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By ExPat · Posted
Looking forward to the test results. -
By Copernic · Posted
Audacious 4.6.1 by Razvan Serea Audacious is a lightweight, open-source audio player that emphasizes simplicity, performance, and sound quality. Designed for Linux, Windows, and macOS, it supports a wide range of audio formats, internet radio streaming, and playlist management. Users can customize the interface with Winamp-style skins or modern themes, making it flexible for different preferences. Audacious also includes an equalizer, advanced audio effects, and a plugin system for extending functionality. Its low resource usage makes it especially suitable for older computers or users who value efficiency without sacrificing playback quality. Audacious key features: High audio quality – delivers clean, gapless playback with minimal distortion. Wide format support – plays MP3, FLAC, Ogg Vorbis, AAC, WAV, WMA, and more. Internet radio streaming – supports Shoutcast, Icecast, and other online streams. Winamp skin support – classic, nostalgic look for users who prefer the old-school style. Modern GTK-based interface – clean, simple UI with a more modern feel. Customizable themes – change appearance through skins and themes. Advanced playlist management – organize, save, and edit playlists with ease. Equalizer – fine-tune audio output with a built-in graphical equalizer. Audio effects – built-in DSP options like crossfade, replay gain, and more. Plugin system – extend functionality with additional components. File metadata support – displays and organizes music based on tags. Drag-and-drop support – quickly add songs or playlists. Global hotkey support – control playback without switching windows. Bit-perfect output modes – bypass system mixers for pure audio output. ReplayGain support – normalizes track loudness automatically. Cue sheet support – play entire albums from a single audio file with .cue. MPRIS2 integration – integrates with Linux desktop environments for media controls. Advanced resampling options – adjust playback quality with different resampler settings. Gapless playback – seamless transition between tracks encoded properly. Crossfade plugin – blend one song into the next smoothly. Last.fm scrobbling plugin – track listening history online. Remote control support – control Audacious via command-line or scripts. Lyrics plugin – display song lyrics if available. Alarm / timer plugin – start or stop playback at set times. SOX resampler plugin – high-quality resampling for audiophiles. Spectrum analyzer / visualization plugins – visual feedback while playing music. Headphone crossfeed effect – simulates speaker listening for headphones. Customizable buffer size – tweak latency and playback smoothness. Audacious 4.6.1 changelog: Use XDG cache dir to store temporary files (#1817) Accept embedded lyrics in more cases (#1818) Bump .so and plugin ABI versions retrospectively (#1819) Include Georgian translation (#1820) Fix build on systems using musl instead of glibc (#1823) Download: Audacious 4.6.1 | 48.2 MB (Open Source) Download: Portable Audacious 4.6.1 | 69.8 MB View: Audacious Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware -
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By Steven P. · Posted
I really wonder if this has to do with the built in VPN or "private DNS" of browsers that trip up legal requirements like cookie consent and Cloudflare (to avoid all the botnet attacks we get). And BTW some botnets still manage to get past Cloudflare, we are constantly having to tweak it to block malicious traffic that ultimately cause a DDoS. -
By Eyevou · Posted
CPPC states can also be messed around with in most UEFI settings but aren't as robust as the ones that the Windows Scheduler can provide! Make sure you look into what your motherboard also has before customizing for the Windows Scheduler.
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http://pastebin.com/BBHxd0iY
I have to use the the following file shuffle.csv to identify which parish from the most populated county has the least people. It is done line by line, for instance:
county A, parish B, Population B
county A, parish C, Population C
county A -> parish B or C -> Population B or C
If ( pop C < pop B ) county A -> parish C -> Population C
county A -> population + = Pop C
The most populated county is placed in the root of the linked list and then fprintf("output.csv"... ), in each interaction ( line by line ) evaluation til that line.
All the counties are added.
The least populated parish from the corresponding county is updated.
It very easy but I cannot spot the bug. It compiles well but when I run it the output, which is placed in a file named output.csv, is wrong. I have spent at least 5 hours revising the code, debugging, testing, breakpoints and I cant find the little *****r xD. I would appreciate it if you could help me out.
Input file structure:
District , county , parish, population
Grande Porto, Vila do Conde, Rio Mau, 1907
Output file structure:
fprintf( stdout, "%s, %s, %d\n", base->root->minusParish->parishName, base->root->countyName, base->root->minusParish->population);
Arcos, Vila do Conde, 869
...
Ferreiro, Vila do Conde, 660
...
Outeiro Maior, Vila do Conde, 378
...
It just prints Vila do Conde parish and it shouldn't.
