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Halo 4

official fps halo 343 industries xbox 360

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#301 Krudor

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Posted 12 November 2012 - 02:27

Might want to put a spoiler alert in your review, for those of us who haven't finished the game yet.


#302 S00N3R FR3AK

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Posted 12 November 2012 - 06:57

The game was mediocre at best.. 9/10 and 9.5/10 are beyond biased and paid IMO.. People give Medal of Honor Warfighter for example 4.5/10 and 4/10 and say how it's a shooting gallery and the story is weak but they give Halo 4 9/10 and 9.5/10? Are you kidding me.

Yes, Halo 4 is seriously polished (not a surprise since they had 5 years to make it). Everything was smooth and tops in terms of visuals and execution but the game is meh. It got real boring real fast. Basically the whole game comes down to go flip that switch, kill a bunch of same foes, flip that other switch, kill some more foes, and flip the 3rd switch. Rinse and repeat.

There were 3 parts in the game that had slight variety with flying and driving but very little. Overall it was done way too safe and with no thrills. The story is also pretty weak and convoluted and unless you are deep into Halo universe and you read and watched all of the Halo animated features and books you don't get anything in the game in terms of what's going on.

Multiplayer is pretty much the same thing we had before but with a bit more customization and a few more guns. I don't see what's majorly different from any other Halo game.

SpartanOps is a copy of SpecOps from Call of Duty and is really more go kill those guys there, destroy 3 objectives and get a pick up.


I finished Halo 4 on Legendary and the video at the end showing Master Chief's eyes was the highlight of the game :)


This is 7/10 game. Nowhere near close to 9/10 or 9.5/10 unless you don't care about immersive and great story, diverse and unique gameplay and overall fresh experience.

Having played MoH and thinking the reviewers were completely off their rockers with the low ratings, I'm gonna have to disagree with you here. Halo 4 beats MoH in just about every category possible. The AI in MoH was just stupid making single player easy, where as in Halo 4 the AI reacts to everything you do making Legendary tough without teamwork. I was enthralled in this story(having played all previous Halo games) and yet just enjoyed MoH. As for MP MoH has some good strong points but Halo 4 just has more variety and polish. The guns also feel and play a lot better with hit boxes being tighter. I also thought that BF3 and MoH had the best sounding guns in gaming until I played Halo 4. They put a lot of effort into those guns and damn do they sound good being on par with BF3 and MoH.

Overall while MoH was a good game I enjoyed, Halo 4 just has a much higher level of polish and a story with characters you can get invested in.

#303 spacer

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Posted 12 November 2012 - 17:56

I'm making my way through the campaign. I'm really enjoying it so far. The classic gameplay just feels great. The sound design is really top notch. And the visuals are really impressive; not only in detail/framerate, but art design too. Master Chief looks phenominal with his updated model. The CGI in the game's few cut scenes are also really damn good.

The story is a little hard to follow sometimes, and I've played all of the other games. I had to look up who the Didact was, because they didn't really explain it in the game too well. But other than that, the story is pretty good.

The only thing I'm not a fan of is the fact that the terminal videos, which clarify a lot of the back story, are only accessible in Halo Waypoint. That decision is unbelievably retarded, in my opinion. I can't fathom why they chose to make players stop their session, exit the game entirely, load up Waypoint (which takes way too long to begin with), and then view the [short] videos.

That being said, the videos themselves have a really cool art style to them. They're psuedo CGI/animated, but with some really good design. I like them a lot, I just wish they were integrated with the game and not Waypoint.

I'm going to continue the campaign this week, and hopefully have enough time to finish it. From what I've heard, it's not a terribly long campaign, so I'm probably more than half way.
Spoiler


#304 este

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Posted 12 November 2012 - 18:15

7\10... Wow... I would hate to see what that guy thinks is a better FPS....

