Xbox One DRM roll-back kills family game share, digital disc library

Earlier today, Microsoft changed its stance on the Xbox One's DRM, removing the controversial 24 hour online requirement and the restrictions on used game sharing. This is all well and good for games in the current age, but a few of the cool features Microsoft was touting for the Xbox One have been removed as a result.

The 10-person "family" game share plans have been killed, as used game sharing reverts to the methods used for the Xbox 360: disc based games can be shared physically, digital cannot. Previously the Xbox One was planned to have a feature where users could share their entire game library, whether the games were sourced from discs or digital, with up to ten people so long as no more than one person was playing a game at a time; this feature is no more.

Also, the ability to have your entire game library digitally linked to your Xbox Live account has been killed, meaning disc-based games - while still mandatorily installed to the Xbox One's hard drive - won't be part of your library, and can't be easily redownloaded in the event your disc is damaged or lost. Furthermore, it means disc based games must remain in the drive while they're being played, and you must swap discs to swap between disc-based games.

Here's an official statement from a Microsoft spokesperson on the matter:

The changes we’ve made will impact some of the scenarios we previously announced for Xbox One. Your entire games collection will no longer be available from the cloud. Games on disc will require the disc for playback. Games you’ve downloaded from Xbox Live will still be accessible from the cloud. Also, we will no longer offer family game sharing from the cloud. The sharing of games will work as it does on Xbox 360, you’ll simply share the disc. Downloaded titles cannot be shared.

Microsoft hasn't ruled out bringing these features back sometime in the future, but for now, the company has listened to the voice of gamers and the console is ready for current gaming situations.

Image via Kotaku

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So sad. Too bad the annoying media and people who look for anything to cry about couldn't see the benefits of what MS was trying to accomplish. Hopefully they will have the choice available, because I'd choose digital all the way.

if they really wanted to push those features, they could do it for digital purchase only.

they could innovate without killing physical media having choice its a good thing too bad its giving and taking....

+1 to that. I liked the idea of the game library sharing. Microsoft should at least keep that idea available for people who buy a game digitally.

I know Microsoft really didn't talk about game prices, but the one thing I will say about disc based games is that prices are going to stay on the high side because of this. The one thing I saw with the Xbox One was the long term benefits and changes to the market. In theory with digital sharing, publishers can make money of used games, which would bring the cost of games down. This obviously won't happen overnight, but maybe a year down the road we will see digital game prices start to come down. Right now from the start there is no benefit to the lower cost until games are traded.

Thank you all you moron wanna-be journalist for taking away the most valued options from the x-box one. As a head of a family of 6 this really ****es me off, because I now have to pay more, because some morons thought that sharing games was more important than actually enjoying whatever you already own.

I guess this was planned earlier by Microsoft, to advertise having DRM, and then being removed. A clever Marketing strategy I say. Now people want all the features they are gonna lose by not having drm.

Microsoft can't win

There was uproar over DRM so MS listened and removed it. Now people are complaining about not having the features brought via having DRM.

You can't have your cake and eat it. Thank Team-Xecuter for that

why not just keep both ^^ but for the sharing feature to work require the game to be played online only and never offline when it is being shared, and also do a system check on original owner every 30 days or something to make sure they still own the game (game must be placed in the Drive) imprint a serial into the game CD itsself also that will link to the xbox 1 owner (auto remove this if disk is not used within 30 days)

I bet you that there will be publisher that will go DD only if they can, to protect their IP, and save money on not producing the physical media and cases.

I rarely say this but kudos to Microsoft for listening to what the people want. There was a backlash of protests and Microsoft responded.

For those whining about what was lost without DRM: Ohhh... big boo f* hooh!

The hell with what DRM "gives". People have spoken. If you like DRM so much, try playing the Xbox One while bending over. That might give you the same results.

Funny how almost every single post you saw here before was against microsoft and how they dont care about consumers, now they revert back and everyone is complaining again. You guys got what you asked for. I was actually really excited about the new features of game sharing but I can forget that now

Soldiers33 said,
Funny how almost every single post you saw here before was against microsoft and how they dont care about consumers, now they revert back and everyone is complaining again. You guys got what you asked for. I was actually really excited about the new features of game sharing but I can forget that now

I think it's the fact that microsoft have tried dictating how the console business should work.. they've tried implementing something that is pretty much pointless (connect online every 24 hours) & users didnt like it. Sony listened and done what the users asked.. MS didn't and now they are paying the price for it as they have been slated massively & their preorders are no where near the same level as their competitors.

I've loved the xbox & xbox 360 - but M$ have lost my trust

It's too late either way - M$ have proven they dont give a **** about the users.. its money money money

Sony is getting my hard earned cash this time round.

Sadly this still hasn't swayed my decision. I'm still getting a PS4 because things like Netflix for example are not behind a pay wall where as on Xbox live they are and on Day one your still screwed if you can't get internet that day.

Just in case scenario has executed by microsoft. What if they decide to revoke their policies of used game again in future? No one can assure it won't happen but if they can only convince the gamer.

I hate to admit it but there is no leadership. Nobody is outlining a coherent vision for the future. They're now letting loud angry mobs and competitors dictate the direction of the company on everything.

If they had stood up there at the very first XB1 reveal stage and proudly explained how Steam and Steamworks is better than PS3/360 with a few powerpoint slides they could have won this PR battle. They could have even explained how they were going to improve upon Steam with Xbox One. Instead they tried to sneak in changes under the radar and made it seem like they were trying to pull a fast one on people.

DRM is bad. An online game libary is not. There is a complete difference between the two. DRM is that piece of software that only BLOCKS real purchasers that bought the game. It's nothing more. It's made because of pirates, and it blocks everyone but pirates. It only destroys the fun for real consumers.

The idea for an famlily plan is great and the reason for it's removal is pathetic to say at least.

They should have made it possible that this disc-check was only required if a connection is unavailable. If they did that, both systems would be intact and real consumers wouldn't be banned from using their bought product.

The funniest thing...for games that use the cloud in their singleplayer...you have to be online and that's where most games were going anyways (based off of E3)...and what do you need for that? Online. The irony.

I can only hope the share plan comes in the form of only digital downloads (I will be downloading all of my games to support developers).

I hope Microsoft uses the share plan, and does something like $49.99 for first party digital games to sway people into using the digital benefits of the console. It's the only way to move people there and to have other people stfu.

Strange the point was never to be able to sell a game to Gamestop for 7$. Obviously Gamestop was going to be a participating retailer.

The point was being able to sell the games on eBay or Kijiji for 30$-40$.

The guy who wrote that drinks some seriously good kool aid.

BTW people love Steam cause they can buy games at a price between 5$ and 20$ very often. Here stores never sell the games at this price.

Anyone who is complaining about the reversal obviously didn't read all the details, and don't really understand what DRM is. The DRM horse will never have a good name, it killed itself early on and if you think DRM is a good thing, remember that the next time you can't play a game because somehow, some hacker has registered a "legitimate" copy of a disc you just bought still in the package.