HEADER
[b][u][color=#b22222]MAIN[/color][/u][/b]
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lista.h"
county* createCounty( char *name, int people ) {
county *ptr;
if ( ( ptr = ( county *) malloc( sizeof(county) * 1 ) ) == NULL ) return NULL;
ptr->countyName = name;
ptr->population = people;
ptr->next = NULL;
return ptr;
}
parish* createParish ( char *name, int people ) {
parish *ptr;
if ( ( ptr = ( parish *) malloc( sizeof(parish) * 1 ) ) == NULL ) return NULL;
ptr->parishName = name;
ptr->population = people;
return ptr;
}
FILE* readlnVeriPlace( FILE *input, core *listCore) {
int i;
int people;
county *countyList, *foundAddress;
parish *parishList;
char *countyMalloc;
char *parishMalloc;
char ch;
int position;
if ( input == NULL || listCore == NULL ) return NULL;
parishMalloc = (char *) malloc ( sizeof(char) * 50 );
countyMalloc = (char *) malloc ( sizeof(char) * 50 );
if ( parishMalloc == NULL || countyMalloc == NULL ) return input;
// READLINE
while ( ( ch = fgetc(input) ) != ',' );
i = 0;
while ( ( ch = fgetc(input) ) != ',' ) {
countyMalloc[i] = ch;
i++;
}
countyMalloc[i] = '\0';
i = 0;
while ( ( ch = fgetc(input) ) != ',' ) {
parishMalloc[i] = ch;
i++;
}
parishMalloc[i] = '\0';
fscanf(input, "%d", &people);
while ( fgetc(input) != '\n' && !feof(input)) ;
//ENDREADLINE
foundAddress = list_search( listCore, countyMalloc, &position);
if ( foundAddress != NULL ) {
list_assign( listCore, position, &parishMalloc, people);
free(countyMalloc);
}
else {
parishList = createParish ( parishMalloc, people );
countyList = createCounty ( countyMalloc, people );
countyList->minusParish = parishList;
foundAddress = countyList;
if ( listCore->numberCounties == 0 ) list_insert( listCore, -1, countyList);
}
list_sort( listCore, position, foundAddress);
return input;
}
int main( int argc, const char *argv[] ) {
FILE *input;
FILE *output;
core *base;
if ( argc != 2 ) {
fprintf( stdout, "%s shuffle.csv\n", argv[0] );
exit(1);
}
if ( ( input = fopen( argv[1], "r") ) == NULL ) {
fprintf( stdout, "Not possible to open the file.\n");
exit(2);
}
if ( ( output = fopen ( "output.csv", "w") ) == NULL ) exit(3);
if ( ( base = (core *) malloc( sizeof(core) * 1) ) == NULL ) exit (4);
base->numberCounties = 0;
base->root = NULL;
while ( !feof(input) ) {
input = readlnVeriPlace( input, base );
fprintf( stdout, "%s, %s, %d\n", base->root->minusParish->parishName, base->root->countyName, base->root->minusParish->population);
}
return 0;
}
[/CODE]
[color=#b22222][b][u]Function Library[/u][/b][/color]
#include "lista.h"
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
int list_assign( core *l, int pos, char **str, int people)
{
int i = 0;
county *aux;
if (l == NULL || pos < 0)
return -1;
aux = l->root;
for (i = 0; i < pos && aux != NULL; i++)
aux = aux->next;
if (aux == NULL)
return -1;
aux->population += people;
if ( people < aux->minusParish->population ) {
aux->minusParish->population = people;
free(aux->minusParish->parishName);
aux->minusParish->parishName = *str;
} else free(*str);
return pos;
}
int list_insert( core *l, int pos, county *curr)
{
int i = 0;
county *temp;
if (l == NULL || pos < -1 || pos >= l->numberCounties) return -1;
temp = l->root;
if (curr == NULL) return -1;
l->numberCounties++;
if(pos == -1)
{
if (temp == NULL) l->root = curr;
else
{
while (temp->next != NULL) temp = temp->next;
temp->next = curr;
}
return l->numberCounties-1;
}
if (pos == 0)
{
curr->next = temp;
l->root = curr;
return pos;
}
for (i = 0; i < pos-1 && temp != NULL; i++) temp = temp->next;
curr->next = temp->next;
temp->next = curr;
return pos;
}
county* lista_removeToSort(core *l, int pos)
{
int i = 0;
county *prev, *curr;
if (l == NULL || pos < 0 || pos >= l->numberCounties) return NULL;
curr = l->root;
l->numberCounties--;
if(pos == 0)
{
l->root = curr->next;
curr->next = NULL;
return curr;
}
for( i = 0; i < pos && curr->next; i++)
{
prev = curr;
curr = curr->next;
}
prev->next = curr->next;
curr->next = NULL;
return curr;
}
county * list_search( core *l, char* str, int *pos)
{
int i = 0;
county *aux;
if( l == NULL ) return NULL;
for (aux = l->root; aux != NULL; aux = aux->next, i++)
{
if ( strcmp( aux->countyName, str) == 0) {
*pos = i;
return aux;
}
}
*pos = -1;
return NULL;
}
int list_sort( core *l, int posiVerifi, county *foundAddr)
{
county *ptr;
int i = 0;
if ( l == NULL ) return -1;
if ( l->root == NULL || l->numberCounties == 1) return 0;
if ( posiVerifi != -1 ) foundAddr = lista_removeToSort( l, posiVerifi);
for ( ptr = l->root; ptr != NULL; ptr = ptr->next, i++ ) {
if ( ptr->population < foundAddr->population ) {
list_insert( l, i, foundAddr);
}
}
list_insert( l, -1, foundAddr);
return 0;
}[/CODE]
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