Video: Gaming at 2560 x 1440 on the Toshiba Kirabook

Yesterday I outlined all the good and all the bad about Toshiba's premium Kirabook laptop, of which the standout feature is undoubtedly the 2560 x 1440 WQHD display. Now the machine isn't designed for gaming whatsoever - its eyes look towards the business end of the spectrum - but I wanted to see how good the Ultrabook is anyway at doing some heavy 3D work at native resolutions.

So, I fired up three games - Borderlands 2, Sleeping Dogs and Tomb Raider - at the Kirabook's native resolution on the lowest possible settings, to see how the Intel HD Graphics 4000 chip in the Intel 'Ivy Bridge' third-generation Core processor could handle it. Unsurprisingly the device is very slow; check the video above to see just how slow games run on a weak GPU having to do far too much work.

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Although it has the ability to play games it higher res... I don't think the laptop was quite designed for gaming. Especially since the touch pad and keyboard don't work together... but did you test a usb mouse with it???

It was designed for a snappy high res Windows 8 experience for basic stuff and casual games.

How large is the screen? dimensions? if it is under 14" I say don't bother gaming on it is my rule of thumb.

Strokes his GTX 780, my precious. Maybe the next few years will have some actual breakthrough integrated graphics technology come about, this ain't impressing anyone.

It's a mystery to me why Intel never tries to advance their graphics products any further than the low-end. I mean, they're a big company with plenty of money for R&D. Why do they just sit back and let their competitor release products so much more powerful than what they have?

Heat issues, I imagine. Also their main competitor making integrated GPUs is AMD, who owns ATi, so they clearer have a leg up in that field, and even then, the release faster GPUs on slower CPUs than a comparable Intel. I think Intel knows the market it has.

What's truly odd is that Intel sticks the high end GPUs on high end CPUs, the ones most likely to not use integrated graphics at all.

I played on my laptop quite a lot of new games with medium resolution settings, like crysis 3, wonderfull experience at 1080p... of course, with a radeon 6750m, not intel integrated graphics.

Lower the resolutions, then it's serviceable. Not necessarily ideal, but serviceable. I can play all of those games at 720 and get 30-40 fps on my Surface Pro. But, I have to bring it down to 720p as well as lower some settings. With that small screen size though, it looks surprisingly good. Sleeping Dogs will dip lower than that from time to time though.

These are in no way gaming machines though. But the option to game on them is a nice one to have when you're finished with your work.

Some touchpad software packages have a "TouchGuard" or "Palm Check" setting, which disables the touchpad while hitting a key. Were you able to find any such setting? If so, try disabling it, to see if it then allows you to do touchpad + keyboard at the same time.

I never understood what was the rush with Toshiba to ship this device just before Haswell? I really like to see the experience on new Aspire S7 or Samsung Ative 9

For the review I tested Borderlands 2 at that res and it was still slow, around 25 FPS on the lowest settings. It's no match for dedicated graphics.

threetonesun said,
The HD4000 can run modern-ish games at 1240x720 fairly well, which you could double. Try that test and see how it looks.

Also, this isn't as ridiculous as it may sound. Because the pixels are so tiny, the usual LCD softness from upscaled resolutions is at least not that noticeable at all on my Retina display. I can easily run ~1680x1050 rather than 2880x1440 here without wanting to tear my hair out.

Obviously, running a modern 3D game at native resolution at reasonable speeds would require a monster of a graphics card that currently do not exist on the market, and is only available for desktops.