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No Man's Sky arrives on Xbox One, full multiplayer mode now available on all platforms

Just before the end of March, Hello Games announced that No Man's Sky would finally make its appearance on Xbox One later this year. This week, that became reality for US gamers on July 24 and European gamers on July 27, bringing an end to the console exclusivity that the PlayStation 4 had for almost two years since launch. Of course, No Man's Sky got off to a shaky start, with angry gamers claiming refunds over a number of technical issues with the title.

Since then, though, numerous updates have been released, including the "Foundation Update" towards the end of 2016 that included over 160 improvements and, most recently this week, Update 1.5 that provides a full multiplayer experience as well as a graphics overhaul. The multiplayer mode was shown off in a trailer last week, along with news that the base building mechanic would be a shared experience amongst party members.

Unsurprisingly, there have already been patches released across PS4, Xbox One, and PC subsequent to this week's major update, including fixes targeting issues concerning save game upgrading, stability, and corruption. The question remains though, despite the dedication of the Hello Games developers, has the latest update made No Man's Sky attractive enough for gamers to come back to it and attract new ones?

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