I think digital distros and sharing were an awesome concept, but not at the expense of privacy and control. At the end of the day, if I'm paying $600 for a console that won't even fully function to its potential in my country because Microsoft can't see past the US borders, then why should I be okay with them taking away all my rights as a consumer??

Wake up people, you're all becoming so blinded by marketing and media that you can't see the forest through the trees!

CrimsonBetrayal said,
Anyone who is complaining about the reversal obviously didn't read all the details, and don't really understand what DRM is. The DRM horse will never have a good name, it killed itself early on and if you think DRM is a good thing, remember that the next time you can't play a game because somehow, some hacker has registered a "legitimate" copy of a disc you just bought still in the package. [...]

Amen! +10! Great comment.

if Microsoft reads this, they should reconsider their drastic steps with the removal of these DRM features and readding the features they removed. I am certain that the public wouldn't have noticed the different, and that nothing would have gotten in the way of making this work properly. what was great about the Xbox One: it was being designed as an all online console, games could be bought on disc, but that was only to create and maintain a retail presence. I think they should bring everything back they just took away, except make it a little easier to bypass the daily check: let it check every time Internet becomes available again, because most people will not want to keep their consoles offline just to steal a couple of games they traded away. sure it will happen on occasion, but who cares if someone manages to keep a copy of a game they no longer own working by completely keeping cut off from the Internet for years on end? LoL. Chances are, they will try to connect the console at some point, and the licenses can be revoked then.

the idea of doing digital game trading and sharing sounds like it was awesome way to replace game rentals and other **** - they could have also built in a digital rental system to replace physical rental procedures. the disc could have been designed to merely install a copy of a game or run it, either way, with whatever rights a persons account had to access the content. they could have made this all work, without being overly controlling dick wads. but.. they just don't seem to have it in them, and we got this knee jerk reaction where they decided to just cave, pull a bunch of stuff, and make it work as usual. it was knee jerk because of how negative the reaction was, but I know everyone would have lived with it and not have cared in the end.

Nice job, Internet. Now we have last generation's consoles, again.

I assume they'll continue moving in this direction (since we know full well the hardware and software can support it), but at a more gradual pace. Ultimately, this was a bit too much change all at once.

People are bitching at "whiners" when the reality is that Microsoft introduced some nice features at a cost that wasn't beneficial to everyone. With that being said, instead of compromising like many of us wanted them to, they seem to have just pulled a 180.

Microsoft has done well in other areas bringing the cloud to many devices in numerous formats, but why they thought pushing for full online connectivity as a must is absolutely beyond me.

Office 365, as far as I can tell, has a monthly activation check that needs to be met which is absolutely fine. 24 hours versus 30 days is a big difference and something I'm sure many of us could work with as we already do with Steam. Once again though, it comes to having zero middle ground.

Yeah but it's not said if Microsoft will not re-activate some of the features later. They had to do something quick and replicating last gen was the easiest thing to do quickly.

The infrastructure is still there. It can be re-enabled by a simple software update with some changes to make it better.

I think for this gen the best compromise would be to let people play offline with the disc at all time. And let people play online without the disc once a game is registered on their account. Someone cannot get online with the disc registered on your account until you unregister it. Once unregistered from your account you can lend or re-sell the disc to anyone.

When a game is registered on your account you can download it from the market place if you want. And you can lend this registration to someone else for a short period of time which make the game unplayable online from your account for the given period of time.

I think that would be a good compromise for this gen.

What a slap in the face for those of us that pre-ordered on Day 1. "your money is ok... But we'd rather have the money of the people that didn't like it the first time."

what a PR disaster.

It's not a PR disaster. http://www.neowin.net and the people fans enough to pre-order 6 months before the launch represent a really small marketshare.

People might not like it but Microsoft had to do something before the launch. The 24 hours phone home was a stupid idea. And participating retailers for used game too. Both were a disaster waiting to happen. It was a total mess and stores clerk were going to have problems explaining this to Joe Blow.

Microsoft took the right decision. If you want digital games then buy digital. Now they have until next next gen to find a better way to handle playing without the disc.

BTW Microsoft had yet to clarify the family thing and i HIGHLY doubt it would have been the heaven some people thought it would be. Yeah buy one game and let 10 of your friends and even strangers play without even paying (which is worse for publisher than the used games market). I'm sure EA and Activision would have liked this a lot ...

Go look at Major Nelson's blog comments and see all the people that were previously silent that don't like the announcement today.

This is certainly a PR disaster. They're in a 'damned if they do, damned if they don't' situation. They screwed the pooch with poor communication.

LaP said,
I highly doubt Joe Blow (90% of the market) reads Major Nelson's Blog.

Sadly, that game looks rather lame.

I guess Microsoft is over estimated their gamers. Many are not ready for future gaming.
I just hope Microsoft re-think their decision. They should just give gamers the choice to choose which account type they want the first time to set up XboxOne. My friends and I are thinking to cancel the pre-order. Maybe we should stick to PC gaming for now, and wait 'till other console gamers catching up with future gaming. By that time, hope Microsoft will go back to their original plan.

The thing is, they could make it free, remove Kinect entirely, give away 5 games a month and people would STILL find a reason to complain. "Why can't we get 6 games?" "You mean I have to drive to the store to get it??"

If they removed Kinect then developers wouldn't support it so yeah not hard to imagine why people would complain.

At this point if they remove Kinect I'm out. Moving to Steam and abandoning console games altogether if they abandon Kinect. Buying games on disc for $60+ while digital downloads have no ability to be resold/shared/traded? Screw this outdated console BS. I will gladly help any company that forces the console industry to move forward from their 1980's business model.

really happy about this actually for 2 reasons

1) people who complained will get shafted by gamestop, scratched discs and overall clumsiness of a 1990 like console.

2) PC gaming remains king. consoles and their discs are so 90s

The preorders of PS4 are still going to outpace XB1. Microsoft is having serious production difficulties. They won't even have adequate systems to sell probably until April/May of next year at the earliest. They'll still be fulfilling day one preorders in April.

Remember how bad it was at the Xbox 360 launch, now imagine something ten times worse with increased demand.

I was just going to same thing, why the polar extremes? I don't see the harm in an opt-in system. Doesn't even have to be retroactive - maybe only new games from x-day forward.

/me is getting ****ing bored of the haters and fanboys arguing all over about merchandising and reselling regarding a ****ING GAMING CONSOLE.

I want to PLAY THE ****ING GAMES, not ****ing sell and buy them to every ****ing people I meet, enough of this ****, seriously!!

First they advertise it as the future, and stay adamant with their policies, now out of nowhere they change it. All this flip-flopping isn't impressing me at all, and it worries me as to how they will treat their customers in the future.

However, this makes things very interesting. Not sure which one I will be getting now.. Just waiting to see how much of the 500gb is usable on the xbox one and the ps4. If its negligible then I would love to switch over to the xbox (ps1 and ps3 owner) to try out something new.

