Bless, Korean Unreal Engine-based MMORPG


Recommended Posts

Korean Unreal Engine-based MMORPG announced

20111019bless.jpg

A medieval-inspired fantasy, Bless boasts ten races, each with its own territory, across two realms, Hierapolis and Cosmopolis. The two forces are engaged in ongoing war over religious and philosophical differences.

Neowiz boasts a team of 150 staff at work on the game since 2009, which certainly shows in the slick cinematic teaser trailer below. The presser makes particular note of the game’s detailed animations, down to facial expressions and individual fingers. The game also utilises the Unreal landscape tool developed by Epic’s Korean arm.

No word on release date or territories as yet.

Source: VG247

Wow. It definitely stands out visually with Unreal Engine 3. Also, the name of the developer (Neowiz) sounds strangely familiar. :p

nice!

well more MMOs from Korea which is not a surprise. but its cool they are using unreal engine, like Tera and Blade and Soul. Cryengine 3 is suppose to power Cabal 2 (and it would be free). also continent of the ninth with an in-house developed engine looks nice. so it seems finally koreans are making really good looking mmorpgs, which started with Aion. before that, i never found a nice looking mmorpg but Guild Wars.

But Bless looks nice, it would be nice to see the NA version soon, since Aion took like 10 months for that, and Tera is taking almost a year. so, it would be nice to see this game in NA/EU server soon. maybe i would play it.

wow i just read in source link "first-unreal-engine-based-mmorpg-announced" I mean... unreal engine was used even in Lineage II, unreal engine 2.5! (it would maked it UE based game xD)

and of course Tera uses UE3 and it has been even released but in korea. and Blade and soul has been around for years and years. not released but its been developed for years. D: how someone could put "first" but anyway, it looks nice.

It looks a little more polished than most Korean MMO games out there. They're collaboration with Epic Games Korea shows in the teaser trailer. I'm definitely interested and I hope they make a North American version.

If it's going to be free-to-play, then I'll give it a try. If not, forget about it.

Got more than enough f2p alternatives for my grinding need, until Guild Wars 2 is released.

On a side-note; GW2 will be awesome. But this looks promising as well to be honest!

  • 4 weeks later...

nice!

well more MMOs from Korea which is not a surprise. but its cool they are using unreal engine, like Tera and Blade and Soul. Cryengine 3 is suppose to power Cabal 2 (and it would be free). also continent of the ninth with an in-house developed engine looks nice. so it seems finally koreans are making really good looking mmorpgs, which started with Aion. before that, i never found a nice looking mmorpg but Guild Wars.

But Bless looks nice, it would be nice to see the NA version soon, since Aion took like 10 months for that, and Tera is taking almost a year. so, it would be nice to see this game in NA/EU server soon. maybe i would play it.

wow i just read in source link "first-unreal-engine-based-mmorpg-announced" I mean... unreal engine was used even in Lineage II, unreal engine 2.5! (it would maked it UE based game xD)

and of course Tera uses UE3 and it has been even released but in korea. and Blade and soul has been around for years and years. not released but its been developed for years. D: how someone could put "first" but anyway, it looks nice.

DCUO also uses the Unreal Engine 3 (same one as GoWPC and UT3, as I noted in the DCUO thread in this forum). CryEngine3 will be used by F2P title Warface (published exclusively in Asia), so it's not even a first in the MMO space.

  • 3 months later...

They finally have an English site: http://bless.pmang.c...ex.nwz?lang=ENG

Also, the screenshots look amazing. I think it's the best-looking MMORPG I've ever seen.

460750498.jpg

734972957.jpg

650115148.jpg

402662284.jpg

724837800.jpg

Are those in game though?

They look on par with Guild Wars 2.

They're in-game and to me, they look a little better than Guild Wars 2 in terms of image quality. The art direction in Guild Wars 2 is better though.

  • 8 months later...
This topic is now closed to further replies.
  • Posts

    • IBM are good at announcing stuff, but not at actually delivering it... How many decades ago did they announce quantum computers, and here we are in 2026, with CHINA delivering them, and IBM still talking...
    • It sounds like you’re trying to rewrite a narrative to align this layoff with your political beliefs. Games can be horrible, whatever backwards notions you have don’t change that bungie has problems, mostly with just bad games, and arrogance. When they pushed Microsoft to let them be independent they lost their way. They hired on a bunch of people and they couldn’t justify the employee count consistent with their revenue.
    • Trying out Noctalia v5 on CachyOS  
    • Calibre 9.10 by Razvan Serea  Calibre is an open source e-book library management application that enables you to manage your e-book collection, convert e-books between different formats, synchronize with popular e-book reader devices, and read your e-books with the included viewer. It acts as an e-library and also allows for format conversion, news feeds to e-book conversion, as well as e-book reader sync features and an integrated e-book viewer. Calibre's features include: library management; format conversion (all major ebook formats); syncing to e-book reader devices; fetching news from the Web and converting it into ebook form; viewing many different e-book formats, giving you access to your book collection over the internet using just a browser. Calibre 9.10 changelog: New features Content server: A new "modern" interface with a sidebar to ease navigation Content server: When used with HTTPS allow installation as a PWA (Progressive Web App) Edit book: Saved searches: When filtering the list of saved searches match by keywords CSS parsing: Add support for CSS Level 4 selectors Cover grid: When using an image larger than the viewport as a texture scale it to fit the viewport Annotations browser: Allow restricting displayed annotations by custom annotation styles as well Edit book: Compress images: Add option to convert PNG images to JPEG or WEBP Bug fixes E-book viewer: Fix IME on Windows not working when typing in notes for highlights Conversion: Heuristics: Improve performance in some pathological cases SNB Input: Fix error on some input files Windows: fix rare crash when too many notifications are displayed at once Fix duplicating of books not duplicating value from enumerated columns when the column has a default value defined Fix a regression in 9.8 that caused errors from AI plugin providers to be silently swallowed and not displayed to user Fix CSV export invalid when exporting comments field Disallow Python templates when reading book metadata (CVE-2026-53511) Improved news sources The Week Economist Espresso Horizons Download: Calibre 9.10 | Portable | ~200.0 MB (Open Source) Download: Calibre for MacOS | 327.0 MB Download: Calibre for Linux View: Calibre Home Page | Calibre Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Week One Done
      xvvxcvv earned a badge
      Week One Done
    • One Month Later
      xvvxcvv earned a badge
      One Month Later
    • Enthusiast
      Xonos went up a rank
      Enthusiast
    • Conversation Starter
      Admir earned a badge
      Conversation Starter
    • First Post
      The_Focal_Point earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      405
    2. 2
      +Edouard
      168
    3. 3
      PsYcHoKiLLa
      129
    4. 4
      neufuse
      69
    5. 5
      Xenon
      68
  • Tell a friend

    Love Neowin? Tell a friend!