SimCity to finally add offline mode one year after launch

Developer Maxis and publisher Electronic Arts today announced that SimCity, their revival of the classic urban planning simulation game that was released in March 2013, will finally be getting an offline single player mode, after months of requests from frustrated gamers who did not care for the game's online requirements.

The announcement on the SimCity website stated that the offline mode will be added as part of the game's "Update 10" patch, but no specific release date was announced. It stated, "When we launch it, all of your previously downloaded content will be available to you anytime, anywhere, without the need for an internet connection." More details about the offline patch will be revealed later, but the post did state that it will help SimCity's modding community as they will be able to add content without disrupting the online portion of the game.

The Windows-based game had one of the worst PC launches in history nearly a year ago, due in part to the fact that SimCity players were required to log into an online server to play, even in single player mode. As a result of an influx of more players than EA had predicted for the launch, many people were unable to download and/or play SimCity for a number of days. EA fixed the problems later, and even offered a free downloadable game from their library of titles as compensation for the server issues.

While many players wanted EA to put in an offline mode for SimCity, similar to the ones that were put into the classic games in the series, EA and Maxis kept insisting that an offline mode was not what the development team wanted to do for the new game. In a message posted on the official EA blog a few weeks after the launch, Maxis General Manager Lucy Bradshaw stated that the new SimCity was a massively multiplayer game in many ways, adding, "So, could we have built a subset offline mode?  Yes.  But we rejected that idea because it didn't fit with our vision."

It would appear that Maxis and EA have now had a change of heart on this issue, but is this offline mode announcement coming too late to help SimCity? Only time will tell.

Source: EA | Image via EA

Report a problem with article
Previous Story

Microsoft exec: The cloud won't replace local hardware for next Xbox console

Next Story

GoDaddy to offer Microsoft's Office 365 to its small business customers

68 Comments

View more comments

Lord Method Man said,
Hasn't exactly been a bumper year for always-online DRM.

Has it ever?

I can't ever remember a year where I thought "Hmm, always-online DRM is great!"

I bought the game on release, played it in beta... but at release I only played it a couple times... the online issues just annoyed me to the point I stopped trying and haven't played it since... and it's sad because SimCity has been one of my favorite games since it was the first SimCity in 16 colors....

what's great is the fact they had to announce it as "FOR FREE" in big letters... as if they were going to make it an DLC add-on or something for money....

neufuse said,
I bought the game on release, played it in beta... but at release I only played it a couple times... the online issues just annoyed me to the point I stopped trying and haven't played it since... and it's sad because SimCity has been one of my favorite games since it was the first SimCity in 16 colors....

what's great is the fact they had to announce it as "FOR FREE" in big letters... as if they were going to make it an DLC add-on or something for money....

Ahh... I remember that. Great game. (referring to the original 16 color SimCity game)

CheeseFart said,
Probably so they can shutdown the online servers and still be able to sell the game

That would be great =). I bet they are spending more in servers now than they are getting revenue streams from the game...

Doesn't matter, game is still broken. You can have congo garbage trucks OFFLINE now! Woohoo...

I'd rather a refund, but hey, that's like asking for a non-bugged to hell release title (of anything) from EA - impossible.

I hope so but I was reading something a while back that basically stated that the agents (people, cars, etc) would not function out of bounds (which is a limit of the engine) - I think it was the same guy who originally made the mod to build out of bowns.

I bought the game when it was on a super clearance sale, but it's sat on my shelf.
Finally, i'll get to use it! Hooray!

But agreed, I think it's too little, too late...

Too little too late... should have listened to the community prior to release, it's not like they weren't warned their "vision" sucked before hand.

I didn't play Sim City, but I recently discovered a to-be-released city builder game called Banished. Looks fantastic, much better than Sim City & I'll be getting it as soon as it's released.

Thing is Banished is developed by ONE dude.

I may give it a go again when it becomes offline. I haven't played it since release, gave it a week before it drove me to madness and not played it since. I went back to Sims 3 which you can play offline which works well in my house. My fiance is normally online with Battlefield which is laggy at the best of time, but when I was on SimCity or Diablo he basically could not play and he was not a happy bunny. Until we get fiber we cant really both be online, so this will help me anyway!

Commenting is disabled on this article.