#305 Draken

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Posted 12 November 2012 - 18:32

blah blah spoiler


Thanks for ruining the my endgame :(

#306 Emn1ty

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Posted 12 November 2012 - 19:22

I've only played about an hour of the campaign (on Heroic Difficulty) and so far these are my impressions:

The Good
  • The game looks amazing. I'd say it is by far the best looking Halo game to date.
  • The multiplayer maps, from what I can tell, are very good. But only 5 or 6 matches doesn't tell me everything about the maps.
  • The game plays a lot like Halo 2, or at least that's the impression I get since it has me sweep sniping again.
  • The enemy AI seems up to par with Halo games.
  • The Promethean weapons are very well designed.
The Bad
  • While playing through Heroic I felt like I accidentally turned the Famine skull on.
  • This game is CoD with a Halo spin. Loadouts, Kill Streaks, every (including EMBLEMS?!?!) has to be unlocked through play. This is a huge turnoff.
  • The canon is stupid. Simple as that. Retarded levels of hate for Halsey are apparent at the start of the game.
  • I really don't understand why they are trying so hard to keep things in first person, and to me while the scenarios can be epic they feel... unnecessary.
  • They changed every sound in the game, and they all sound out of place. The sound design is great, but it's too realistic and comes off odd as a result. Especially the retarded sound they put for the Warthog or the extremely annoying sounds they used for the Ghost.
Anyways, that's my initial impressions.

#307 Boz

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Posted 12 November 2012 - 19:53

Having played MoH and thinking the reviewers were completely off their rockers with the low ratings, I'm gonna have to disagree with you here. Halo 4 beats MoH in just about every category possible. The AI in MoH was just stupid making single player easy, where as in Halo 4 the AI reacts to everything you do making Legendary tough without teamwork. I was enthralled in this story(having played all previous Halo games) and yet just enjoyed MoH. As for MP MoH has some good strong points but Halo 4 just has more variety and polish. The guns also feel and play a lot better with hit boxes being tighter. I also thought that BF3 and MoH had the best sounding guns in gaming until I played Halo 4. They put a lot of effort into those guns and damn do they sound good being on par with BF3 and MoH.

Overall while MoH was a good game I enjoyed, Halo 4 just has a much higher level of polish and a story with characters you can get invested in.


Well you are right.. I mean MOH Warfighter was not a bad game.. yeah, I would give halo a point over MOH due to the things you mentioned. They had a more polished game, no bugs, visually it's arguable whether it was nicer or not because MOH game did look stunning with rain and so many other environments that looked beautiful thanks to Frostbite 2. AI on Halo 4 is definitely better but I'm talking about the game itself and nothing really original about it. It was a Halo just like any other Halo.. I would even venture to say that I loved ODST and Halo Reach much more than I did this one. They actually had emotional stories that were absent really from this game.

You can't tell me that it didn't get a bit boring for you doing switches over and over again? I'm saying, it's just either very unrealistic that Halo 4 gets such high marks or it was plain BS that MOH got such low reviews. That's all.

If anything, which is a positive thing, 323 Industries proved that they can actually make a game on a level of Bungie. So I'm guessing the next one will be much better. They played this one way too safe. It definitely didn't make it as exciting for me as other Halo games.

Thanks for ruining the my endgame :(


What was ruined for you? I didn't say anything about the storyline nor did I reveal any details that would ruin it for you. Don't be so melodramatic.

#308 Draken

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Posted 12 November 2012 - 19:54

What was ruined for you? I didn't say anything about the storyline nor did I reveal any details that would ruin it for you. Don't be so melodramatic.



But but but but but :cry:

#309 Boz

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Posted 12 November 2012 - 19:57

7\10... Wow... I would hate to see what that guy thinks is a better FPS....


Better story, original gameplay mechanic with variety in missions. I finished every single Halo so far and this is the weakest one when it comes to overall gameplay and story. For example they really didn't have a diversity in enemies too. The toughest enemies in the game were the ones from before, the hunters and the encounter with them was very rare.

