Rumor: Assassin's Creed PC System Requirements

Gamers web site Exophase says they have received the minimum and recommended hardware specifications required to play the game Assassin's Creed (PC version).

"A reliable anonymous source has sent along details on the system requirements for the PC release of Assassin's Creed. The specs look rather demanding and it's clear that you'll need a Crysis-capable PC to run Assassin's Creed in its full glory on PC."


Minimum System Requirements:
  • Windows XP or Vista
  • 2 GB RAM
  • Dual core processor (Intel Pentium D or better)
  • 256MB Direct3D 10 compatible video card, or Direct3D 9 card compatible with Shader Model 3.0 or higher
  • DirectX compatible driver
  • DVD-ROM dual-layer drive
  • 16 GB free hard disk space
  • DirectX libraries (included)
  • Vista compatible sound card
  • Keyboard, Mouse
  • Microsoft Xbox 360 Controller (optional)
Recommended System Requirements:
  • Intel Pentium Core 2 Duo, or better processor
  • 3 GB System RAM
  • ATI HD2900 series, Nvidia GeForce 8800 series, or better video card
  • 5.1 sound card
  • Microsoft Xbox 360 controller
Supported Video Cards at Time of Release
  • DirectX10 compatible cards, recommended ATI HD2900 series, Nvidia GeForce 8800 series
  • Direct3D 9 card compatible with Shader Model 3.0 or higher
The PC version of Assassin's Creed is scheduled for a release later this year in the states.

News source: Exophase

Report a problem with article
Previous Story

Auslogics Disk Defrag 1.4.11.275

Next Story

A-Patch 1.40RC1 (build 9) for Windows Live Messenger

31 Comments

Commenting is disabled on this article.

the ram requirements are there for trying to make up for crappy code, good job ubisoft u really know how to aliennate your pc fans!

HA!!! I think the future of PC gaming is dead. Im not geek enough to spend close to $1000 to build a pc to play a few games, and then it becomes obsolete in 2 years when newer games come out. It's cheaper and easier to go the console route, especially since they are now capable of high resolutions on an HD tv , once only capable on a pc and pc monitor. Consoles have caught up to pc's, theres no point in pc games anymore. I'm not gonna fall foolish victim to the video card market.
And... AND... theres no freakin drivers or other rediculous problems on a console. You pop it in, it works. Ive been around since the 3dFx Voodoo days and ive spent thousands over the years rebuilding systems to keep up with the games. My current system is an AMD 2600xp processor with 700 megs ram and an ATI 9800 card. Plays Unreal Tournament GOTY and COD2 fine. Id always thought Id stay the PC route and never give in to consoles, but not anymore. It's consoles and HD TVs for the future. Go into game stores and the PC selection is .09% of the store. Ive played this game on Xbox 360 and a flat screen plasma tv and it looks awesome. Just as good as a pc if not better. And reallly, who has a 42" computer monitor sitting on their computer desk?? Save your money. Buy an Xbox360 (or whatever console) and a decent HD tv and youll be good to go alot more years than a pc.

On the VERY minute chance that these specs are real I don't understand why people are bashing the programmers. Seems to me like they will have been given a deadline and budget and are being forced to make these sacrifices in order to meet both. Programmers do a very difficult job and most of them only because they love it so I don't believe they are simply saying "Ah screw it, they can just buy more ram"

Regardz

Raa said,
Well, i'm glad I bought 3gb of ram already, i'm sitting pretty!
Fully meet the recommended specs here :)

And you're happy about a game requiring 2gb minimum to run, recommending 3? No game today should have bigger requirements than Crysis. Consider the fact how much worse Creed looks compared to Crysis and you get an idea about how lazy some programmers can be.

I agree, they are following the ideas' of EA Games, i mean, the games from EA are always more slow that what they should be, maybe they have some agreement' with hardware manufacturers.

kushan, its not that there isnt a credible source, but its what we have seen from previous ports that are requiring top of the line for games that shouldnt. GH3 requires a duel core and at least a 7600, and thats just to watch squares scroll down a fret board. Lost planet requires a pretty beefy system as well to run it at max, along with Dirt. Gears of war so far is the only xbox360 port that i think actually runs well.

Later this year? IIRC this was going to be released along side the console versions.

Because of this the controls this will probably REQUIRE a gamepad.

hahahaha, this game doesnt look that good. They need to figure out how to better port games, or even better, stop porting and just make the a console and pc version so that we know it will run properly.

holy molly !!! the recommended specs are insane !!! I'll go back to my 360 to play it some more ... Jade, you disappoint me :'(

Vista compatible sound card for XP?

Why the heavy requirements? A machine like that has the power of TWO Xbox's... why can't we have a port of the version that runs on the 360? Then the majority of us might actually be able to play it properly..

Another game I have no reason to buy.. might get it in a year or two out of the bargain bin... meh.

Why the heavy requirements? A machine like that has the power of TWO Xbox's...

Well it makes sense to me, the fact is a PC with the same specs as the 360 cannot run games at the same level, it [the PC] needs much higher specs to match the 360. Why? because the 360 is a dedicated gaming system and it's OS has been taylor made for it's specific hardware and capabilties with very minimal overhead, you could say the OS and hardware are in complete harmony. The PC is not, as it is a multi-purpose machine and the OS that runs it must account for multiple hardware configurations etc. Look at Halo 2, while it may not be the prettiest game around it needs a PC signficantly more powerful then the original Xbox to run it in all it's glory. I hope what I said made some kinds of sense?

Xerxes said,

Well it makes sense to me, the fact is a PC with the same specs as the 360 cannot run games at the same level, it [the PC] needs much higher specs to match the 360. Why? because the 360 is a dedicated gaming system and it's OS has been taylor made for it's specific hardware and capabilties with very minimal overhead, you could say the OS and hardware are in complete harmony. The PC is not, as it is a multi-purpose machine and the OS that runs it must account for multiple hardware configurations etc. Look at Halo 2, while it may not be the prettiest game around it needs a PC signficantly more powerful then the original Xbox to run it in all it's glory. I hope what I said made some kinds of sense?

As far as the wording goes, it makes sense... HOWEVER, I'm not convinced of the truth of your statement. My gpu alone kicks the Xbox in the balls and I have a far faster proc too and more memory, so even with OS overhead I'd still be able to run 360 equivelents.

Xerxes said,

Well it makes sense to me, the fact is a PC with the same specs as the 360 cannot run games at the same level, it [the PC] needs much higher specs to match the 360. Why? because the 360 is a dedicated gaming system and it's OS has been taylor made for it's specific hardware and capabilties with very minimal overhead, you could say the OS and hardware are in complete harmony. The PC is not, as it is a multi-purpose machine and the OS that runs it must account for multiple hardware configurations etc. Look at Halo 2, while it may not be the prettiest game around it needs a PC signficantly more powerful then the original Xbox to run it in all it's glory. I hope what I said made some kinds of sense?

I agree with you but Halo 2 is an exception it just plays like crap no matter what system you have.

I've got this game on the 360 and while it's a hard game it's awesome. It's also good to see it being released on the PC :P

dw2003 said,
I hope that doesn't mean that its a crappy port from a console like FF7 or Enter the Matrix

You do realize that programming for the 360 is essentially the same as programming for the PC, provided the right dev tools are used. It has always been Microsoft's intention to make the transition to PC Gaming as easy as possible for 360 games. So it's not so much a 'port' as it is a more 'generalized' game (to support various hardware configurations).