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Good god, that is awesome, I'm re-installing Vista and XP next week, can't wait to see that in action!

[Please note WindowBlinds 5.90+ releases require existing versions of WindowBlinds to be 
uninstalled and Stardock Central 2.46 Build 154 or later to install.] 

WindowBlinds 5.90 beta 
------------------------------- 
[Refresh - turned off a debug file on vista and refreshed Molten skin for XP a bit] 
-Initial beta release for 6.0. 

WindowBlinds 6 is packed with new features. Many new features have been added for both Windows XP and Vista users. Check out the 

? WindowBlinds now has Blur support in title bars in Windows XP (addionally on the menus on Windows Vista) 
? WindowBlinds now supports all many of the new Windows Vista User Interface elements so that skins can change these sections (including sidebar skinning)! Other examples are IE navigation arrows, IE tabs, start menu shutdown/lock buttons, etc. 
? The Start Menu now supports animation on both Windows XP and Vista! The new Molten skin has been included with the BETA to show off this ?hot? new feature. 
? WindowBlinds now has category filtering when viewing skins to apply. Users with many skins can now filter by the category assigned to the skin (for example Holiday, OS, Computers, Sports, etc.) 
? Wallpaper can now be filtered by tags (keywords) such as Light/Dark, Animals, Plants, etc.) Allowing the user to quickly find wallpaper that will match their chosen skin. 
? Support for a random skin selection when applying a new skin. 
? Users can now recolor a skin and save that setting on a per skin basis. (For example changing blues to reds.) 
? In addition, WindowBlinds now supports ?Advanced HSL Coloring?. Users can choose a single color to change instead re-coloring the entire skin 
? A Vista-izeTM me function which sets some defaults to have a more vista like look 
? Explorer background bitmaps can now be included as part of the skin, 
? And many more features? 

More features list: 
WindowBlinds now has the ability to? 
? Edit the system colors from WindowBlinds 
? Change skin fonts from WindowBlinds 
? Control transparency and blur on start menu, menus, taskbar & window frames. Has some limitations on XP 
? Save all skin changes as presets 
? Edit a sidebar skin from within WindowBlinds 
? Alter the mouse over animation speed 
? Alter the default button pulsing speed 
? Handle skin upgrades in an improved fashion 
? Use the Aero frames with the rest of the skin

Is Skinstudio 6 available as well?

Got a ss from the new Molten skin?

SkinStudio 6 beta should be up in the next week or so. I will get some screenshots up soon as well. :)

For those who have the beta, the WindowBlinds 6 beta feedback thread is here.

Link

Edited by Island Dog

WB6 is PURE OWNAGE!!! PERFECT option for people not liking Vista but still like Aero.

Here a shot of Molten (TBH the skin sucks, because it's a mix of an old popular skin (forgot the name) with a new freaking cool animated start menu. The animation is mind blowing) and the two other new skins Diamond and Leo, both are really nice as well!

http://www.deviantart.com/deviation/61240127/

Molten is basically a brown version of the Chaninja style from a while back, whilst I loved the Chaninja skin, brown doesnt really do it for me, though I have to admit the start bar and the animation at the top is awesome :p

Just wondering if its the same in XP?

there are some annoying issues with WindowBlinds.

first, it doesnt add functionality to the Windows skinning engine, it replaces it. it's a little annoying to have it unload the Windows skinning engine - changing things to a "classic" look, and then load the WindowBlinds engine, then load the skin. When you go back to a native Windows theme, it has to unload the WindowBlinds engine - changing things back to a "classic" look, then load the Windows skinning engine and then the theme you selected.

second, those talented enough to make a WindowBlinds skin seem to enjoy making the most ugly, horrid interfaces known to man.

there are VERY few WindowBlinds skins that are totally usable and pleasant to look at. a lot of the people who make a Vista-looking skin for XP put crap in like fake Start Menus that have fake Search boxes. they don't function, but the skin designer thinks its cool to have the XP Start Menu look identical to Vista. why do they do this?

there are some annoying issues with WindowBlinds.

first, it doesnt add functionality to the Windows skinning engine, it replaces it. it's a little annoying to have it unload the Windows skinning engine - changing things to a "classic" look, and then load the WindowBlinds engine, then load the skin. When you go back to a native Windows theme, it has to unload the WindowBlinds engine - changing things back to a "classic" look, then load the Windows skinning engine and then the theme you selected.

