Vita Half-byte Loader: The first homebrew application loader for the PSVita

If you can remember the Sony’s last handheld; the PSP, you’ll be able to remember how it was severely exploited. This wasn’t a completely bad thing, for one it increased hardware sales but at the same time impacted software sales. However, lightning looks like it is about to strike twice with the possibility of running home-made (homebrew) applications through the upcoming PlayStation Vita system.

Wololo, is one of the developers determined to bring a sense of freedom to the devices we buy and has made significant progress to porting a homebrew application loader to the PlayStation Vita using a game save exploit. This loader is called Vita Half-byte Loader (or VHBL for short). This effectively means that you can run emulator’s and homebrew on the go, so you can think of how wonderful emulating systems could be with such a powerful device. Below is a video demonstration of a few homebrew applications in action:

However, there are limitations and things need to be outlined. This will not miraculously enable piracy, so users cannot load or play game ISO’s or cartridge rips. Not all homebrew applications from the PSP will work due to the Vita having a completely new set of hardware, so compatibility is an issue for now. That means N64 emulators and other applications alike are unlikely to run at full speed for a while.

VHBL is an exploit of a PSP Game save. This means that you will have to buy that game on the PSN in order to run VHBL which means that as soon as this game is discovered by Sony, it will most likely be removed. However, if you're interested and want more information on the project itself, visit Wololo’s blog regularly.

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17 Comments

You might also want to say that this enables homebrew in the PSP environment. It doesn't give you access to all the enw stuff from the Vita

Rudy said,
You might also want to say that this enables homebrew in the PSP environment. It doesn't give you access to all the enw stuff from the Vita

Partially . New Vita homebrew hasn't been discussed yet, so that isn't my place to say or not. The source for HBL was ported to Vita so there is a way to develop that into a better loader for new applications, but there's a long way to go before that happens .

DO NOT WANT.

The original PSP died due to all this piracy garbage.
I pray the Vita doesn't get hacked to be able to clone and play copied games, otherwise it will become another expensive paperweight...

Wombatt said,
DO NOT WANT.

The original PSP died due to all this piracy garbage.
I pray the Vita doesn't get hacked to be able to clone and play copied games, otherwise it will become another expensive paperweight...

I agree. However, I don't think it will enable piracy, nor will it ever. Wololo (the developer) is against it and so are most serious developers are nowadays. This only gives users a sense of freedom to play applications they create or to enjoy the work of others . This is why most projects like this are open-source and aren't actually infringing the DMCA. Despite everything I just said, I have my Galaxy S II which does all the homebrew and emulation I need. I have a Vita for serious games, I can't risk a ban and losing my 33 platinum trophies !

Wombatt said,
DO NOT WANT.

The original PSP died due to all this piracy garbage.
I pray the Vita doesn't get hacked to be able to clone and play copied games, otherwise it will become another expensive paperweight...

This doesn't enable piracy, it enables homebrew. Homebrew and piracy are not the same thing. Say what you will, but the PSP was 10x better when it was capable of playing homebrew. Thanks to homebrew, we were able to play our (legitimately owned) PS1 games that Sony hadn't opted to sell on the PSN, as well as make use of better browsers, emulators, etc.
If Sony has any sense, they'll release some sort of free SDK that lets people make apps for the PSV, that'll be what really curtails piracy.

Wombatt said,
DO NOT WANT.

The original PSP died due to all this piracy garbage.
I pray the Vita doesn't get hacked to be able to clone and play copied games, otherwise it will become another expensive paperweight...

Do want, maybe I will be able to put my UMD games into ISOs and play on Vita.

Wombatt said,
DO NOT WANT.

The original PSP died due to all this piracy garbage.
I pray the Vita doesn't get hacked to be able to clone and play copied games, otherwise it will become another expensive paperweight...


DO NOT WANT your idea.
There's homebrew, which is a legitmate thing, I stare at the various console dev kits next to me.
Then there's piracy, they join in on the homebrew croud but they're not a part of it.

Although if I'm honest then once a console has passed it's point of selling stuff, i.e. it's old, previous generation and nothing new is being made for it, I wish they'd just unlock them or give out info tell you how to do that, would make the world a much better place.

Wombatt said,
DO NOT WANT.

The original PSP died due to all this piracy garbage.
I pray the Vita doesn't get hacked to be able to clone and play copied games, otherwise it will become another expensive paperweight...


Homebrew and piracy saved the PSP because companies got extremely retarded and stopped releasing extremely wanted games outside of Japan.

Without being able to play ISOs, you'd never have translated versions of later MH or Valkyria 3 or undubs or whatever else.

Wombatt said,
DO NOT WANT.

The original PSP died due to all this piracy garbage.

I think the only thing that kept the PSP alive as long as it did, was because of piracy! That's why I bought one!

I still remember my PSP with tons of great Homebrew apps, tweaks, customization and emulators, i didn't care for the PSP games, but the homebrew was the cause i bought a PSP years ago.
Looks like i could happen again!

SpyderCanopus said,
Sony can limit this by providing a substantial warranty with a clause that violates it by using homebrew.

Yeah, right. Who gives a **** about warranties?

However, I hope that some of those homebrews get properly coded for PSP. the PSP was a little slow even to run a SNES emu, with the right know how, the PSVita is powerful enough to maybe get a GC/Wii emu

i think being able to do homebrew things with any console should be possible. its a good thing because it allows third party creativity. i especially like being able to use emulators to play classic games. wish i could afford a vita

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