Final Fantasy X HD re-release


Recommended Posts

tg2qC.jpg

This past September, Square-Enix made a surprise announcement. Even though fans have been clamoring most for remakes of past Final Fantasy games like VI and (especially) VII, the famous RPG developer and publisher revealed that it would instead by working on a re-release of the PlayStation 2-era RPG Final Fantasy X.

Final Fantasy X HD will be coming to PlayStation 3 and PlayStation Vita, Square-Enix revealed, though details about the game itself have been virtually non-existent.

However, we now have a little more clarity on just what Final Fantasy X HD will be. According to Andriasang, Shinji Hashimoto, a famed Square-Enix producer, confirmed that Final Fantasy X HD is to be considered more of a "remaster" than an outright remake. These comments came from the Taipei Game Show, where inquiring game journalists wanted to know more about the mysterious game-to-be.

As Andriasang points out, "Remaster refers to HD updates like ICO and Shadow of the Colossus rather than full remakes."

Nonetheless, if Shinji Hashimoto is indeed working on Final Fantasy X HD, there's reason to be optimistic. Hashimoto has served as producer on classics like Front Mission, Final Fantasy IX and Kingdom Hearts. He's also served as executive producer on titles such as Tobal, Tobal 2, Einhander, Ehrgeiz, Front Mission 4, Final Fantasy IV Advance, Final Fantasy V Advance, Final Fantasy VI Advance, The World Ends With You and Kingdom Hearts: Birth By Sleep.

http://au.ps3.ign.com/articles/121/1218011p1.html?_cmpid=ign1392

I know everyone wants VII but X isn't bad, is it?

Link to comment
https://www.neowin.net/forum/topic/1056674-final-fantasy-x-hd-re-release/
Share on other sites

:angry: :angry: :angry: :angry: :angry: :angry: :cry: :angry: :angry: :angry: :angry: :angry: :angry: :angry: :angry:

That is all..... :argh:

(X was okay, but it was mostly a cinematic game showing off Final Fantasy on the new PS2 hardware. Vi or VII would have been a much better choice, and this irks me that they waste their time on this, when so many people would rather, and have begged for VI or VII.)

You know it's funny, I imagine they want to avoid a FF7 remake because of the high expectations such a product would be met with, but...

Honestly I'd be happy with the same concept: a remastering. We know those 2D backdrops are 3D environments that can be re-rendered at higher resolutions. They can update the character models and to a more appropriate polygon count and the overworld to a higher resolution to smooth the jaggies. They can take after their Enix side and insert existing orchestra arrangements of key parts of the soundtrack (and remaster what's left). The improvement from that alone would be fantastic and wouldn't be too big of a risk.

Sure, I'd love to see a completely rebuilt FF7 with bonus content based on later games, but I'm a reasonable person. :p

:angry: :angry: :angry: :angry: :angry: :angry: :cry: :angry: :angry: :angry: :angry: :angry: :angry: :angry: :angry:

That is all..... :argh:

(X was okay, but it was mostly a cinematic game showing off Final Fantasy on the new PS2 hardware. Vi or VII would have been a much better choice, and this irks me that they waste their time on this, when so many people would rather, and have begged for VI or VII.)

This is a Square game. This is what they do. They take the shortest route to monetizing old games while most of their resources go to new games in development. That's why we get the same games ported endlessly (Wonderswan FFs, Chrono Trigger ad nauseum, etc). Any complaints are rapidly met with a fanboyish attitude of "YOU SHOULD BE THANKFUL THEY'RE RELEASING THEM AT ALL".

Don't get too caught up in it. Square is just that kind of company. Their Enix side gets away with remakes because they're largely all about being 'classic', but the Square side has always targeted kids and teenage girls in Japan who weren't playing games in the mid-90s.

:angry: :angry: :angry: :angry: :angry: :angry: :cry: :angry: :angry: :angry: :angry: :angry: :angry: :angry: :angry:

That is all..... :argh:

(X was okay, but it was mostly a cinematic game showing off Final Fantasy on the new PS2 hardware. Vi or VII would have been a much better choice, and this irks me that they waste their time on this, when so many people would rather, and have begged for VI or VII.)