second, those talented enough to make a WindowBlinds skin seem to enjoy making the most ugly, horrid interfaces known to man.

there are VERY few WindowBlinds skins that are totally usable and pleasant to look at. a lot of the people who make a Vista-looking skin for XP put crap in like fake Start Menus that have fake Search boxes. they don't function, but the skin designer thinks its cool to have the XP Start Menu look identical to Vista. why do they do this?

that's because the WB engine is faster, more streamlined than the default windows one. modifying windows would only cause issues

as for the skins.....maybe you just suck at finding skins? authors make winxp look like vista because, *SHOCK*, they like the look of vista but don't want to deal with driver and compatibility issues it still has.

i've found many skins that are fully functional and i love the way they look. if you don't' like any of the skins, heres a thought: make one yourself. that's what Skin Studio is for :rolleyes:

there are VERY few WindowBlinds skins that are totally usable and pleasant to look at

In your opinion maybe. There are a wide variety of skins for WB that can fit all kinds of styles whether you like bulky, industrial type skins, or maybe just minimal skins with minimal transparency. I would be happy to list links to all my favorite "usable" skins, but I really don't think it would help much.

first, it doesnt add functionality to the Windows skinning engine, it replaces it.

What "functionality" do you want?

Bleh, uninstalled WB5, installed WB6, and now WB6 doesn't work at all. Windows, themes, icons, etc nothing is skinned, its all like XP Classic now. Nothing seems to work to get it working. Bleh.

Make sure you have the latest version of Stardock Central installed, then uninstall and reinstall again. If you still have issues please report it to the WB6 feedback thread.

