Polygon: EA's Ignite "Pre-rendered w/ in game assets"


Recommended Posts

The footage of EA Sports' Ignite engine shown at today's Xbox One reveal event was pre-rendered using assets from Electronic Arts' next-gen FIFA, Madden, NBA Live and UFC games, says Andrew Wilson, executive vice president of EA Sports.

Asked whether snippets of real-time gameplay were featured in the teaser for FIFA 14, Madden NFL 25, NBA Live 14 and EA Sports UFC, Wilson said no and explained the reasoning behind its Xbox One showing.

"It was all pre-rendered," Wilson told Polygon. "Listen, we're not hiding behind that fact. This was an event that we've been planning for a number of months on a new platform. And what we wanted to do was use real game assets, so they're all real game assets, straight out of our game teams, but we had to get it into a format that would be usable in this style of event.

"What I'm really happy to say, though, is that our games right now are delivering on that, and in some cases more," Wilson said, "and we're going to show a lot more of that at E3 in a couple of weeks. And then by the time we get to launch, the sky's the limit of where we get to."

Wilson added that the pre-rendered footage of its four sports titles is "following where our games are going and certainly in line with what we're seeing in our games right now on console."

EA Sports Ignite will power the developer's future games, which EA says "will be alive with players who think, move and behave like real athletes and dynamic living worlds, transforming the way people play and experience games on next-gen consoles."

Good ole EA.... Any remember this bullcrap from this generations launch E3? A completely CG madden shown.

Fair enough. When they needed the trailer complete, their games weren't quite up to scratch in the development cycle. Doesn't mean they wont be by the time release comes around.

So, the forza intro shown was pre-rendered as well, no game footage was shown and they said it won't be until E3.

Ironically the guy before the EA one was on was going on about realism and whatnot yet the EA clip still shows dodgy colours that look like a cartoon to me.

So, the forza intro shown was pre-rendered as well, no game footage was shown and they said it won't be until E3.

Ironically the guy before the EA one was on was going on about realism and whatnot yet the EA clip still shows dodgy colours that look like a cartoon to me.

I'd love to see you try and do better :)

I don't know about anyone else but I found the graphics in the trailer to be remarkably underwhelming. As for being pre-rendered, it seemed pretty obvious from the footage but at least EA is being open about it.

  • Like 2

I don't know about anyone else but I found the graphics in the trailer to be remarkably underwhelming. As for being pre-rendered, it seemed pretty obvious from the footage but at least EA is being open about it.

Yeah after the event when there's a chance a lot of the more casual audience simply watched the event and are now all wowed :p

I'm not really sure what the big deal with pre-rendering is if they are using assets from the game and in some cases the game's engine to do the pre-rendering. I mean it's possible that the hardware they were running on is leaps and bounds more powerful than the Xbox One, but I think we can assume that it was done on a development box. It would have been cool if they could have used footage from "Magic Moments" to make the video.

I'm not really sure what the big deal with pre-rendering is if they are using assets from the game and in some cases the game's engine to do the pre-rendering. I mean it's possible that the hardware they were running on is leaps and bounds more powerful than the Xbox One, but I think we can assume that it was done on a development box. It would have been cool if they could have used footage from "Magic Moments" to make the video.

Gamers just want transparency, and while it's good it's now came from EA, it really should be mentioned before/while the demo is being aired. We see plenty of "the footage that follows is all in realtime" don't we? ;) :rolleyes:

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • lots of people us facebook for stuff, threads though no
    • Can you read? I've said I'm willing to pay more for a notchless (no notch) 3:2 screen.
    • Not even an OLED display on the laptops. Also it seems that the laptop design isn't the same as the Surface Ultra model. Looks like bargain bin at high prices.
    • make your own notch - it's not that hard
    • VirtualBox 7.2.10 by Razvan Serea VirtualBox is a powerful x86 and AMD64/Intel64 virtualization product for enterprise as well as home use. Targeted at server, desktop and embedded use, it is now the only professional-quality virtualization solution that is also Open Source Software. Presently, VirtualBox runs on Windows, Linux, macOS, and Solaris hosts and supports a large number of guest operating systems including but not limited to Windows (NT 4.0, 2000, XP, Server 2003, Vista, 7, 8, Windows 10 and Windows 11), DOS/Windows 3.x, Linux (2.4, 2.6, 3.x, 4.x, 5.x and 6.x), Solaris and OpenSolaris, OS/2, OpenBSD, NetBSD and FreeBSD. Some of the features of VirtualBox are: Modularity. VirtualBox has an extremely modular design with well-defined internal programming interfaces and a client/server design. This makes it easy to control it from several interfaces at once: for example, you can start a virtual machine in a typical virtual machine GUI and then control that machine from the command line, or possibly remotely. VirtualBox also comes with a full Software Development Kit: even though it is Open Source Software, you don't have to hack the source to write a new interface for VirtualBox. Virtual machine descriptions in XML. The configuration settings of virtual machines are stored entirely in XML and are independent of the local machines. Virtual machine definitions can therefore easily be ported to other computers. VirtualBox 7.2.10 changelog: VMM: Fixed issue when CentOS 10 VM was not booting due to the message "Fatal glibc error: CPU does not support x86-64-v3" (​github:gh-642) Devices/EFI: Fixed booting issue when ARM VM had less than 1024 MiB of RAM assigned (​github:gh-679) USB: Fixed issue when it was not possible to attach USB device to headless VM on Apple Silicon/macOS 26.4.1 (​github:gh-631) Storage: Fixed issue when VIRTIO-SCSI device was not recognized as SSD device by guest system (​github:gh-634) Network: Fixed issue in E1000 emulation code which triggered debug log creation (​github:gh-645) Network: Fixed issue in E1000 emulation code which prevented OS/2 guest from booting (​github:gh-683) Linux Host: Fixed issue when VMs could not be started due to kernel oops (​github:gh-639) Linux Host and Guest: Fixed issue when kernel modules were failing to build with openSUSE 16.0 kernel Linux Host and Guest: Added initial support for kernel 7.1 Linux Host and Guest: Added extra fixes for RHEL 9.8 kernel (​github:gh-676) Linux Host and Guest: Added possibility to build source code using NASM instead of YASM as the assembler (​github:gh-520) Linux Guest Additions: Added initial support for Extended Data Control Protocol for clipboard sharing with Plasma on Wayland guests (​github:gh-33) Linux Guest Additions: Added extra fixes for preventing vboxvideo kernel module build with kernel version 7.0 and newer (​github:gh-655) OS/2 Guest Additions: Fixed issue when Shared Folders automount and clipboard sharing stopped working (​github:gh-551) Download: VirtualBox 7.2.10 | 170.0 MB (Open Source) Download: VirtualBox 7.2.10 Extension Pack | 19.1 MB View: VirtualBox Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Week One Done
      suprememobiles48 earned a badge
      Week One Done
    • One Month Later
      Windows Guy earned a badge
      One Month Later
    • One Month Later
      Prasann earned a badge
      One Month Later
    • Week One Done
      Prasann earned a badge
      Week One Done
    • First Post
      Dys Topia earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      510
    2. 2
      +Edouard
      174
    3. 3
      PsYcHoKiLLa
      100
    4. 4
      Steven P.
      87
    5. 5
      ATLien_0
      70
  • Tell a friend

    Love Neowin? Tell a friend!