Sorry but your wrong, it would be a waste of time redoing an older one because in the time it would take them they could just create a new entry to the series which would sell more. The only reason they have chosen X is that it is already completely 3d and has voice acting etc. so it literally is just a re-release - not a remake. This will just be a hd port in the vein of the recent metal gear releases. A remake of 6 or 7 would be the ultimate fan service but quitre frankly I can't see it happening anytime in the near future.

X wasn't bad, but I'm hammering for graphical upgrades of VI to the PSP (like they did with IV) and, naturally, the VII remake (although a remake would be awesome for IX. Love that one).

Even if I agree that the PS1 games could be more interesting to remaster, you have to realize that FF-X was the first full 3D game, that's why they can probably just re-package the game without modifying anything and make it look excellent on the PS3. I replayed FF-XII on a PS2 emulator on my PC last year and it had about the same effect: smooth 3D, higher res, etc...

So yeah, that's good news. FF news is always good news :)

You know it's funny, I imagine they want to avoid a FF7 remake because of the high expectations such a product would be met with, but...

Honestly I'd be happy with the same concept: a remastering. We know those 2D backdrops are 3D environments that can be re-rendered at higher resolutions. They can update the character models and to a more appropriate polygon count and the overworld to a higher resolution to smooth the jaggies. They can take after their Enix side and insert existing orchestra arrangements of key parts of the soundtrack (and remaster what's left). The improvement from that alone would be fantastic and wouldn't be too big of a risk.

Sure, I'd love to see a completely rebuilt FF7 with bonus content based on later games, but I'm a reasonable person. :p

Check out Project Avalanche and Phoenix for FF7. It is pretty cool. I have it installed on PC, and they retextured a lot of things (characters in world/NPCs/Battle Characters/World Map.) Along with MP3 Quality sounds instead of midi, and changing the ingame menus for items, materia, pictures, etc. It is really odd though everytime you hit an FMV though, as you go back to blocky short characters, instead of full-size retexture models.

I'm just saying, FF7 has sold more than 10 million copies worldwide to date, and is the fastest selling game on PSN. If they put their time and money into a re-make for all platforms, or just console, whichever. I guarantee they would see a pretty substantial return, and something very worthwhile. And would make Square fans that have recently been bored with their recent releases, pretty happy.

remake 6 , 7 , or 8... but not 10.. sheesh.

Ugh, no thank you to 8. Good story, broken leveling system / junction system .. and tedious to sit in battle and "draw" all day long.

Ugh, no thank you to 8. Good story, broken leveling system / junction system .. and tedious to sit in battle and "draw" all day long.

Hense remake. That way they can improve upon what was shoddy in those, but still keep what was great. 8 had the best story I believe still to this day.

People need to get over their absurd obsession with FF7. Really. FF7 is alot like half life, it's not bad, but it's not the holy grail of its genre that people endlessly harp on and on that it is without shutting up.

As for the FFX hd update, if it's just an upscaling to hd(which is how it sounds), you could already do that with your pc.

Personally I'd prefer to play a FF8 remaster more than any of the others, especially on the Vita.

Ever since I read SquallsDead.com, that game has moved from a favorite guilty pleasure title to a high ranking masterpiece, in my eyes. It's possibly my favorite game of all time.

FF7 should be a remake launch title for the PS4... SALES SALES SALES SALES SALES... Seriously though, I couldn't see any future, exclusive, PS4 launch title outselling a full FF7 remake. It would outsell Uncharted, Resistance, and Killzone combined. Sony should just offer up half the dev cost right now (if they haven't already.)

I'm looking forward to it. XIII and XIII-2 are pretty linear games compared to the older games. It'll be nice to play something rather than watching 30 hours of cutscenes.