It wasn't out of nowhere. The entire tech/gaming/blogosphere/twitterverse was abuzz with how draconian it was. Sony also rode the ever living hell out of the DRM pony. I liked where XB1 was going but apparently I'm in the minority. Next time perhaps

Xbox isn't even released yet. What flip flopping. Are you the kind of people that complain when MS don't listen to people and if MS listen, you call MS flip flopping. Jeez...

still_rookie said,
First they advertise it as the future, and stay adamant with their policies, now out of nowhere they change it. All this flip-flopping isn't impressing me at all, and it worries me as to how they will treat their customers in the future.

However, this makes things very interesting. Not sure which one I will be getting now.. Just waiting to see how much of the 500gb is usable on the xbox one and the ps4. If its negligible then I would love to switch over to the xbox (ps1 and ps3 owner) to try out something new.

This got me thinking and wondering if everyone on both sides would like this idea:

When you get the disc, you pop it in and it registers to your account. From that point on you can share it (family share) and play it without the disc. Obviously if someone else pops in that disc its disabled on your account.

For users that take their console offline after registering it, you gotta keep the disc in and family share stuff wont work till Xbox Live servers re-authenticate the disc.

For people that NEVER go online then they'd just not get the shared features (which is expected since they just do single player games anyways). They can continue to play like the 360 does today with installing but keeping the disc in the drive (or at maximum have a 2-3 day disc check or something).

Sounds like a good compromise to me but i'm sure someone will point out the flaws in my thoughts!..... go ahead!

I agree w/ your thinking, but there is one hole.

If I put the disc into my console, and register it, then its tied to me (all features active)

"Obviously if someone else pops in that disc its disabled on your account."

This would only happen if that someone else was also connected online when they put the game in.
If they put the game into their OFFLINE console (which is never connected to live) it is never registered on Live to disable my copy.

Really, I think they could have just let this scenario slip by. All the other scenarios you mention would work. But in reality, someone could hoard games offline, but eventually they are gonna want to play multiplayer online, or download apps/updates. At that point when they connect their system, then it can 'disable' access or give warnings that the games are registered on other consoles.

This... is actually a pretty good idea, except it reintroduces the regular online check requirement.

I'm with most of you and upset that this all happened... especially since it was so cool that you would be able to share DLC and have no disc.

SHoTTa35 said,
This got me thinking and wondering if everyone on both sides would like this idea:

When you get the disc, you pop it in and it registers to your account. From that point on you can share it (family share) and play it without the disc. Obviously if someone else pops in that disc its disabled on your account.

For users that take their console offline after registering it, you gotta keep the disc in and family share stuff wont work till Xbox Live servers re-authenticate the disc.

For people that NEVER go online then they'd just not get the shared features (which is expected since they just do single player games anyways). They can continue to play like the 360 does today with installing but keeping the disc in the drive (or at maximum have a 2-3 day disc check or something).

Sounds like a good compromise to me but i'm sure someone will point out the flaws in my thoughts!..... go ahead!


If X buys a game and gives it to Y and Y's console isn't online, you can't prevent the game from being played unless you some how hardcode DRM restriction onto the disc itself or retain the DRM as it previously was. Microsoft doesn't own the disc nor the software that runs on it. Each publisher, according to copy write law, owns every software on each disc, thus it would be up to them to individually do it themselves.

Ahh good points, didn't think about that other one. This is why I don't get paid the big bucks obviously.

Well I kinda did but thought maybe games would run in demo mode (after a week) if not authenticated one way or another (phone or PC with a code or something like they do for Windows/Office). They already said Xbox One has to be registered online anyways, to be "activated" to even be used so the owner must have some internet capability.

Whatever idea you have, make sure you make million people believe in it so that MS will make that change. Otherwise best of luck

SHoTTa35 said,
This got me thinking and wondering if everyone on both sides would like this idea:

When you get the disc, you pop it in and it registers to your account. From that point on you can share it (family share) and play it without the disc. Obviously if someone else pops in that disc its disabled on your account.

For users that take their console offline after registering it, you gotta keep the disc in and family share stuff wont work till Xbox Live servers re-authenticate the disc.

For people that NEVER go online then they'd just not get the shared features (which is expected since they just do single player games anyways). They can continue to play like the 360 does today with installing but keeping the disc in the drive (or at maximum have a 2-3 day disc check or something).

Sounds like a good compromise to me but i'm sure someone will point out the flaws in my thoughts!..... go ahead!

greensabath said,
I agree w/ your thinking, but there is one hole.

If I put the disc into my console, and register it, then its tied to me (all features active)

"Obviously if someone else pops in that disc its disabled on your account."

This would only happen if that someone else was also connected online when they put the game in.
If they put the game into their OFFLINE console (which is never connected to live) it is never registered on Live to disable my copy.

Really, I think they could have just let this scenario slip by. All the other scenarios you mention would work. But in reality, someone could hoard games offline, but eventually they are gonna want to play multiplayer online, or download apps/updates. At that point when they connect their system, then it can 'disable' access or give warnings that the games are registered on other consoles.

Isn't this easily fixed by forcing online activation on install? That ensures the license gets checked at least once. If you go offline after this you'll need the disc to play.

Not surprised when they killed 24 hour check in. Once they stop making disco is when we will see cloud only. Plus games are too big to put over the cloud to download

ACTIONpack said,
Not surprised when they killed 24 hour check in. Once they stop making disco is when we will see cloud only. Plus games are too big to put over the cloud to download

And so why does Steam dominate the PC gaming market?

AWilliams87 said,

And so why does Steam dominate the PC gaming market?

yes answer. PC gamers are more likely to have high speed internet plus they spend more than 2k on a system. Not true for console gamers.

ACTIONpack said,

yes answer. PC gamers are more likely to have high speed internet plus they spend more than 2k on a system. Not true for console gamers.


Most Xbox gamers have high speed internet as well.

AWilliams87 said,

Most Xbox gamers have high speed internet as well.

True but which speed and PC games are mostly online play force or only. Also LAN party are popular for console still which PC are not unless its a trade show for PC games.

ACTIONpack said,

True but which speed and PC games are mostly online play force or only. Also LAN party are popular for console still which PC are not unless its a trade show for PC games.


Well, that proves that you have 0 clue.

Microsoft hasn't ruled out bringing these features back sometime in the future, but for now, the company has listened to the voice of [s]gamers[/s] LUDDITES/IDIOTS and the console is ready for [s]current[/s] PAST gaming situations.

Fixed that for you.

Xbox One DRM roll-back kills family game share, digital disc library

Neowin community : boohooo!
Rest of the world : applause!

The people I know who were following this are upset about it. I've seen a bunch of people upset about it on twitter.

Paul Thurrott on twitter: "Xbox One team to users: We wanted to make it awesome, but apparently you wanted a PS4 with an Xbox logo on it. Enjoy." - he's not being serious, but I agree with the comment.

scaryrobots said,
The people I know who were following this are upset about it. I've seen a bunch of people upset about it on twitter.

Paul Thurrott on twitter: "Xbox One team to users: We wanted to make it awesome, but apparently you wanted a PS4 with an Xbox logo on it. Enjoy." - he's not being serious, but I agree with the comment.

