Steam for Mac coming on May 12th

Valve announced back in March that Steam would be coming to Mac in April. In somewhat typical fashion, Valve is going to miss this release window, but the good news is they have set the release in stone for May 12th.

The initial run of games will include: Left 4 Dead 2, Team Fortress 2, Counter-Strike, Portal and the Half-Life series. Valve has stated that they are treating the Mac as a “tier-1 platform,” and word coming from those in the public beta confirms that the games run natively in OpenGL without the use of translation software.

As Valve has stated previously, all games will be cross-compatible in multiplayer and will not require repurchase if previously purchased over Steam for Windows.

Most of the Steam catalog will not be available on the Mac side, but with Valve leading the charge, hopefully other developers will have incentive to convert their games to Mac as well.

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LOL yeah we do; Macs have had games for years, but not very many. Adding a handful to the list won't change the ratio significantly.

I think it will in the long run. It's not the fact they are getting five or so games, its the fact that
a) They just got a major developer backing them for the future too in Valve
and
b) They have an entire new distribution channel now. How many stores have much in the way of Mac games...even those released on the platform? Until now it probably wasn't worth selling mac games over the counter as they get lost in the sea of PC titles if they even get stocked at all. Now theres a new channel not only for major publishers but the Indy devs that couldn't finance a release before.


Not saying things will change overnight...but I sense this could be a rather larger turning point for Mac as a gaming platform.

Edited by Smigit, May 1 2010, 5:44pm :

Smigit said,
I think it will in the long run. It's not the fact they are getting five or so games, its the fact that
a) They just got a major developer backing them for the future too in Valve
and
b) They have an entire new distribution channel now. How many stores have much in the way of Mac games...even those released on the platform? Until now it probably wasn't worth selling mac games over the counter as they get lost in the sea of PC titles if they even get stocked at all. Now theres a new channel not only for major publishers but the Indy devs that couldn't finance a release before.


Not saying things will change overnight...but I sense this could be a rather larger turning point for Mac as a gaming platform.

It's not just Valve that are supporting the Mac. EA is to if I remember correctly and their games are also on Steam.

Yeah I know they aren't the only ones. Theres also ID's Rage which may or may not prove to be any good which supports the platform I believe amongst others. Still, Valve being there is a big deal.

shakey, plenty of people still play the original. You obviously can't find games that easily.

I presume the article means CS: Source and not CS 1.6, because CS 1.6 runs on GoldSRC and not Source.

Chasethebase said,
shakey, plenty of people still play the original. You obviously can't find games that easily.

I presume the article means CS: Source and not CS 1.6, because CS 1.6 runs on GoldSRC and not Source.

I thought they did as well, but today, nothing was showing up in the browser. I was able to have tf2 and css show servers, but l4d would just say nothing, or it would keep scanning forever if i tried quick play, and this was for every option. I'll give it another shot after work and I hope i find one lol.

Chasethebase said,
shakey, plenty of people still play the original. You obviously can't find games that easily.

I presume the article means CS: Source and not CS 1.6, because CS 1.6 runs on GoldSRC and not Source.

GoldSRC was already compatible with OpenGL and software rendering though, there wouldn't really be that much work needed to be done, unless there were some windows-specific api calls in place...

Ad Man Gamer said,
youi will get.
http://store.apple.com/us/brow...ftware/games?mco=OTY2ODUzMg
And Valve source games. no Valve classic games, out of the source engine. and most mods won't work. this is the same pickings you had all ready just with valve games on top.

I doubt that this will make a big shift in what games are made for mac. and there's no DX9/10/11. don't get me wrong, macs are OK, but i'm just saying.

Don't forget that most of the older valve games use OpenGL as well so the transition wouldn't be that much of a problem.

I think its a far more dramatic shift than your link makes out. Looking at the list, almost, if not all the games are retail titles. Steam however will allow Indie developers to push titles out to mac users who could not previously make much headway into the title via a major distribution channel.


Now it may not have an immediate effect on how companies like EA, Activision ect approach development since they always had the resources to push Mac games, but in the long run it's something that will be in the back of their mind and given most game stores never had a "Mac" section (so why would you bother trying to produce games for it?) the introduction of this distribution channel may shake things up considerably over time even for the larger publishers.

