Original 'BioShock' coming to iPhone, iPad

2K Games today announced plans to release the original "BioShock" on iPhone and iPad, though details on the game's mobile release are limited.

The game was announced via a tweet from 2K Games' official Twitter account that said "BioShock" is "coming soon" to iOS, but it didn't say if the iOS version of the game will be a direct port from the original PC, Xbox 360 and PlayStation 3 game. Kotaku subsequently posted screenshots of the game, one of which can be seen above.

"BioShock" was first released on PC and Xbox 360 in August 2007, though it was later ported to PlayStation 3 in October 2008. A direct sequel was released for the same platforms in February 2010, while "BioShock: Infinite," a game in the same universe but a different setting, was released in March 2013.

Source: 2K Games (Twitter) via Kotaku | Image via Kotaku

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18 Comments

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pcweber111 said,
Oh boy, let's play an old game with poor graphics and crappy controls just to say we can play it on a tablet.

The worst part is... they're forcing you to buy and play it :o

Considering the Surface Pro runs full Windows on x86 hardware its not really surprising that it could run BioShock. Porting it to ARM and mobile devices is a different matter.

I would. The bigger push we can have towards getting games like KOTOR, X-COM, and now Bioshock to tablets, even if on iOS, is fantastic.

As it stands, I feel like PCs in stores don't represent the gamer enough, having only very few with graphic cards, if not APUs. (at least in big chain stores, Microcenter doesn't do bad)

dead.cell said,
I would. The bigger push we can have towards getting games like KOTOR, X-COM, and now Bioshock to tablets, even if on iOS, is fantastic.

As it stands, I feel like PCs in stores don't represent the gamer enough, having only very few with graphic cards, if not APUs. (at least in big chain stores, Microcenter doesn't do bad)

KOTOR on iOS is excellent! Great port of the PC version, pretty good interface controls, I hope they do the same with the GUI and controls in Bioshock, since this is a FPS, could be kinda tricky.

fusi0n said,
Impressive.. It's really insane when you think about how much power these phones/tablets have..

No doubt I remember when this game was first released I thought the visuals, particularly the water effects were stunning! If you would have told me then that a game that was stressing my gaming rig at the time would be playable on a phone in a few years I would never have believed it.

yea, that's crazy that it can run it at 2048x1536 when a moderate desktop gpu would have a hard time running it at that.

or is it scaled down?

fusi0n said,
Impressive.. It's really insane when you think about how much power these phones/tablets have..

Sure but look at the Touch Arcade video. Every aspect is scaled down, from the water effects to the amount of polygons to the textures.

It looks fine on iOS but it's not like it's rendering the game at the original level of detail. Now that would be impressive for such a small device, even 7 years on.

Elliot B. said,
I see no reason for them to render the game over 720p on the 9.7" screen.

true, and i just realized that half of the resolution is the old VGA 1024x768 resolution, so that would work