That is soo true, another ps3

While I thought Microsoft went too far to limit the used game market, I do wish there was a way to play without having the disc in the drive. That is the most annoying thing and makes it difficult to switch games easily.
I should think a periodic disc check would be better, like every 5 times the game is accessed or something like that. Although I guess you could simply just download the game if you want that ability (at least with the new Xbox).

They could have easily kept all the features, just by having the user 'register' their disc with their Live account. If a person wanted to sell the game, they could either 'un-register' it, or the next person who 're-registers' the game, means the Old Owner will lose access to the game (Get's message saying, this game was registered on another console).

It's funny how they are trying to tout digital as advantageous over physical, even though they could easily still implement them. The only 'feature' that digital doesn't have, is resell. They still will be selling Retail games as digital, but they will be sold for the same price. So why would I want to buy a digital copy of the game, when I know I can't resell my license. Physical wins in this case.

Either way, I figure they want to think about these features a lot more thoroughly before implementing them (including the use of physical media, where-as before the physical disc was only treated as an install disc, then it became useless) I figure they will include these features down the road.

The one good thing though, is since they will launch w/ no restrictions, that means they can't take used games away. If they were to try, there would tons of used games already in the market, and it would be a bigger fiasco than what they had now before launch. I for one, am happy to see the 'response to customer feedback'.

greensabath said,
They could have easily kept all the features, just by having the user 'register' their disc with their Live account. If a person wanted to sell the game, they could either 'un-register' it, or the next person who 're-registers' the game, means the Old Owner will lose access to the game (Get's message saying, this game was registered on another console).

It's funny how they are trying to tout digital as advantageous over physical, even though they could easily still implement them. The only 'feature' that digital doesn't have, is resell. They still will be selling Retail games as digital, but they will be sold for the same price. So why would I want to buy a digital copy of the game, when I know I can't resell my license. Physical wins in this case.

Either way, I figure they want to think about these features a lot more thoroughly before implementing them (including the use of physical media, where-as before the physical disc was only treated as an install disc, then it became useless) I figure they will include these features down the road.

The one good thing though, is since they will launch w/ no restrictions, that means they can't take used games away. If they were to try, there would tons of used games already in the market, and it would be a bigger fiasco than what they had now before launch. I for one, am happy to see the 'response to customer feedback'.


Microsoft weren't trying to "take used games away." To the contrary, they were going to turn it into a legit business. With games tied to accounts, a store could then we setup digitally to exchange them. Instead of selling them to Gamestop for $10, I could sell it to someone willing to pay $40, and use that extra money to buy another used game myself.

Umm, no you are wrong. The only stores that were allowed to buy/sell used games, would be 'authorized' resellers (meaning big-box rental stores) that have access to Microsoft's used-game database.

Gamestop still rakes in profits, albeit a certain percentage goes back to the publishers with this system. The end-consumer now is further screwed. Ebay/Craigslist sales are effectively cut-out of this system. You are FORCED to only get whatever Gamestop gives you for your title, who then will still turn around and sell it for $55.

greensabath said,
Umm, no you are wrong. The only stores that were allowed to buy/sell used games, would be 'authorized' resellers (meaning big-box rental stores) that have access to Microsoft's used-game database.

Gamestop still rakes in profits, albeit a certain percentage goes back to the publishers with this system. The end-consumer now is further screwed. Ebay/Craigslist sales are effectively cut-out of this system. You are FORCED to only get whatever Gamestop gives you for your title, who then will still turn around and sell it for $55.


You are not fully wrong because you don't know the full details.

Microsoft was going to establish an online store for reselling according to different sources. With that, publishers would take a cut from each game resold. I think an article was even posted on this site by an anonymous Xbox developer.

Yea, and I read that article. It pretty much seemed like too complex of a system to just let anyone have access to it. It seemed like it would be integrated right into Gamestop's or Best Buy's main system that they use in their registers when they enter details of buying back a used game.

Granted, you are right in that the FULL details of that system never were released. But from the sounds of it, I doubt Joe Schmoe could just login to it, and say, hey, I sold my Halo for $25. How would Microsoft verify that this sale even took place?

greensabath said,
Yea, and I read that article. It pretty much seemed like too complex of a system to just let anyone have access to it. It seemed like it would be integrated right into Gamestop's or Best Buy's main system that they use in their registers when they enter details of buying back a used game.

Granted, you are right in that the FULL details of that system never were released. But from the sounds of it, I doubt Joe Schmoe could just login to it, and say, hey, I sold my Halo for $25. How would Microsoft verify that this sale even took place?


They weren't going to intergrade with anyone. As the developer said, they were trying to finally cut them out.

i agree maybe the market isnt ready for digital only but i liked the features it brought, but didnt like how they planned to implement it. they should make it so digital games could be loaned via your xboxlive friends list and that would authorise the game/disk to work in someone elses xbox?

Midgetman said,
i agree maybe the market isnt ready for digital only but i liked the features it brought, but didnt like how they planned to implement it. they should make it so digital games could be loaned via your xboxlive friends list and that would authorise the game/disk to work in someone elses xbox?

Which market are you taking about? In NYC, where can we go and not have internet access? Microsoft knew it would relinquish some market share to Sony of those people unable to maintain a 24-hour internet access.

AWilliams87 said,

Which market are you taking about? In NYC, where can we go and not have internet access? Microsoft knew it would relinquish some market share to Sony of those people unable to maintain a 24-hour internet access.

not everywhere has fibre broadband, the fastest speed i can get is 6mb adsl in the UK as our fiber network is still gettting implemented.

Midgetman said,

not everywhere has fibre broadband, the fastest speed i can get is 6mb adsl in the UK as our fiber network is still gettting implemented.


And that's enough to authenticate with the Xbox Live servers and play offline games. For multiplayer gaming, that speed isn't suitable whether they had these restrictions or not.

AWilliams87 said,

And that's enough to authenticate with the Xbox Live servers and play offline games. For multiplayer gaming, that speed isn't suitable whether they had these restrictions or not.

What? You don't need a fiber internet connection for online games. Online gaming only requires low latency. Not insanely high speed. 6Mbps is more than enough.

SharpGreen said,

What? You don't need a fiber internet connection for online games. Online gaming only requires low latency. Not insanely high speed. 6Mbps is more than enough.

Pardon me. I misread. Because of the way he said it, I was expecting 6kb dsl. I'm on 50mb fiber now.

AWilliams87 said,

And that's enough to authenticate with the Xbox Live servers and play offline games. For multiplayer gaming, that speed isn't suitable whether they had these restrictions or not.

In Europe it regularly happens that road workers, construction workers or whatever that are working on/around/in/under the sidewalk and roads, tear up cables and these are often copper wires for DSL, and it also happens to coax/fibre cables, but less, since there's less of it in the ground.
If such a cable gets scooped out of the ground, (as our grounds are so full) it can be a while before the internet is back.

Or how about many people that take the console with them to internet-less places.

And then the friends of people that can become without internet for longer periods of time who want to play together, they will get the same console. A PS4.

Stop being so shallow and look outside your narrow minded view for once. You and I might have 24/7 365days all year round high speed broad band available. But MANY don't.

