• 0

WMP database keeps corrupting.


Question

So I use WMP as a DLNA player and it works great, (none of the other ones work as well, I have tried most!)

The problem is, every week or so, the database becomes corrupted and I have to stop the service, delete the database file and restart the service......(otherwise I can't add new files to the library)

it's a big pain cause the database takes a while to rebuilt and I can't use it until it's done.

What can be causing this recurring issue? everything is updated and I am virus free. Windows 7 pro is being used.

Link to comment
https://www.neowin.net/forum/topic/1109065-wmp-database-keeps-corrupting/
Share on other sites

10 answers to this question

Recommended Posts

  • 0

there is a way to remove wmp by the programs and feature and then re-enable it

Yeah I know, you think that will be helpful? I am guessing this won't solve the problem and will take just as long and require a restart. But I will give it a shot since I am all our of ideas.

  • 0

If the database keeps becoming corrupted, there are a number of potential causes, the most likely of which are:

1: The hard drive you boot with is on it's way out

2: The hard drive your media resides on is on it's way out

3: Some of your media files may be either corrupted or in a format that's causing the indexer to crash

I've never personally had this kind of issue but I'd start with looking at the welfare of your disk drives.

  • 0

If you're playing from a DLNA server it shouldn't have anything to do with the WMP database as that information is pulled real-time from the server.

WMP is the server and it keeps a database of the files. I know what you mean though, most other DLNA players don't need a database to keep track of stuff but WMP does... I think this is what makes the client side feel faster when the server is WMP instead of others.

This topic is now closed to further replies.
  • Posts

    • Yes, it was amusing at the time because even then dbrand was well known for stealing the designs of products from other companies. That’s what they do.
    • Didn’t Dbrand once complain that Casetify was ripping off their designs a well? seems pretty bad of them to try and get around Valve’s copyright this way with that in mind.
    • Dbrand thought they could get away with this Steam Machine case, Valve disagreed by David Uzondu Image via Dbrand Dbrand has cancelled its highly anticipated Companion Cube enclosure for the Valve Steam Machine, which it teased back in November of last year with a concept render and sign-up page, because it did not ask Valve for permission first before manufacturing the case. According to Dbrand, it took the "backwards approach" of building the product first before asking for permission from the copyright holder. Seven months of work went into the project, requiring over a thousand engineering hours from the design team. Workers developed forty-four sets of injection molding tools, making a unique mold for each sub-component of the crate. When the Companion Cube went live on Monday last week, it, according to Dbrand, quickly became the second-fastest-selling product in the company's fifteen-year history, racking up orders for hundreds of thousands of units. Customers eagerly bought the $129.95 deluxe edition or the bare-bones $99.95 version, which the manufacturer cheekily branded as the "Poverty Cube". It was around this time that the legal eagles at Valve descended on the accessory maker with a formal demand. The developer pointed out that the iconic block design remains protected intellectual property from the game Portal, so unlicensed sales had to stop. Dbrand said that all its pleas to salvage the project with the Valve team, including proposals to run a properly licensed release under official terms "with their blessing", fell on deaf ears, so it had no choice but to obey and remove every trace of the product from the internet. If you bought the enclosure, the company said that banks will process your refund by the end of this week, but if it still hasn't arrived in your account by then, you should not hesitate to contact support. The Steam Machine itself is a high-performance console that Valve designed directly to bring PC gaming into the living room. It was announced on 12th November 2025 (the same day Dbrand announced the Cube) and runs on the Linux-based SteamOS, the same OS that powers the Steam Deck. As for the price, due to the shortage of memory and storage chips, the hardware cost landed much higher than people were expecting, starting at $1,049 for the 512 model (without a controller) or $1,128 with the new gamepad. The premium 2 TB model pushes those prices even higher, selling at $1,349 for the standalone console and hitting $1,428 if you want the bundle.
  • Recent Achievements

    • Rookie
      Almohandis went up a rank
      Rookie
    • Apprentice
      jahara21 went up a rank
      Apprentice
    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
    • One Year In
      BA the Curmudgeon earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      534
    2. 2
      +Edouard
      265
    3. 3
      PsYcHoKiLLa
      148
    4. 4
      Steven P.
      97
    5. 5
      macoman
      58
  • Tell a friend

    Love Neowin? Tell a friend!