At least they are learning from their mistakes in 13. 13-2 is leagues better I believe... but I'm still ****ed I have to buy DLC for a ending. 1 step forward, 20 steps back into my damn wallet :p

At least they are learning from their mistakes in 13. 13-2 is leagues better I believe... but I'm still ****ed I have to buy DLC for a ending. 1 step forward, 20 steps back into my damn wallet :p

Partially, I don't like Vanille as a character, as her voice seriously annoys me. Does XIII-2 allow a little more freedom? Because XIII forced me to walk through levels and watch cutscenes repeatedly. Also, DLC for XIII-2 came out today didn't it?

You wont regret it and the reason why people want FF7 is because of the most famous popular char CLOUD.

Well i personally prefer the old school FF games (pre-PSX) but I've been trying to finish up some of the newer games but I find it hard lol. I played and finished FF7 when it came out, not sure if I'd want to do it again. FF8 I didn't manage to finish it, I think I made it to the last disc but the story got boring. FF9 was a great game and I finished it. FF10 didn't have a chance...I picked up Suikoden 3 almost right after so I didn't play much. FF11 I'll never play it, I don't like online games. FF12 looks good but not sure about the more action based battle system. I tried FF13 and I got REALLY bored with the straight line maps and crappy battle system (what do you mean I only control one person?)

Partially, I don't like Vanille as a character, as her voice seriously annoys me. Does XIII-2 allow a little more freedom? Because XIII forced me to walk through levels and watch cutscenes repeatedly. Also, DLC for XIII-2 came out today didn't it?

