietary format (specifically for gaming).

dr spock said,
http://www.onlive.com/support/performance

US only, and they recommend <25ms ping to their servers.
Furthermore, games are only at 1280x720 resolution. "Once higher sustainable bandwidths are widely available, OnLive will support higher resolution video, such as 1080p (1920x1080)."

I also wonder what the video quality will be like, I imagine a codec like x264 (h264/avc) would provide reasonable quality at 5mbit, but I guess they could have developed their own proprietary format (specifically for gaming).

Are you serious! US Only!! arghhhhhhhh!!!

Onlive really is something special here, I was a beta tester for it and I loved using it, I got a gaming laptop so I could just play the games locally, but it's still a load of fun for those without gaming rigs, I mean I had a geforce 7300gs and was playing crysis and didn't notice any network lag or control lag at all.

If they get World of Warcraft working on that and working with an iPad i would totally buy one with 3G just for that reason alone.

littleneutrino said,
If they get World of Warcraft working on that and working with an iPad i would totally buy one with 3G just for that reason alone.
Uhm. You will not be playing OnLive on 3G. Ever.

Silverskull said,
Uhm. You will not be playing OnLive on 3G. Ever.

3G is quite a bit less than the required 5mbps to play. Additionally... how exactly do you see World of Warcraft being played on a touchscreen? I'd like to see you raiding that way, I'm sure it will work wonders... more likely going to get you kicked out of the raid, but eh... you can certainly try.

Hmm, what else, what else? Oh, right... seeing how to play WoW, you need to have an actual CD-Key linked to your account and a monthly subscription, why not just go and buy the game?

Metodi Mitov said,

3G is quite a bit less than the required 5mbps to play. Additionally... how exactly do you see World of Warcraft being played on a touchscreen? I'd like to see you raiding that way, I'm sure it will work wonders... more likely going to get you kicked out of the raid, but eh... you can certainly try.

Hmm, what else, what else? Oh, right... seeing how to play WoW, you need to have an actual CD-Key linked to your account and a monthly subscription, why not just go and buy the game?

Oh, not only the speeds, but the latency... yeah don't even try.

Personally i don't like on screen controllers.. but if they gave you the option to add a blue tooth controller that would be perfect

Kickin686 said,
Personally i don't like on screen controllers.. but if they gave you the option to add a blue tooth controller that would be perfect

Who likes on-screen controls for games? Usually your hand/arm is in the way of something that tends to be important quite often.

As to adding a bluetooth controller to an iPad.... uhhh, wha? It was not meant as a gaming console, so very unlikely. Talk with Steve Jobs about that one. Either way, the article is about the service that provides the games, not about the iPad's ability to play games.

If this requires a 5mbps connection in order to manage streaming everything real-time, exactly how long can you play for before you blow through your ISP's monthly cap?

What if another family member wants to watch something off of Netflix or Hulu in another room while you're playing?

Real-world use will tell whether this'll take off or not.

_dandy_ said,
If this requires a 5mbps connection in order to manage streaming everything real-time, exactly how long can you play for before you blow through your ISP's monthly cap?

What if another family member wants to watch something off of Netflix or Hulu in another room while you're playing?

Real-world use will tell whether this'll take off or not.


They are talking with ISPs to allow this to bypass caps. I don't know if they are successful with that though.

thatguyandrew1992 said,

They are talking with ISPs to allow this to bypass caps. I don't know if they are successful with that though.

<rolls eyes>
Yeah, right. Streaming video, for one, can reach a much larger potential market, yet ISPs aren't exactly tripping over themselves to accomodate those pushing for those services.

ahhell said,
Sounds too good to be true if you ask me.
What's the catch?

If the service is down you can't play, the devs are in complete control of "your" game etcetc.

Whoa! impressive! I can't wait to try this on my iPhone & Macbook (I am guessing they made it for all apple devices?) what I want to know is are the games free or is there a subscriber monthly/ Yearly thing?

Jase said,
Whoa! impressive! I can't wait to try this on my iPhone & Macbook (I am guessing they made it for all apple devices?) what I want to know is are the games free or is there a subscriber monthly/ Yearly thing?

It's subscription-based. Early testers will be getting a year free. I'm hoping they'll have a trial.

GreyWolf said,

It's subscription-based. Early testers will be getting a year free. I'm hoping they'll have a trial.


It's $5 a month, cutting out a singular fast food meal per month would more than pay for the entire month's service.

GreyWolf said,

It's subscription-based. Early testers will be getting a year free. I'm hoping they'll have a trial.

Not really, you also have to pay for accessing games on top of the subscription fee. You need to buy PlayPasses to be able to access a game. You basically subscribe and rent games.

There are PlayPasses for 3 days, 5 days, or full PlayPasses that allow you to play the game as long as it's supported (which is currently a minimum of 3 years after release according to their support page).

More info: http://www.onlive.com/support/getstarted

count0nz said,
this would rock even more if they released Linux Support ;-)

Looks great
Will try this sometime


+1 to this, I'd really love it if more games would have Linux ports created natively, it's not that far of a stretch to go from MAC to Linux. They both use OpenGL natively instead of DirectX.