Edited by Smigit, May 1 2010, 4:22pm :

I just tried playing l4d, the first one, after about a good while of not playing. I could not find a single game in vs, survivor, or campaign. Did the first l4d already go dead? lol

shakey said,
I just tried playing l4d, the first one, after about a good while of not playing. I could not find a single game in vs, survivor, or campaign. Did the first l4d already go dead? lol

It hasn't, I still play it (I must be the only other person), PM me your steam ID and i'll jump on L4D with you!!!

Edited by neo158, Apr 30 2010, 10:19pm :

shakey said,
I just tried playing l4d, the first one, after about a good while of not playing. I could not find a single game in vs, survivor, or campaign. Did the first l4d already go dead? lol

Somewhat, yeah. It might pick up a bit following the backstory DLC to The Passing.

craybox said,
any chance of HL2 EP3 soon pleeease.
I believe that will be about the same time the first snow flake arrives in hell...

Is it just me or does this website release gaming news rather late? Steam's May 12th release for Mac was already reported on other sites a week ago. Neowin needs to keep up with the gaming news.

Donut212 said,
Is it just me or does this website release gaming news rather late? Steam's May 12th release for Mac was already reported on other sites a week ago. Neowin needs to keep up with the gaming news.

It's just you.

Neowin isn't the place to look for gaming news btw. There are other sites for that. This is more of a general tech info site like AfterDawn. Gaming here is a secondary thing at far as the news is concerned. The forums I'm sure have much more information.

I agree Neowin isn't a site for gaming news but that isn't a great excuse for posting old content. The people that care likely already know if that happens and the others could do without it.


Not going to argue whether this is old or new because I don't think its THAT out of date however.

Mac users generally pay more for software and hardware.
Valve/Steam is making a very good move, they can charge a lot more and will still have sales.

Udedenkz said,
Mac users generally pay more for software and hardware.
Valve/Steam is making a very good move, they can charge a lot more and will still have sales.

Nah, we complain about it, and usually end up buying the Windows version to play on Wine or Bootcamp.

Udedenkz said,
Mac users generally pay more for software and hardware.
Valve/Steam is making a very good move, they can charge a lot more and will still have sales.

Well, they've already said that if you own the game on one platform, you won't have to pay for it on the other. So charging more on the mac would just be stupid as someone could buy it on the PC, and automatically have it available on their mac.

Udedenkz said,
Mac users generally pay more for software and hardware.
Valve/Steam is making a very good move, they can charge a lot more and will still have sales.
Not really, Mac users pay more because they have no choice! you want a Mac? you gotta cough up the money. Hopefully Valve doesn't get caught up in this whole "Apple tax" business and keep their prices down.

Xerxes said,
Not really, Mac users pay more because they have no choice! you want a Mac? you gotta cough up the money. Hopefully Valve doesn't get caught up in this whole "Apple tax" business and keep their prices down.
Every indication is they won't given they are letting PC owners download mac versions free.


I see no reason actually at all why Mac versions would cost more. I imagine the mac related things that have this "Apple Tax" have nothing to do with games but the hardware or productivity software.

Edited by Smigit, May 1 2010, 4:06pm :

Udedenkz said,
Mac users generally pay more for software and hardware.
Valve/Steam is making a very good move, they can charge a lot more and will still have sales.

I think he means that if people will pay more for Mac, when people could get the same for cheaper with a PC, then they would probably fall for paying more for a Mac version.

Timan said,
Can't wait... it is a pain in the butt to boot into windows just to play l4d2 for 10min

Just 10 minutes? You're doing it wrong.

Draje said,
Excellent news!

*crosses fingers for Linux release*

Im hoping it will be, Linux needs a bigger game scene i think.

c3ntury said,

Im hoping it will be, Linux needs a bigger game scene i think.

If they're porting it to MAC, it shouldn't be that hard to run in Linux, seeing as how OSX is based on a modified *nix kernel.

CoMMo said,

If they're porting it to MAC, it shouldn't be that hard to run in Linux, seeing as how OSX is based on a modified *nix kernel.

No it isn't, OSX is a Unix and Linux is a unix like OS. That is as far as it goes, they do not share a single line of code.

XerXis said,

No it isn't, OSX is a Unix and Linux is a unix like OS. That is as far as it goes, they do not share a single line of code.

However, the games are running OpenGL. OpenGL is cross-platform, so it wouldn't be inconceivable for it to move to Linux.