Opengl RSS

The reason why OpenGL was not ever officially supported by Microsoft was because of Direct3D. Direct3D is Microsoft's driver model whichis intended to make OpenGL unnecessary. However many games and applications use OpenGL even today....

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The news site ITMedia has put two-and-two together and come up with the possibility that Sony's PlayStation 3 console will use the OpenGL API as a base for games development. Using a number of sources...

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Many OpenGL extensions, as well as extensions to related APIs like GLU, GLX, and WGL, have been defined by vendors and groups of vendors.The extension registry is maintained by SGI and contains specifications for all...

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Thanks Jadison for the email. Robert Richmond from XtremePcCentral writes a comprehensive article about the upcoming OpenGL 2.0 standard and what to expect from it."OpenGL has been a primary component of three dimensional rendering technology...

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Oooh, imagine the possibilities... Silicon Graphics (SGI) and a group of other major players in the computer graphics industry have released the latest specification for the OpenGL application programming interface, OpenGL...

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This article written by Promit Roy outlines the structure, strengths and weaknesses of OpenGL and Direct 3D. For many years now, the question "Which should I use: Direct3D or OpenGL?" has elicited...

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New OpenGL Demo!

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Ripped from Warp2Search Hey, guys, there's a cool new GeForce3 demo written by Simon Green at NVIDIA. It's based on Jos Stam's stable fluid solver. One of the...

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