This may be a first: A PC game is canceled after it is released

We have seen PC games released in the past several years that were so buggy that it took months for the developers and publishers to fix the problems via patches. We have also seen games that have been canceled before they are published. However, this week marks the first time we, and many others, can recall a game being canceled after it has been released due to massive amounts of issues.

The game is Ashes Cricket 2013 and earlier this week it was released via Valve's Steam service by publisher 505 Games. The pro cricket game was immediately slammed by the people who decided to buy and play it for a number of gameplay, visual and other problems. You can see an example of the issues in the video above which shows the cricket players actually running through each other.

Ashes Cricket 2013 was only available on Steam for a brief period before it was pulled from the service. On Thursday, Rock Paper Shotgun got a statement from publisher 505 Games, who put most of the blame on the developer of the game, Australian-based Trickstar. The statement said:

The chosen developer, even with their many years of cricket game development experience, was unable to overcome the unexpected challenges that the chosen game engine threw up, even with multiple extensions to the development schedule.

505 Games offered up their apologies to the game's licensors, ECB and Cricket Australia, along with fans of cricket games in general. The publisher also promised to refund the money to anyone who bought the game on Steam. However, there's no word on why the game was released, however briefly, in the first place, considering that 505 Games seems to admit that they knew it was not yet ready to be launched.

Source: Rock Paper Shotgun

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How does this even happen. I'd say this is largely the dev's problem, but also the publisher's. They should KNOW how this game performed in advance. If the dev did a complete crap job at it, it'd have been obvious and it should never have been published.

The story stated, "Evolved said that it is busy replicating new copies of the game without the error, and that they should appear on shelves "in a few days." " This is different

John Callaham said,
The story stated, "Evolved said that it is busy replicating new copies of the game without the error, and that they should appear on shelves "in a few days." " This is different

No, don't get me wrong. You are correct. I just wanted to bring a sort of similar example.

Giantbomb's quicklook will go down in history as one of the best QL's ever, and a testament to what happens when companies get way to greedy for their own good (hey let's push this sucker out even if it's broken, no one will ever know!).

Also, Gamespot's Danny O'Dwyer was in on the QL trying to teach Jeff and Vinny cricket, hilarity ensued.

Why are they blaming the developer? I mean, sure, it's the developers fault that the game is in whatever state it is in, but that fact that it was released in such a state is all on the publisher. There's just nothing they can do to shift that blame... Well, maybe they could argue that Valve shouldn't have let it on Steam, it'd be a valid argument but Steam sadly has not kind of quality control at all even if they probably should.

How did that ever get released? Who in the company actually looked at it and thought "Wow, we did a good job here" and released it.

What the hell is going on in that video? The game looks completely unplayable it should have never been released like that..