Where are the big boss battles, the truly original massive enemies to truly get the stakes up. Even the ending itself was deflating and I finished this game on Legendary solo.

Not saying Bulletstorm or similar shooters were amazing but they had these moments that you remember with huge boss fights. I have maybe 2 moments that stuck with me from Halo 4.

This game is NOT 9/10 or 9.5/10. We can argue whether it's 7/10 or 8/10 but it certainly is overhyped in praises.

#310 spudtrooper

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Posted 12 November 2012 - 20:58

Major Nelson just posted a link that Halo4 grossed 220 million on launch weekend. holy crap!

#311 Emn1ty

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Posted 12 November 2012 - 21:55

Better story, original gameplay mechanic with variety in missions. I finished every single Halo so far and this is the weakest one when it comes to overall gameplay and story. For example they really didn't have a diversity in enemies too. The toughest enemies in the game were the ones from before, the hunters and the encounter with them was very rare.

Where are the big boss battles, the truly original massive enemies to truly get the stakes up. Even the ending itself was deflating and I finished this game on Legendary solo.

Not saying Bulletstorm or similar shooters were amazing but they had these moments that you remember with huge boss fights. I have maybe 2 moments that stuck with me from Halo 4.

This game is NOT 9/10 or 9.5/10. We can argue whether it's 7/10 or 8/10 but it certainly is overhyped in praises.

Big boss battles are not the only things that can engage you in a game. I'm probably the best example of a Halo fan who is at complete odds with the lore and gameplay changes since Reach. That doesn't change the fact that, from what people are saying and what I've played, the game is very good. It may not really be Halo, but it is still a good game.

#312 Boz

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Posted 13 November 2012 - 01:06

Big boss battles are not the only things that can engage you in a game. I'm probably the best example of a Halo fan who is at complete odds with the lore and gameplay changes since Reach. That doesn't change the fact that, from what people are saying and what I've played, the game is very good. It may not really be Halo, but it is still a good game.


First of all.. big boss battles, epic moments in a AAA game actually make the experience more memorable. Halo 4 had none really. The game as a game is NOT very good. It's ok at best.

I know people are drooling over it, saying how it looks awesome visually and so on but the game itself is extremely boring. It's the same mechanic over and over and over again. You fight the same enemies over and over again and the story is pretty stupid to be honest.
Spoiler


A polished game with solid AI does not automatically equal a great game.

I mean anyone who finished the campaign if you just remember the story, the emotional moments and overall experience previous Halo games gave us is by far above this one. First of all we had a different gameplay mechanic. We didn't do the same things through the campaign. You had different tasks, different things going on in the game and it wasn't keep flipping the switches mechanic.

I don't know, I am not going to argue here, but people are very easily hyped up. This game is at best (generous) 8/10 and that would purely based on polish of the game and AI. It's not even that great visually. Much better than previous Halos but compared to many other Xbox 360 with stunning graphics this one is nothing special. Compared to Frostbite 2 or Crysis engine this game is subpar.

#313 spacer

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Posted 13 November 2012 - 03:21

Well, I was greeted with an unexpected chunk of hours to myself after I got home tonight. (hurray for the girlfriend working late) So, I ended up finishing the campaign. Overall I think it was great. The voice acting was top notch all the way through, which really made it a joy to experience. Usually poor voice acting is the first thing to ruin it for me, but this game did not disappoint in that regard. And the motion capture on the faces was really something. Definitely the best I've seen yet in a videogame. The lore was a little convoluted though. For instance, I didn't really understand
Spoiler


I'm not sure how Boz could think this is the "worst" Halo game in the series. It is easily better than the others, with Reach being the only other one with comparable story telling. As others have said, just because it doesn't have huge set piece battles against giant monsters doesn't mean the game is a failure. In fact, games that have nothing BUT set pieces are often lame. (see the most recent MoH) Honestly, reading his remarks sounds like he went into the game expecting an oscar quality plot and game mechanics that would redefine the genre...which is a feat no game will every fill. 343 did go the safe route and bring Halo back to the classic gameplay, but that is in no way a bad thing. Especially when they executed it so perfectly.