And this will in the end hurt you because PS4 owning the market and XBO becomming a sidekick console getting the ports. And without the overflooded full of players gameservers as currently on 360.

Remember when Xbox was a small player in the market?
No Tekken, no GTA, no DoA and many many more games where not available to the Xbox. And many games that were cross-platform, received most attention on the PS2.

BUT HEY, its outside your view!

@awilliam,

I hear you man, and this new changes because of crybabies is really ****ing me off. This crybabies include MS troll that moves to ps4.

AWilliams87 said,

Pardon me. I misread. Because of the way he said it, I was expecting 6kb dsl. I'm on 50mb fiber now.

Oh well in that case just ignore me

Shadowzz said,

In Europe it regularly happens that road workers, construction workers or whatever that are working on/around/in/under the sidewalk and roads, tear up cables and these are often copper wires for DSL, and it also happens to coax/fibre cables, but less, since there's less of it in the ground.
If such a cable gets scooped out of the ground, (as our grounds are so full) it can be a while before the internet is back.

Or how about many people that take the console with them to internet-less places.

And then the friends of people that can become without internet for longer periods of time who want to play together, they will get the same console. A PS4.

Stop being so shallow and look outside your narrow minded view for once. You and I might have 24/7 365days all year round high speed broad band available. But MANY don't.

And this will in the end hurt you because PS4 owning the market and XBO becomming a sidekick console getting the ports. And without the overflooded full of players gameservers as currently on 360.

Remember when Xbox was a small player in the market?
No Tekken, no GTA, no DoA and many many more games where not available to the Xbox. And many games that were cross-platform, received most attention on the PS2.

BUT HEY, its outside your view!


No narrow-mindedness here. There's an alternative for people who can't maintain internet access: it's called the PS4. It's just that simple. You didn't see farmers buying iPod did you?

minster11 said,
@awilliam,

I hear you man, and this new changes because of crybabies is really ****ing me off. This crybabies include MS troll that moves to ps4.

so you are being a crybaby of crybabies?????

I can understand peoples upset with some of the features but in all honesty I know I would have survived with them. I liked the idea of game sharing more than I cared about 24 hour checks and DRM but I guess this way is better for the majority

Exactly. In video games, the "vocal minority" are actually important as the people on forums, reddit, etc. are the ones who buy a few games a month. I don't doubt MS would have sold a good amount of consoles, but PS4 would have won with gamers, and that's where the real money lies. I too thought the pros as they were overshadowed the cons.

The ignorant whiners and PS fanboys, along with the auto 'DRM is bad in any possible way its implemented' folks have managed to take over the internet and cause a frenzy of hate so powerful MS had to succumb to the noise.

This is a negative move I think, but it may well have been needed due to the above idiotic stance.

Why do idiots have so much vocal power?

duddit2 said,
The ignorant whiners and PS fanboys, along with the auto 'DRM is bad in any possible way its implemented' folks have managed to take over the internet and cause a frenzy of hate so powerful MS had to succumb to the noise.

This is a negative move I think, but it may well have been needed due to the above idiotic stance.

Why do idiots have so much vocal power?


There was a lot of black and white thought in this whole discussion. XBO's used gaming policy was nuanced, but people can't process levels of detail. It either supports used games or it doesn't--that's all people are capable of registering.

The current way would not be suitable for many many millions of current 360 gamers.
And don't forget people often get swayed by their surroundings, if people around them go PS4 and noone has a XBO, they will most likely pick a PS4 as well.

This will hurt you fanboys cheering this DRM of 24-hour check-in or have a fancy 400bucks dvd player.

But hey, let PS4 get the vast majority of marketshare (at least EU/Asia) so development focusses on PS4 again and XBO will get the lowsy ports, see first xbox.
That Microsoft addressed it is also GOOD FOR YOU.

"Update on June 19, 2013: As a result of feedback from the Xbox community, we have changed certain policies for Xbox One reflected in this blog."

Xbox community? Yeah, sure sounds like PS fanboys to me...

duddit2 said,
The ignorant whiners and PS fanboys, along with the auto 'DRM is bad in any possible way its implemented' folks have managed to take over the internet and cause a frenzy of hate so powerful MS had to succumb to the noise.


Don't blame them, nobody forced Microsoft to change their polices people that didn't want the DRM just weren't going to buy the Xbone. It was all a Microsoft choice of selling a little to the people that wanted the DRM or selling millions without the DRM but it was 100% their call.

Ah Microsoft, still haven't learned about that thing called a middle ground huh?

Oh well, at least this way you have a chance at me buying the system.

middle ground? anything but a full reversal wouldn't be good enough for the idiots that complained so much causing this to happen. they don't deserve a middle ground. they deserved to be shafted by gamestop selling a game for 30 bucks and then paying 54 for a "used" game.

no bud. you earned the shaft.

What middle ground is available really? You can't share with your list of 10 since they'll need the disc, so that's gone. Anyone in your house will still be able to use your X1 for digital, like it is now. A game license is tied to both the first console downloaded to and the gamertag. I was looking forward to being able to share with my brother who lives three hours away and not have to ever worry about changing discs again. But from a business point, I get it. People are afraid of change.

Stryker297 said,
What middle ground is available really? You can't share with your list of 10 since they'll need the disc, so that's gone. Anyone in your house will still be able to use your X1 for digital, like it is now. A game license is tied to both the first console downloaded to and the gamertag. I was looking forward to being able to share with my brother who lives three hours away and not have to ever worry about changing discs again. But from a business point, I get it. People are afraid of change.
Uhh? The middle ground where disks are as they always were and digital downloads are DRM'd, shareable, and sellable through the marketplaces and were described for them earlier?

neonspark said,
middle ground? anything but a full reversal wouldn't be good enough for the idiots that complained so much causing this to happen. they don't deserve a middle ground. they deserved to be shafted by gamestop selling a game for 30 bucks and then paying 54 for a "used" game.

no bud. you earned the shaft.

Uh, sure go ahead and be that flat.

I cried. I can't believe these people have retarded the gaming future. These systems will be behind at least 10 years because of it. :-(

Lone Wanderer Chicken said,
If you thought all the DRM and online Xbox one got Microsoft in between a rock and a hard place. It may have just gotten itself into a hole by removing the things!

Wasn't it you who were complaining about restrictions?! I use you just like to complain

I applaud Microsoft on trying to make things right, appease the complainers, and listen to the consumers. It is no lie, however, that I will sorely miss the ability to play all of my games from a shared library with all my family without the need of a disc. It's a mixed day.

Mulsivaas said,
I applaud Microsoft on trying to make things right, appease the complainers, and listen to the consumers. It is no lie, however, that I will sorely miss the ability to play all of my games from a shared library with all my family without the need of a disc. It's a mixed day.

How can you miss it if you never really had a chance to use it???

I said "will miss;" meaning, I have not missed yet, but will miss in the future. I can future-ly miss an idea I've never utilized because it sounded like a phenomenal idea. What's so hard to grasp about this?

