Samsung Galaxy Note 4 to have 5.7 inch screen

The screen size for the latest Galaxy device has been revealed following forthcoming information about the Note 4, such as the availability of a curved screen in some markets, as well as a rumored launch date for September 3rd.

It has been reported by GSM Arena as well as Zuaba that the Note 4 will feature a 5.7 inch 515 DPI QHD (2560×1440) screen which will bring improved image quality to the device. This bump up in resolution will surely rival the rumored iPhone 6, which may offer variants with either a 4.7 or 5.5 inch screen. On a side note, the Note series' screen size had been steadily growing by around 0.2 of an inch from the Note 2 to 3, then to the recent information about the Note 4's screen size. It may be safe to speculate that the Note 5, which is expected to be released next year, could ship with a 5.9 inch display based on the growth from previous generations.

Aside from the screen, the unreleased device is expected to have variants with either the Exynos 5430 or Snapdragon 805 processors, depending on the market. The Note 4 will include a 16 megapixel camera which utilizes a Sony IMX240 sensor, optical image stabilization, a 2 megapixel front facing camera and may even be water-resistant like the recently released Galaxy S5.

Source: Zuaba via GSM Arena | Image via Nairaland

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No games will run at native resolution for sure!!! Imagine the GPU required (in a phone!) to run at this resolution!

And this is true for iOS also, if the iPhone 6 come out with that same resolution.

TruckWEB said,
No games will run at native resolution for sure!!! Imagine the GPU required (in a phone!) to run at this resolution!

And this is true for iOS also, if the iPhone 6 come out with that same resolution.

Considering 1080p in games doesn't even tax the adreno 320, I doubt its an issue with the adreno 330, which supports 4k resolution. The bigger reason why we won't see games at that resolution yet is lack of overall hardware support for it. In another year or two, I am sure that will change.

Not true. Demanding games often tax the adreno 330 at 1080p. True, this is usually badly coded games, but still. Having to drive thousands of pixels I can't see irks me. 1080p is a little too high for a 6-inch screen, which is fine by me.

1440p is just a stupid number. Compensating for something, I suspect :p

james.faction said,
Not true. Demanding games often tax the adreno 330 at 1080p. True, this is usually badly coded games, but still. Having to drive thousands of pixels I can't see irks me. 1080p is a little too high for a 6-inch screen, which is fine by me.

1440p is just a stupid number. Compensating for something, I suspect :p

Name a game?

james.faction said,
1440p is just a stupid number. Compensating for something, I suspect :p

Bahaha, it is instant buy for me just because of the resolution and it will sell again better than the iPhone. So why troll in the first place eh?

I don't think that extra pixels you can't see at all (not even any real difference in sharpness) with a corresponding REDUCTION in brightness and contrast as well as lower battery life and lower performance is going to increase the resale value.

Pixel density becomes a meaningless pissing contest past 400ppi. Arguably, even 300ppi, although it's debatable whether you can see a difference in definition/sharpness somewhere between 300 and 400. Between 400 and 500 tho, nothing to debate.

dead.cell said,
Just a guess, but maybe people aren't all that concerned with seeing their blemishes that up close, in HD quality heh.

Don't you know its the year of the selfie?!

Don't need WQHD. RGB 1080p at that size is way more than enough. Except no one advertises RGB vs PenTile so the higher numbers with a PenTile screen sounds better but is basically lying.

Just wasting battery and RAM thanks to all the extra processing required for WQHD.

mrp04 said,

Just wasting battery and RAM thanks to all the extra processing required for WQHD.

I agree with your argument. The thing that could offset that is how big this phone is. Lots of room for a huge battery which could possibly make battery life a wash with the Note 3. With that being said, I would have rather seen a 1080x1920 resolution.

Well does not matter how you think, I think, or someone thinks. It's hardware race, and everyone has to follow. Look at Apple tried to say that nobody needs bigger phone than iPhone size. Now after losing a lot customers, they are forced to release bigger version of iPhone.

The majority people do not know that 1080p is enuff for mobile screen size. All they do know that they pay the same amount of money for better specs.

mrp04 said,
Don't need WQHD. RGB 1080p at that size is way more than enough. Except no one advertises RGB vs PenTile so the higher numbers with a PenTile screen sounds better but is basically lying.

Just wasting battery and RAM thanks to all the extra processing required for WQHD.

Sadly enough, I'd buy it for the bigger screen (Had a N2, on a N3) but at it's current clip, Samsung has lost my business by making the phones harder to root/mod.
Motorola lost my business before for the same reason.

I currently can't update my Note3 to 4.4 lest I lose my preciouses (like Titanium Backup and it's ilk).

"Samsung has lost my business by making the phones harder to root/mod."

That would be the carriers AT&T, Verizon, etc. asking Samsung to go that route. The international versions of their phones are much easier to root and slap on a custom ROM.

"bigger battery to offset" an INVISIBLE DIFFERENCE. Unless you are Superman with microsopic vision, you really won't notice the difference between 1080p and 1440p at that size.

I know they said that about 720p vs 1080p on up to 6 inch screen, but that wasn't quite right. If I look closely I can see pixels at 720p on a 6-inch screen... barely. And I have good vision.

This is a pixel density pissing contest, the consumer is the loser - in both battery life AND graphics performance.

Open Minded said,
"Samsung has lost my business by making the phones harder to root/mod."

That would be the carriers AT&T, Verizon, etc. asking Samsung to go that route. The international versions of their phones are much easier to root and slap on a custom ROM.

Same with T-Mobile and Sprint versions or any version other than Verizon and AT&T

Not quite. If you go out and buy a new Galaxy S 4 or 5 from AT&T or Verizon they have a locked bootloader. That's not true for T-Mobile as they have an unlocked bootloader. Go check XDA if you don't believe me.