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Far Cry 3

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#136 vetLOC

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Posted 06 December 2012 - 18:28

Hardly I figured it out the second I got to the upstairs bedroom. Interested to see what tho...


Are you talking about when you first get back to Liza? Because I didn't get that vibe from him whatsoever. Other than his wife/daughter that he mentions, I have no clue as to what he was referring to really. Also, I could care less about spoilers, they don't bother me in the least :D


#137 curme

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Posted 07 December 2012 - 01:04

Another thing I don't like about this game is how the gameplay is diconnected to the cutscenes and story.

Cutscene: "Oh Im so scared, I've never killed anyone!"
Gameplay: Take out three rebel base with all headshots"
Cutscene: "Golly! How do guns work? I've never held one before!"

#138 lunamonkey

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Posted 07 December 2012 - 10:26

Another thing I don't like about this game is how the gameplay is diconnected to the cutscenes and story.

Cutscene: "Oh Im so scared, I've never killed anyone!"
Gameplay: Take out three rebel base with all headshots"
Cutscene: "Golly! How do guns work? I've never held one before!"


It's because he got a "Tattow".... he doesn't realise he's a B.A. :p

#139 vetLOC

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Posted 07 December 2012 - 10:51

I'm really digging the way they handled the coop in the game. The story for the missions, and the reasonings behind the actions you do, don't matter lol but it's still fun as hell, especially those compete segments you do.

Anyone on the PC version wanna do some coop? If you haven't added me on Uplay my name is LordLOC on there, feel free to add moi and we can partake in shooting dudes.

#140 Nagisan

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Posted 07 December 2012 - 14:06

Anyone else feel like the Vaas fight is a complete cop-out?
Spoiler
It was a total letdown for me.

#141 theyarecomingforyou

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Posted 08 December 2012 - 15:18

Based on feedback from both press and fans, the Far Cry 3 production team is working on a patch that will allow you to toggle most HUD/UI elements based on player preference. The patch will also avoid issues encountered in the .dll hack that might create a mission walkthrough break (missing QTE prompts, critical information, etc;). The team is excited about how the Far Cry 3 community and fans of the game are enjoying themselves, and finding new ways to experience the Rook Islands. More news will be coming on the patch shortly…

Source: Kotaku

It's good to see the developers responding to criticism and working to address it promptly.

#142 Muhammad Farrukh

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Posted 08 December 2012 - 15:21

Far Cry 3 Review Special!

#143 theyarecomingforyou

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Posted 08 December 2012 - 15:31

Far Cry 3 is now available on Steam in the UK. It's £29.99 for the regular version; £34.99 for the deluxe version.

#144 neoadorable

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Posted 09 December 2012 - 04:31

thanks for posting those videos Anaron, just watching a movie with the guy that did Vaas - The Divide. not a bad movie. Nice that he can do accents like that!

#145 +Phouchg

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Posted 09 December 2012 - 20:26

I'm sorry, but I can't symphatise with the protagonist. And his "mission". Rich crack-smoking slackers that partied their way into the wrong kind of jungle? How fitting! Can't die soon enough, if you ask me. Except Grant who - boom- never mind. Run, Forrest, run...

Sorry, I've yet to get the game, it's probably real fun... at least the cutscenes :rofl:

#146 Nagisan

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Posted 09 December 2012 - 23:20

Very into this game. I hadn't played any of the previous titles, but from what i hear from others they werent as good as this one.

The first one was great for it's time (still a good game, but very dated by now), but definitely stay away from the second if you like the third one a lot.

#147 +Majesticmerc

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Posted 09 December 2012 - 23:25

The first one was great for it's time (still a good game, but very dated by now), but definitely stay away from the second if you like the third one a lot.


The first one suffered the great Crytek flaw. Monsters. Far Cry didn't need monsters, just like Crysis didn't need Aliens.

#148 trag3dy

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Posted 09 December 2012 - 23:29

The first one suffered the great Crytek flaw. Monsters. Far Cry didn't need monsters, just like Crysis didn't need Aliens.


Why didn't Crysis need aliens? Killing the same 4 cloned enemies for 10 hours straight wouldn't have been all that much fun.

#149 +Majesticmerc

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Posted 09 December 2012 - 23:38

Personal preference I guess. For me the best fun in Crysis came from fighting the humans, when the Aliens started popping up it completely broke my immersion in the game. I can't offer a suggestion as to what a better plot would have been though. It just seemed like Crytek's thought process was:

Writer #1: Okay, so we've got super soldiers.
Writer #2: Cool
#1: And we'll have them sneaking around fighting Korean Soldiers
#2: Great!
#1: Then we'll give them a big task to complete with free-roam areas.
#2: Awesome!!
#1: Then we'll get them fighting other super soldiers!
#2: EPIC!
#1: Then what?
#2: Aliens?
#1: Sure why not.



#150 Muhammad Farrukh

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Posted 10 December 2012 - 12:39

Aliens were one of the best aspects of Crysis (Y)



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