Not sure if the DLC was released. But xiii-2 has a lot more freedom. There are cutscenes, but they aren't as long. There is a ton of replay value though it seems, as there are multiple paths you can take, and you can do the same levels in different "times" for different stories and events.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Motrix Next 3.9.6 by Razvan Serea Motrix Next is a modern, open-source cross-platform download manager built as the official next-generation successor to the original Motrix project. It has been completely rewritten using Tauri 2, Vue 3, TypeScript, and Rust, while still relying on the powerful Aria2 download engine for high-speed multi-protocol transfers. The app supports HTTP, HTTPS, FTP, BitTorrent, ED2K and magnet links, offering advanced features like multi-connection acceleration, task scheduling, bandwidth control, and batch download management. With a significantly reduced install size (around 20MB), it focuses on being lightweight, fast, and resource-efficient compared to traditional Electron-based download tools. Designed for Windows, macOS, and Linux, Motrix Next delivers a clean, modern UI inspired by Material Design 3 principles, with smooth animations and a minimal workflow. It improves usability through better download organization, system tray integration, and enhanced torrent handling including selective file downloads and tracker management. Motrix Next features: Multi-protocol downloads — HTTP, FTP, BitTorrent, Magnet, .torrent, ED2K, and Metalink tasks BitTorrent — Selective file download, DHT, peer exchange, encryption controls, metadata caching, GeoIP peer flags, and tracker probing Browser extension integration — Embedded Extension API with independent authentication, download confirmation, smart auto-submit, filename hints, referer/cookie forwarding, and real-time controls (Chrome Web Store · Edge Add-ons) Safe filename handling — Content-Disposition, RFC 2047, non-UTF-8, percent-encoded, and extensionless URL resolution with path traversal sanitization Download organization — Favorite and recent folders, optional file-type categorization, stale-record cleanup, and completed history backed by SQLite Concurrent downloads — Independent controls for active tasks, HTTP connections per server, segments per file, and BT peer limits Speed control — Global and per-task upload/download limits with day-of-week and time-of-day scheduling System integration — Tray operation, optional tray speed display, macOS Dock badge/progress, protocol handlers for magnet://, thunder://, and motrixnext:// Lightweight mode — Destroys the WebView on minimize-to-tray while Rust keeps the engine, task monitor, notifications, history, and extension routing alive Notifications and power options — Native task start/complete/failure notifications, keep-awake during downloads, and optional shutdown after completion Network controls — Scoped proxy support for downloads, app updates, and tracker updates, plus system proxy detection Auto-update channels — Stable, Beta, and Latest Across Channels policies with separate download and install phases Diagnostics — Structured logs, exportable diagnostic ZIPs, database integrity checks, automatic DB rebuild, and Linux GPU rendering fallback Personalization — Light/dark/system theme, 10 color schemes, 26 languages, and first-launch system language detection Motrix Next 3.9.6 changelog: New Features Clipboard management — App-owned copy actions no longer trigger the Add Task auto-detect popup. aria2 input compatibility — Multi-line aria2-style task input is supported for URLs with per-task options such as out=. BitTorrent IPv6 DHT — Added IPv6 DHT support and related configuration. File category URL patterns — File category rules can match URL patterns with validation and localized hints. Task status tags — Added clearer waiting and sharing states for task cards. Download event bridge — Added an aria2 WebSocket event bridge for faster download notifications. Improvements Improved task list transitions and preserved task state during tab switches. Kept RPC origin access enabled for local integrations. Restored AppImage stripping in release builds after beta validation. Added localized preference guidance across supported languages. Download: Motrix Next 64-bit | ARM64 | macOS ~20.0 MB (Open Source) Links: Website | macOS / Linux | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Segra 1.6.2 by Razvan Serea Segra is a free, open-source OBS-powered game recorder offering fast gameplay capture, instant clips, AI highlights, deep game integration, and seamless uploads—perfect for gamers, streamers, and content creators. Lightweight, fast, zero bloat. Segra key features: Automatic Game Recording: Begin capturing gameplay the moment your game launches, with zero manual setup. Instant Clipping: Save important moments instantly using a customizable hotkey—perfect for highlights, montages, or quick shares. Segra AI Highlights: Let Segra automatically detect kills, assists, deaths, and key events to generate polished highlight reels without manual editing. Gameplay Uploads: Upload recordings and clips directly to Segra.tv for fast sharing and cloud access. Deep Game Integration: Enjoy advanced game-data tracking across hundreds of supported titles, enabling smart highlight generation and stat-informed clipping. High-Performance Capture: Record up to 4K at 144 FPS using OBS-powered technology with minimal performance impact, supporting NVENC, AMD VCE, and custom quality controls. Segra Editor: Edit recordings easily with timeline controls, segment management, and event-based navigation to build the perfect clip. Customization Options: Adjust hotkeys, output formats, storage paths, codecs, capture quality, and performance settings for a tailored recording experience. Segra 1.6.2 changelog: UI: Improved the transition from the loading skeleton to the real content card. Security: Added Segra.dll code signing and automatic VirusTotal upload. Settings: Fixed the settings header to highlight Account when scrolled to the top. Recording: Updated OBSKit.NET to 1.4.1. Download: Segra 1.6.2 | 74.5 MB (Open Source) View: Segra Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Hey Google, these are the Gemini features I want in 2026 by Aditya Tiwari Google Gemini has been around for over three years. The AI chatbot started its journey back in 2023 (as Bard) when ChatGPT was already a talk of the town. However, it quickly attracted