Mikeffer said,

You can miss the idea of something

but he didn't say I will miss the idea of the ability to play all my games from a shared library he said "I will miss the ability"

Mulsivaas said,
I said "will miss;" meaning, I have not missed yet, but will miss in the future. I can future-ly miss an idea I've never utilized because it sounded like a phenomenal idea. What's so hard to grasp about this?


sorry but you can not miss something you never had, you might wish to have it but not really miss it, it's like if I say "I will miss my car" even when I have never owned a car it would be better to say "I wish I had a car" or "I hope in the future to have a car" or "I like the Idea of having a car".

Superboy said,

but he didn't say I will miss the idea of the ability to play all my games from a shared library he said "I will miss the ability"


sorry but you can not miss something you never had, you might wish to have it but not really miss it, it's like if I say "I will miss my car" even when I have never owned a car it would be better to say "I wish I had a car" or "I hope in the future to have a car" or "I like the Idea of having a car".

Stop clutching at straws
You can miss the idea of something and say you 'miss' that thing.

Stupid grammar police. You knew damn well what he meant stop being a pedantic fool.

This is really awful. They just ruined their entire digital download future of Xbox. No more reselling downloaded games, no more sharing downloaded games with 10 people, and you have to keep the disc in the system if you do buy discs. Instead of treating physical media and digital downloads as 100% equals, digital downloads are now second class citizens with much less value than discs. Can't imagine why anyone would buy a digital download now. They've condemned the game console business to a 1980's business model.

Does anyone realize how great it was going to be to be able to sell your digital downloads to friends once you were done with them? Or to be able to give 9 of your friends/family members shared access to your entire game library no matter where they were in the country? Sigh. Now we are stuck living in a console world that is exactly the same as it was the day Xbox 360 launched in 2005. I am absolutely miserable today.

Edited by Avatar Roku, Jun 20 2013, 12:42am :

Avatar Roku said,
This is really awful. They just ruined their entire digital download future of Xbox. No more reselling downloaded games, no more sharing downloaded games with 10 people, and you have to keep the disc in the system if you do buy discs. Instead of treating physical media and digital downloads as 100% equals, digital downloads are now second class citizens with much less value than discs. Can't imagine why anyone would buy a digital download now. They've condemned the game console business to a 1980's business model.

Does anyone realize how great it was going to be to be able to sell your digital downloads to friends once you were done with them? Or to be able to give 9 of your friends/family members shared access to your entire game library no matter where they were in the country? Sigh. Now we are stuck living in a console world that is exactly the same as it was the day Xbox 360 launched in 2005. I am absolutely miserable today.


Well said.

"Does anyone realize how great it was going to be to be able to sell your digital downloads to friends once you were done with them?"

Umm...if you've read the original DRM policies, you NEVER were allowed to resell digital items. You could only either trade-in physical discs to Gamestop, or give to a friend once. Digital versions of those same games were/are still treated as second-class citizens. They never allow you to resell digital downloads.

greensabath said,
"Does anyone realize how great it was going to be to be able to sell your digital downloads to friends once you were done with them?"

Umm...if you've read the original DRM policies, you NEVER were allowed to resell digital items. You could only either trade-in physical discs to Gamestop, or give to a friend once. Digital versions of those same games were/are still treated as second-class citizens. They never allow you to resell digital downloads.


Who's gonna stop me from "trading" my "quantum break" to my friend and take $30?

"Who's gonna stop me from "trading" my "quantum break" to my friend and take $30?"


Funny, how w/ my my comment above, I was talking about digital items, and how you can't give/sell those. You're comment is talking about a physical disc, which used to be restricted to only giving to a friend one time.

You're scenario of selling the game to your friend works for this case. But, that's it, you couldn't sell to someone that wasn't your friend. You're friend couldn't 'sell' the game back to you either, nor anyone else.

Come November, we will have basically what we had 8 years ago in terms of functionality. Stupid whining redditors and internet trolls killed innovation - whether you like DRM or not, the ideas behind why were very sound.

Also, they caved so fast, one has to wonder if these things were really ever planned, or if they were testing what they could get away with, and left it open on the back end to close up once they tested the waters.

Skin said,
Come November, we will have basically what we had 8 years ago in terms of functionality. Stupid whining redditors and internet trolls killed innovation - whether you like DRM or not, the ideas behind why were very sound.

Also, they caved so fast, one has to wonder if these things were really ever planned, or if they were testing what they could get away with, and left it open on the back end to close up once they tested the waters.


This is one reason I don't read reddit, To much people making **** up, saying **** and ruined everyone's enjoyment of things!

greensabath said,
"Who's gonna stop me from "trading" my "quantum break" to my friend and take $30?"


Funny, how w/ my my comment above, I was talking about digital items, and how you can't give/sell those. You're comment is talking about a physical disc, which used to be restricted to only giving to a friend one time.

You're scenario of selling the game to your friend works for this case. But, that's it, you couldn't sell to someone that wasn't your friend. You're friend couldn't 'sell' the game back to you either, nor anyone else.


Why would I need to sell when I can share my game with TEN (yes, TEN!) other people? (they don't have to be family/close friends).

Skin said,
Come November, we will have basically what we had 8 years ago in terms of functionality. Stupid whining redditors and internet trolls killed innovation - whether you like DRM or not, the ideas behind why were very sound.

Also, they caved so fast, one has to wonder if these things were really ever planned, or if they were testing what they could get away with, and left it open on the back end to close up once they tested the waters.

According to Microsoft, these changes were brought about based on feedback from the XBox Community. You might want to start pointing your fingers there first...

I agree and I think they went wrong with how things were worded and received. Also, Sony made no hesitation to nail MS to the wall with this at E3. We can thank them and people that aren't into forward thinking. I'd like to see an option to opt into the new features somehow or maybe they can slowly bring them online over a couple of years. The masses just weren't ready for it. So for now it's just status quo.

WalMart, best buy, GameStop won another round and it's all thanks to the crybabies, whiners that Xbox become a 360. Officially Xbox has become Xbox 180 (get it... downgraded). I hope those stores serve all u whiners well

minster11 said,
WalMart, best buy, GameStop won another round and it's all thanks to the crybabies, whiners that Xbox become a 360. Officially Xbox has become Xbox 180 (get it... downgraded). I hope those stores serve all u whiners well

so when it benefited you you where all happy and didn't care for the people that where going to get affected by it polices and you called them whiners but now that it's affecting you you whine about the whiners?????

Sound like you are the whiners that whines about the Xbox digital download vision. I guess that makes us even, you whiner. . Honestly though MS is on to something awesome that will evolved into something. I just read an article that steam is doing the sharing aka Xbox style yesterday. It will change the gaming industry

Superboy said,

so when it benefited you you where all happy and didn't care for the people that where going to get affected by it polices and you called them whiners but now that it's affecting you you whine about the whiners?????

greensabath said,
"Who's gonna stop me from "trading" my "quantum break" to my friend and take $30?"


Funny, how w/ my my comment above, I was talking about digital items, and how you can't give/sell those. You're comment is talking about a physical disc, which used to be restricted to only giving to a friend one time.