Despite not being revolutionary, it was still a great game and a lot of fun to play. If you're so jaded that you couldn't enjoy any of it, maybe it's time to say goodbye to the pastime as a whole.

#314 Boz

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Posted 13 November 2012 - 03:29

I'm not sure how Boz could think this is the "worst" Halo game in the series. It is easily better than the others, with Reach being the only other one with comparable story telling.


What is it that stood out to you in this story? There are holes in it as you have already raised.. which I agree with you.

Second, Halo 3 and halo:ODST and Halo Reach all had much better story and were far more emotional. The only Halo that had a worse story than Halo 4 was Halo 2.

Who cares about Chief's "relationship" with Cortana. I mean the whole thing is pretty stupid to be honest.

Tell me, the whole mechanic of go flip that switch, rinse and repeat didn't bore you? The ending itself is the culmination of this switch flipping stupid thing and then it's over.

I may be overly critical but I certainly don't find this Halo to be great in anything. Visuals are much better than any other Halo game but meh by other standards. Weapons felt the same. Visually they were different but Promethean and Covenant weapons are identical with just different visual. Shotgun, Rifle, Burst fire gun.. same as Carbine, that other Covenant gun and so on. Basically a visual spin on the same guns.

One thing, as I mentioned, that is positive is that 323 Industries does have what it takes to make a great game. They've proven their skill with this one. The Halo feeling was still there. I'm sure the next one will be the REAL good Halo game. When they realize how repetitive this one was, when they evolve the story and make more immersive Halo game.

The point is.. I wanted new stuff in a Halo game. Not same old but with a slightly different twist, and basically shooting gallery with switches. Maybe I expected way too much, but then again let's not pretend it's the most amazing Halo game because it's not.

This is the order of Halo games I liked

1. Halo 1 - Absolute champion. Story telling, the suspense, the action, the twist
2. Halo Reach - emotional and full action packed (moments like the freeway and the overall destruction of the planet really portrayed the size of this game). The ending was amazing.
3. Halo 3 - The whole campaign felt like Chief being the bad ass and last hope. He came back to Earth to save it and it's culmination of the whole series. The ending was amazing as well.
4. Halo - ODST - Emotional in it's own because it was following regular soldiers and you really felt you were not as powerful as Chief and it was a struggle for survival which carried the emotions and feeling of dread. The environments were great.
5. Halo 4
6. Halo 2

#315 George P

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Posted 13 November 2012 - 13:51

Well, I was greeted with an unexpected chunk of hours to myself after I got home tonight. (hurray for the girlfriend working late) So, I ended up finishing the campaign. Overall I think it was great. The voice acting was top notch all the way through, which really made it a joy to experience. Usually poor voice acting is the first thing to ruin it for me, but this game did not disappoint in that regard. And the motion capture on the faces was really something. Definitely the best I've seen yet in a videogame. The lore was a little convoluted though. For instance, I didn't really understand

Spoiler


I'm not sure how Boz could think this is the "worst" Halo game in the series. It is easily better than the others, with Reach being the only other one with comparable story telling. As others have said, just because it doesn't have huge set piece battles against giant monsters doesn't mean the game is a failure. In fact, games that have nothing BUT set pieces are often lame. (see the most recent MoH) Honestly, reading his remarks sounds like he went into the game expecting an oscar quality plot and game mechanics that would redefine the genre...which is a feat no game will every fill. 343 did go the safe route and bring Halo back to the classic gameplay, but that is in no way a bad thing. Especially when they executed it so perfectly.

Despite not being revolutionary, it was still a great game and a lot of fun to play. If you're so jaded that you couldn't enjoy any of it, maybe it's time to say goodbye to the pastime as a whole.


Spoiler