Microsoft will include their new Kinect hardware with every Xbox One console when it launches next week and it has tried to defend its decision by saying the console and Kinect 2.0 were not made to be separated. Sony has its own camera for the PlayStation 4 console that can also handle some gesture and voice commands but it decided to offer the camera as a optional accessory.
Microsoft believes that adding Kinect to every Xbox One will encourage developers to make games that will use the gesture and voice capture features of the hardware. However, Sony Computer Entertainment of America president and CEO Jack Tretton believes that the good old fashioned gamepad is "the best possible" way to interact with games, and that it will remain that way for some time to come.
In a chat with AllThingsD, Tretton seems to take some shots at Microsoft and its Kinect platform when they are used for gaming, stating:
Gesture-based gaming is great, but it’s very difficult to play the core genres and really have that be a better experience. If I’m in a driving game, it really feels better to hold the steering wheel in my hand, and if I’m in a fighting game, while it’s great to think about going around, swinging your arms in the air, it’s relatively limiting. At the end of the day, the best way to control a videogame character is with a controller in your hand.
Tretton also feels that virtual reality headsets such as the one that's being made by Oculus Rift will have their limits as well, stating that it will be hard to give the player a "a comfortable experience in a controlled environment where your head is enclosed."
Source: AllThingsD | Image via Microsoft