http://forums.wincustomize.com/?forumid=16...=159218&p=5

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    • Removed the blue and underline as you did not post a link. This would also  be considered spamming.
    • Why it's almost impossible to produce a smartphone in the United States by Hamid Ganji If you look at the back of some Apple products, you can see the famous phrase “Designed by Apple in California, Assembled in China.” This phrase appears on products from one of the largest smartphone brands in the United States. These products are designed in the U.S., but their manufacturing takes place in China, India, Vietnam, or even Brazil. But why can’t Apple, as one of the largest American tech companies, produce its iPhones on U.S. soil? The idea for this topic came to me after the Trump Foundation launched a smartphone called the T1 and claimed that it was designed and built with American values in mind. However, this claim did not last long, as it was revealed that Trump’s phone was actually a rebranded HTC U24 Pro, with only a gold case and minor internal component changes. You see? Even a phone that is supposed to represent American values is manufactured in China. With a gross domestic product (GDP) exceeding $32 trillion, the United States is currently the world’s largest economy, while China ranks second with around $20 trillion. On the other hand, the United States is by a wide margin the global leader in various technological fields, and American companies spend hundreds of billions of dollars annually on research and development. From Apple and Google to Microsoft, Lockheed Martin, Boeing, and others, American tech and industrial giants lead their foreign competitors in many sectors. The United States also has no shortage of smartphone brands. Apple, Google, and Motorola are among the major brands in the smartphone market, collectively holding a significant share. However, the vast majority of their products are manufactured outside the United States. So why is it that the world’s largest economy, home to the most advanced technology companies and industrial powers, cannot produce a smartphone on its own soil? Let’s explore this question together. Even threats to impose tariffs won’t work After Trump entered the White House as the 47th President of the United States, his administration adopted strict tariff policies. One of these policies was the imposition of a 25% tariff on smartphones manufactured outside the United States. Trump said he “had a little problem” with Apple CEO Tim Cook over producing smartphones outside the U.S. So he thought that threatening a 25% tax on imported phones might force Apple to bring manufacturing back to the United States. “I have long ago informed Tim Cook of Apple that I expect their iPhones that will be sold in the United States of America will be manufactured and built in the United States, not India, or anyplace else,” Trump wrote on Truth Social. Image via The White House Although Apple currently manufactures some of the iPhone’s chips in the United States with TSMC's help, it still shows no willingness to shift full iPhone production to the country. At the time, renowned Apple supply chain analyst Ming-Chi Kuo wrote on X, “In terms of profitability, it’s way better for Apple to take the hit of a 25% tariff on iPhones sold in the US market than to move iPhone assembly lines back to the US.” However, manufacturing a smartphone in the United States is not as easy as it might seem, and many technical and economic barriers are involved. The lack of necessary manufacturing hubs There is a clear reason why many companies prefer to manufacture their products in China. China has established itself as the main global manufacturing hub for international companies, and over the past few decades, large contract manufacturers have emerged there, allowing companies like Apple to outsource production. One such example is Foxconn, which also manufactures some Apple products in India. Building the infrastructure required to produce smartphones in the United States would require tens of billions of dollars in new investment. Factories would need to be built, essential manufacturing equipment would have to be installed, and, most importantly, a skilled workforce capable of operating these systems would need to be recruited and trained. The United States currently lacks the core infrastructure needed to manufacture smartphones, and for this reason, many companies prefer to outsource production to Chinese contractors rather than spend tens of billions of dollars to build that infrastructure, which is significantly more economically efficient. Additionally, building such infrastructure in the United States could take up to a decade, ultimately leading to a significant increase in the product's final price for consumers. Shortage of trained labor in the U.S. compared to China Decades of serving as a global manufacturing hub have allowed China to build a massive talent pool in the production sector that is almost unmatched worldwide. Today, if a company chooses to manufacture its products in China, it can be confident that the workers involved in production have years of experience in their respective roles and are capable of producing high-quality goods with minimal errors. Even if we assume that tens of billions of dollars were invested in building smartphone manufacturing infrastructure in the United States, finding skilled workers would remain highly challenging. Apple CEO Tim Cook visiting the iPhone 6 assembly line in China in 2014. Image: Tim Cook on X In a 2015 interview on CBS’s 60 Minutes, Tim Cook said the main reason Apple isn’t producing in the US is a lack of skills. "China put an enormous focus on manufacturing, in what you and I would call vocational kind of skills. The US over time began to stop having as many vocational kinds of skills. I mean you could take every tool and die maker in the United States and probably put them in the room that we're currently sitting in. In China you would have to have multiple football fields,” Cook said. Also, in 2017, at the Fortune Global Forum in Guangzhou, Cook once again emphasized the importance of highly skilled Chinese workers. “China has moved into very advanced manufacturing, so you find in China the intersection of craftsman kind of skill, and sophisticated robotics and the computer science world. That intersection, which is very rare to find anywhere, that kind of skill, is very important to our business because of the precision and quality level that we like. The thing that most people focus on if they’re a foreigner coming to China is the size of the market, and obviously, it’s the biggest market in the world in so many areas. But for us, the number one attraction is the quality of the people,” Apple CEO said. Higher labor costs in the United States Producing almost any product in the United States is more expensive than in many other countries, and one of the main reasons is the higher cost of labor in the U.S. According to the Bureau of Labor Statistics, median weekly earnings of full-time workers in the United States were $1,235 in the first quarter of 2026. Meanwhile, the average annual salary in China's private sector in 2025 was RMB 71,590 (US$9,961). In many parts of the world, the weekly wage of an American worker is equivalent to several months of income. Another important factor to consider is that in the United States, the workforce capable of working on a smartphone assembly line is highly specialized and therefore commands higher-than-average wages. According to an estimate by Bank of America, producing an iPhone in the U.S. is technically possible, but “iPhone cost can increase 25% purely on higher labor cost in the U.S.” However, this 25% increase applies only if final assembly is performed in the United States while components are still sourced from China or elsewhere. In this case, the price of a base iPhone would rise from $799 to around $1,000. But in another scenario, if Apple were to produce the required components for the iPhone within the United States, production costs could increase by more than 90%. Trump’s dream for a “Made in the USA” iPhone might never come true In a free-market capitalist economy, one of the primary responsibilities of any CEO is to maximize profit. Using Apple as an example, Tim Cook’s role is to maximize the company’s profits so that it can fund research and development for new products and invest in areas such as artificial intelligence, while also keeping shareholders satisfied. Therefore, it is entirely understandable that Apple would choose not to bring its manufacturing back to the United States and instead keep production in countries where labor is cheaper, and products can be manufactured at a lower cost, thereby maximizing its profit margins. What is your opinion about manufacturing smartphones in the United States? If you are an American citizen, would you be willing to pay hundreds of dollars more for a smartphone made domestically in the USA? Let us know in the comments.
    • Cheers everyone for the replies. It's been very useful. 👍
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