You're scenario of selling the game to your friend works for this case. But, that's it, you couldn't sell to someone that wasn't your friend. You're friend couldn't 'sell' the game back to you either, nor anyone else.

Wow you're really slow on the uptake here. Under the former rules you could transfer ownership of a game (digital/disc) to anyone on your friends list for 30 days. This opened up the ability to trade games you were done with or to sell games to friends. You were going to be able to do this online, no physical media needed.

This is the thing that scares me, people like you don't even have any comprehension of how much they lost today. Digital media just got downgraded back to worthless trash.

Well said for sure. What a bad move to give in my view. This console is for the next 8 years and now we will be stuck with a half baked solution. Digital downloads and sharing is where things need to be.

Question. If you buy two XBOX Ones and only download the games can you share them on the two consoles? These were going to be my entertainment interfaces in two media rooms.

TechnoGuru said,
Well said for sure. What a bad move to give in my view. This console is for the next 8 years and now we will be stuck with a half baked solution. Digital downloads and sharing is where things need to be.

Question. If you buy two XBOX Ones and only download the games can you share them on the two consoles? These were going to be my entertainment interfaces in two media rooms.

If it works like the Xbox 360 I guess you could install it first on the Xbox that you don't sign in that often that way it can work even if you are not signed in and on the other one that you are always signed in I would assume it would let you play it as long as you are signed in.

Avatar Roku said,

Wow you're really slow on the uptake here. Under the former rules you could transfer ownership of a game (digital/disc) to anyone on your friends list for 30 days. This opened up the ability to trade games you were done with or to sell games to friends. You were going to be able to do this online, no physical media needed.

This is the thing that scares me, people like you don't even have any comprehension of how much they lost today. Digital media just got downgraded back to worthless trash.

but you didn't care when physical media got downgraded to worthless trash???

Superboy said,

but you didn't care when physical media got downgraded to worthless trash???

They weren't worthless, they were equal. I was going to buy all of my games on disc still. I would still be able to shop around for the best price and you were still able to sell your game once, still able to trade in at Gamestop, and now able to share that game with 10 people all over the country. How was the disc worthless trash? It was just equal, not worthless.

There was nothing dumb about buying the boxed copy under the proposed policy. You could still get better prices by shopping around at retail, you could still get exclusive preorder content at retail and your physical media was converted automatically into your online digital library. If the disc scratched or got lost or was stolen you still had 100% the same access to that game to play/share/trade.

Superboy said,

but you didn't care when physical media got downgraded to worthless trash???

Nothing changed for these bar second hand selling which would have to have been done through a authorised dealer. Which is no biggy. Thing is, disks are fast becoming worthless trash, MS was just thinking beyond them (well up until last nights disastrous move).

And have Xbox lose a large marketshare cause of it?
If the XBO is the minor console... the development focus goes to PS4. Which is also bad for you as you expect quality games no? And not that PS4 gets future exclusives and that the XBO version will be a crappy ass port.

Should look beyond your nose.

Because people were bitching about it and giving it bad press? Because Microsoft kinda needs a good consumer image to keep Windows and WIndows Phone growing?

onedrummer2401 said,
Because people were bitching about it and giving it bad press? Because Microsoft kinda needs a good consumer image to keep Windows and WIndows Phone growing?

Not according to them because they keep on doing it they did it with win phone they didn't care about windows mobile customer they also did it with windows 8 they didn't care about windows 7 customers, also they took out Hotmail for Outlook when there was nothing wrong with Hotmail, they also got rid of Live Messenger and force you to use Skype which is nowhere near as good for messaging as Live Messenger.
What do you say they also did it with the Xbone. And they give you the pathetic excuses like if you don't like it keep using the current one, and on the xbox they even came out saying they were planning on still selling about 25 millions more of Xbox 360.
I guess they were palnning on selling those to the people that didn't wanted the Xbone but they didn't counted with the PS4 not having the DRM.

If you know something is going to give you bad publicity don't do it repeat "DON'T DO IT"

Superboy said,
if it was the top selling console why did Microsoft reverse it's stand on DRM.

That's the fact that xbox is top selling console for 25 months in row. They only reverted back their developer-consumer friendly model because people fail to understand if a game maker sell more copies they lower the price. And if used game on a disc be sold over and over the consumer get damaged disc and developer raise the game price because they dont get revenue out of the used games sale.

S3P€hR said,

That's the fact that xbox is top selling console for 25 months in row. They only reverted back their developer-consumer friendly model because people fail to understand if a game maker sell more copies they lower the price. And if used game on a disc be sold over and over the consumer get damaged disc and developer raise the game price because they dont get revenue out of the used games sale.

I don't think you know how it actually works. if a game maker are selling good you don't do sales, when you are not selling good you do sales to get purchases that you otherwise wouldn't get.

why would you lower the price if it's selling good????

Superboy said,

I don't think you know how it actually works. if a game maker are selling good you don't do sales, when you are not selling good you do sales to get purchases that you otherwise wouldn't get.

why would you lower the price if it's selling good????


To compete with similar games. Just like games in app store. Based on your logic angrybird for example should be the most expensive game in appstore because everybody gets it. But it is either free( ad based) or couple of dollors. You get it?!

For now MS has listen to the noise of the whiners. These features were why I was getting the Xbox One over a PS4. Now I'll get neither

I'm really upset about the family sharing being removed. It was one of the truly amazing things microsoft was doing with the console.

hacker1604 said,
I don't believe the two are mutually exclusive, I really do hope they bring this feature back but it seems the world isn't ready for proper DRM.

It's because DRM, like any form of regulation, gets braindead knee-jerk opposition from people who foam at the mouth simply at the sight of the acronym, without making any effort to educate themselves further.

hacker1604 said,
I don't believe the two are mutually exclusive, I really do hope they bring this feature back but it seems the world isn't ready for proper DRM.

Ready for what? Your console turning into a brick when you want to take it on holiday?
Or when a road worker digs to deep and tears open the fibre/copper cables, or the vast area's in US and EU with tens of millions of customers who are lucky if they have something like 24/7 internet and where it still happens quite regularly that they have no connection for longer periods of time.

scaryrobots said,
I'm really upset about the family sharing being removed. It was one of the truly amazing things microsoft was doing with the console.

I've still never found an answer (and likely never will now) but was the family share plan exempt from a game publishers drm choices? The old drm scheme was always listed as publisher chooses if game can be resold and how, if you can lend the game, etc, and then a sentence or two later, MS would mention you can share your games with up to 10 family members. We will never know but some games might have ended up not being about to be shared even among family members. And if you think about it, would a lot of the games coming out that have a large share of it content being online be eligible for family share as well?

Simple solution. Disc counts as authentication, with a mandatory internet check on first install. Sony's method is old and shouldn't be modeled by Microsoft.

Joshie said,

It's because DRM, like any form of regulation, gets braindead knee-jerk opposition from people who foam at the mouth simply at the sight of the acronym, without making any effort to educate themselves further.

Exactly and at least Microsoft had the guts to say upfront that DRM was being used, unlike Sony!