To everyone commenting: This is not about playing games on an iPad, it's about a service that offers games... as the article says, it does support Windows and Mac, so yeah... nobody cares that the iPad plays stuff, as I doubt I'll ever try and play Dragon Age on a touch screen. Heck, I wouldn't get it for a console either, not unless I'm about to hook a mouse and keyboard up to the console anyway.

The service seems interesting... Netflix for games, anyone? Still, their starting line-up is pretty sad as I see maybe two titles I'd play out of the entire list... and I happen to have both titles already. Hopefully, when it grows, it will end up being more useful.

Metodi Mitov said,
nobody cares that the iPad plays stuff

I know I care and more then two million people do. This is really impressive for a mobile device. But it can use physical controllers.

Metodi Mitov said,
To everyone commenting: This is not about playing games on an iPad, it's about a service that offers games... as the article says, it does support Windows and Mac, so yeah... nobody cares that the iPad plays stuff, as I doubt I'll ever try and play Dragon Age on a touch screen. Heck, I wouldn't get it for a console either, not unless I'm about to hook a mouse and keyboard up to the console anyway.

The service seems interesting... Netflix for games, anyone? Still, their starting line-up is pretty sad as I see maybe two titles I'd play out of the entire list... and I happen to have both titles already. Hopefully, when it grows, it will end up being more useful.

There already is a Netflix for games (http://www.gamefly.com/)

Temperingpick said,

There already is a Netflix for games (http://www.gamefly.com/)

No PC in the list and no ability to download and play online without getting actual media kind of makes it different. I do see your point, but what this new service offers is usually better for me as I have to go at least ten miles out of my way to drop stuff off at a mailbox which isn't as useful as the ability to watch instantly/download and play.

satanist said,

I know I care and more then two million people do. This is really impressive for a mobile device. But it can use physical controllers.

Let me see if I can get my point across. The article is about a service that allows games to be 'rented' via download and play, not about the ability of the iPad to play games. As such, the fact that the iPad plays said games is irrelevant to the article. Sure, plenty of people care, but still... try giving one of your more hot-blooded friends a shooter on an iPad and watch it flying out the window.

Metodi Mitov said,

No PC in the list and no ability to download and play online without getting actual media kind of makes it different. I do see your point, but what this new service offers is usually better for me as I have to go at least ten miles out of my way to drop stuff off at a mailbox which isn't as useful as the ability to watch instantly/download and play.

You don't download anything but a client. Everything is held on their servers. PC games are too hard rent out because who knows if they uninstall or not.

satanist said,

I know I care and more then two million people do. This is really impressive for a mobile device. But it can use physical controllers.

Ugh, the Onlive service is the one that is impressive and deserves the credit, not the freaking device. I still have doubts about it performance in real world scenario as its performance is dependant on how good your network connection is to their servers. If I remember correctly, there was an article about how horrible the performance was if you are not close to their servers. If people were already complaining about Assassin's Creed always-online DRM, what about this? Your game would basically crash if your online connection gets disrupted.

Edited by kheldorin, Jun 17 2010, 3:37pm :

Temperingpick said,

You don't download anything but a client. Everything is held on their servers. PC games are too hard rent out because who knows if they uninstall or not.

They probably don't. I know I wouldn't. Heck if I got a PC CD/DVD, I can easily GameJackal it and play it as long as I want, provided I don't uninstall (Which I will eventually need to do, but eh... probably after I'm tired of it. Still, $15.00/month for one game out is a bit steep for my liking)

kheldorin said,
Ugh, the Onlive service is the one that is impressive and deserves the credit, not the freaking device.

Exactly my point, though I probably worded it wrong originally. Thanks for getting it across.

satanist said,
I know I care and more then two million people do. This is really impressive for a mobile device. But it can use physical controllers.

Sure... and their lowsy Internet connections. Of course, they'll probably use the WiFi connectivity to get any sort of performance. What's more, how would the experience be from a touchscreen (as commented already)? A touchscreen tablet barely plays Solitaire and Minesweeper well... fast-paced games like the 2K10's? Forgetaboutit.

I am absolutely impressed by cloud-based gaming platforms that utilize the Software as a Service (SaaS) model, and I'm glad that OnLive has taken the ambitious position to become the first to market This is the foreseeable future for entertainment media. Not just for gaming, but for music and film as well.

Liking the fact as new hardware comes out this is easily portable to anything. Future of gaming i recon very impressive

Well that's pretty stunning. Being able to play Borderlands and other top releases on the iPad without any graphical loss.

Quattrone said,
Much less in a 1MB connection speed like in my case. The minimum to play is 5Mbit internet speed.

Note "minimum".

I also have a 1.5 mbps connection. I'll stick to hardware, thankyou.

Although this does look certainly impressive. Much more responsive than I initially assumed it would be.

Why is everybody so fast to completely dismiss anything that is not quite perfect yet.

It is about the future.

I can remember people saying I would never play games on any console.