criticism after misrepresenting facts about the James Webb Space Telescope. The search giant spent a year fine-tuning Bard before rebranding the chatbot and its underlying generative AI model to Gemini, drawing inspiration from NASA's first human spaceflight program. Note that Bard was initially powered by LaMDA and PaLM 2; Google has since added several new features and integrations to Gemini. That said, there is scope for improvement and a gap for new features. I have been using Gemini for a while now and have realized that the chatbot lacks several features, making it harder for me to research across topics. These are mostly function-over-form updates that can improve the overall experience. Delete individual messages from a conversation Image via DepositPhotos.com One good thing about Gemini is that it can maintain context throughout the conversation. But things might get chaotic when you want to ask a related question, but don't want it to be part of your conversation in the long run. You can't ask that related question in a fresh chat because Gemini will lose the active conversation context of what you're trying to research. If Google allowed you to delete individual question/answer pairs, you could simply ask about a sub-topic and remove it from the conversation to create a smooth flow of important stuff. Offline mode Image via DepositPhotos.com A big pain of using Gemini daily is that everything loads from the cloud. It takes time for your chats to appear, and you can't view your conversation history while offline. To get a better idea, you can open the Gemini app and see how it looks without an internet connection. While Gemini models run in the cloud, it wouldn't hurt if Google could store chats (at least the text part) on the device so we can refer to them when offline. Google can also offer a lightweight version of its AI model to help with basic drafting, summarization, and other tasks. It has the Gemini Nano model, which can perform on-device processing on Google Pixel, Samsung, and some other Android brands, but it's a system feature and not related to the cloud-based Gemini app. Make temporary chats permanent I can't thank Google enough for taking the time and effort to add incognito mode or temporary chat mode to the Gemini app. It lets you have conversations without worrying that the topics will end up in your chat history or used for model training (at least on paper). Google claims that it doesn't use your temporary chats to "personalize your Gemini experience or train Google’s AI models." However, the data is stored "up to 72 hours to respond to you and to process any feedback you choose to provide." That said, I often start researching something in a temporary chat, only to realize the chatbot's answer is good enough to refer to later. Sadly, Gemini doesn't have an option to make such temporary chats permanent. In other words, I won't be able to follow up on it if I close the temporary chat. I'm left with alternatives like copying the answers into notes or another app. My digital life will get a lot better if Gemini gets a button to make temporary chats permanent. Collapse answers for a cleaner view You're heavily invested in your research game and suddenly feel the need to go up in the chat to recall something. This is when the conversation thread starts to feel like an overwhelming, unending wall of questions and answers. What if Google added a way to collapse Q&A pairs in the Gemini chat thread? It would look quite clean and easy to navigate. You'll quickly get an overview of everything you have discussed with the chatbot. Add buttons to jump between messages Suggested mockup of the feature. This reminds me of a small but useful Gemini feature that Google could add to its chatbot: the ability to hop between prompts in a conversation. Just add simple up- and down-arrow buttons, similar to YouTube Shorts, so people can quickly scroll through the messages. A table of contents or Chat Overview It's hard to get a bird's-eye view of everything you have discussed with the chatbot during a lengthy conversation. This is where a table of contents, or Chat Overview, displayed at the top of the screen, possibly in a drop-down button, might come in handy. You'll be able to get an overview of the chat and jump between messages, serving as an alternative to the up/down arrow buttons. Temporary mode for Gemini Live Image: Google You can use Gemini Live to have real-time conversations with the chatbot, which feels like you're talking to someone in the same room. However, a downside is that Gemini Live doesn't work in Temporary Chat mode, so all your conversations end up in the chat history. Google should consider expanding the temporary chat mode to include Gemini Live. Default to a specific chat One thing that feels somewhat annoying to me is that Gemini always opens in a new chat, whether on web or mobile. Sometimes, you want to return to your last chat. Google can take cues from web browsers, which let you choose whether you want to go to a new tab or a specific web page(s). Gemini can also have options to default to a specific chat when reopened. That said, generative AI chatbots have endless possibilities given the vagueness of their work. You can mold them the way you want by attaching different connectors, adding custom instructions, and including source files. It remains to be seen what Google has in store for future updates and whether anything from this wishlist gets the green light. The search giant released a stream of new Gemini updates in recent months, including Gemini 3.5 Flash and Gemini Omni Spark, adding that it now has 13 products with more than a billion users each. What do you want to see in the Gemini app? Tell us in the comments.
    • Thank you for the post. Just a FYI that links to an outside site or promoting specific software is considered spamming here. Asking general questions is fine.
  • Recent Achievements

    • Conversation Starter
      sumytbe earned a badge
      Conversation Starter
    • One Year In
      B4dM1k3 earned a badge
      One Year In
    • One Year In
      DarkWun earned a badge
      One Year In
    • Dedicated
      Almohandis earned a badge
      Dedicated
    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      507
    2. 2
      +Edouard
      181
    3. 3
      PsYcHoKiLLa
      86
    4. 4
      Michael Scrip
      78
    5. 5
      Steven P.
      76
  • Tell a friend

    Love Neowin? Tell a friend!