Caleo said,
Why don't they just come up with a system that allows you to insert the disc like once a week?

Because then you could just borrow the disk from your friend once a week...

There was such an easy solution though. Internet check when you install the game. 24 hour check if you play it digitally, no check if the disc's in the tray. When you sell the game back, the store inserts it and deactivates the copy you used to have. If someone else installs the game and you haven't either a) manually deactivated it or b) sold it back to the store, the identical licenses pop up an error saying you need to contact this user because he still has the game rights.

Yeah, I was happy that a console was finally adopting Steam like game methods, where you prove you own the game and can then re-download it whenever.

But nope, now we're back to physical medium, yay -_-

The_Decryptor said,
Yeah, I was happy that a console was finally adopting Steam like game methods, where you prove you own the game and can then re-download it whenever.

But nope, now we're back to physical medium, yay -_-


Well that's the crybabies for ya. Same reason why windows barely moves foreword...

The_Decryptor said,
Yeah, I was happy that a console was finally adopting Steam like game methods, where you prove you own the game and can then re-download it whenever.

But nope, now we're back to physical medium, yay -_-


Hope you're sarcastic.
You can still buy your games online, download them when you want to play.

Shadowzz said,

Hope you're sarcastic.
You can still buy your games online, download them when you want to play.

If I buy a disk copy, and want to play the game without inserting the disk I have to re-buy a digital copy of the game. That wasn't the case with the One before this backflip.

It's made even worse by the One making disk installs mandatory. On the 360 if you have a game installed and buy a digital copy it downloads another copy of the game which sits alongside the disk install, that's stupid and a waste of space.

Titoist said,
Thank you *******s... for removing things I was waiting for.

What is it with you people!? When microsoft announced the console and its policies everyone here were talking **** out of it about unnecessary restriction. I was telling everybody this is steam model and its a good move, and now they removed restriction and now everybody says we wanted those restrictions??!! You people always moan and complain. Seriously you deserve nothing.

S3P€hR said,

What is it with you people!? When microsoft announced the console and its policies everyone here were talking **** out of it about unnecessary restriction. I was telling everybody this is steam model and its a good move, and now they removed restriction and now everybody says we wanted those restrictions??!! You people always moan and complain. Seriously you deserve nothing.

I knew there would be a retard like you jumping in stating "everybody"...

Mackster said,

I knew there would be a retard like you jumping in stating "everybody"...

Oh yea?! Where were you when all the negative comments. I alone was defending the restrictions and people were accusing me being ms employee. You could have said something. And by you i mean most of people who comment here and everywhere. People like to go with the wave i guess.

The_Decryptor said,
But nope, now we're back to physical medium, yay -_-

No, we are not back. Now we have 3 choices instead of 2:

1) Buy and download game digitally with online activation.
2) Buy content on the disk with online activation.
3) Buy content on the disk with disk protection (3rd option which was added).

Now everybody can get what they want. Microsoft probably can return family game sharing from the cloud if game was bought with (1) or (2) option. Proper way would be to to deactivate your game first before you resell it. There was never need for 24h online checks.

Not True... Most people were quibbling about inability to play games if offline for more than 24 hours...
Why couldn't they say that if offline for more than a day.. disc has to be in the drive... and For disc being put in for the first time... it will require an online check to ensure you have the license for it and not someone else..

S3P€hR said,

What is it with you people!? When microsoft announced the console and its policies everyone here were talking **** out of it about unnecessary restriction. I was telling everybody this is steam model and its a good move, and now they removed restriction and now everybody says we wanted those restrictions??!! You people always moan and complain. Seriously you deserve nothing.

You didn't notice that the users who's complaining now are the ones who were SUPPORTING the features at first? Everyone didn't have the same opinion, we had 2 groups here: those who wanted features(which required drm) and those who wanted high retail prices so the ebay prices would seem cheaper(remove drm).

Graimer said,
and those who wanted high retail prices

Lower prices, because of always on-line DRM is a complete lie and it would be very naive thing to believe such PR BS. In free market price depends on maximum amount customer are willing to pay. Prices can go down only because of competition. Latest SimCity is perfect example of always on-line DRM effect on prices. You would expect for game price to go down because market would be flushed with second hand copies from bored or disappointed customers. But it didn't happened because it is not possible to re-sell this game, so EA can enjoy monopoly on setting prices and laugh all the way to the bank.

S3P€hR said,
I alone was defending the restrictions and people were accusing me being ms employee.

No, you were not. I did defend them. This just shows that you haven't read every comment and is in no position to actually accuse everyone for complaining about the restrictions.

Also, when Microsoft announces features, why should we have to post comments on all kinds of websites just to make sure they are not removed by the time of release?

The_Decryptor said,

If I buy a disk copy, and want to play the game without inserting the disk I have to re-buy a digital copy of the game. That wasn't the case with the One before this backflip.

It's made even worse by the One making disk installs mandatory. On the 360 if you have a game installed and buy a digital copy it downloads another copy of the game which sits alongside the disk install, that's stupid and a waste of space.

So just get off your lazy butt and insert the disk. It doesn't take a rocket scientist to know that the physical copy does not include the digital copy.

Well hopefully the new backlash (not quite as vocal as before but it's still there, see Ars, Verge, etc) will convince MS that the middle ground is where they should be, not flip-flopping between the two extremes.

That way they could have their cake and eat it...

Nope not ahead of it's time. Steam, Android and iOS will implement these ideas into their digital download business models now. Microsoft will be left catering to a physical media market while other companies pursue more forward thinking strategies for a purely digital market.

MS presented a brilliant digital download future and then was forced to abandon it, but other companies can now steal their ideas and implement them. Valve has already said that a family sharing type plan is in the works for Steam. Microsoft abandoned the future, but other companies will not because they are not slaves to Gamestop.

Enron said,
It was a concept ahead of its time I guess.

Yeah, there were some very nice features, but too many things they didn't even know yet... I think they need to have those answers before they push forward with something like this. It wasn't only ahead of it's time, it wasn't ready...

Enron said,
It was a concept ahead of its time I guess.

I would say majority of gamers who complained did not deserve those features. They chose scratched unreadable old school discs over nice and neat digital library of games that could be share with up to 10

I think the XBO has just taken an absolutely massive step back. The XBO's biggest benefit for me was the digital library.

Avatar Roku said,

...
Microsoft abandoned the future, but other companies will not because they are not slaves to Gamestop.

Does anyone even buy games from GameStop?

Enron said,
It was a concept ahead of its time I guess.

I don't think its really ahead of its time. People just wanted to not feel like they were renting $60 games from Microsoft? Why couldn't they keep family share on digital downloads?

I am not sure what this 'future' crap is either. Whys the future have to include restricting my options on what I do with things I pay money for?

S3P€hR said,

I would say majority of gamers who complained did not deserve those features. They chose scratched unreadable old school discs over nice and neat digital library of games that could be share with up to 10

Take care of your disks, its not that hard. I haven't had any problems with them, even the rentals. And if you think Microsoft was going to allow you to share your games with friends and family without restrictions you're delusional.