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[C#] SocketAsyncEventArgs


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Hey guys,

I want to write a nice simple send/receive multi-user high performance socket code and I found this "SocketAsyncEventArgs" and I googled around and it looks so damn confusing, I can't get my head around how I would implement something like that. Right now I know how to setup a listener, accept users then use Asynchronous BeginSend/BegnReceive ec in the standard Socket class but this just confuses me.

This is what Id like to use:

http://msdn.microsoft.com/en-us/library/system.net.sockets.socketasynceventargs.aspx

Anyone know where I can start with this?? Or maybe a simple examples to show how this is used?

Matt.

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