Posted 10 March 2013 - 19:19
Halfway through, didn't know what to make of it at first, I thought it was going to be some lame survival horror, then I thought it was going to be exploration and survival, but after the starting 'tutorial' you don't do much 'surviving' the game has settled into being a competent Uncharted clone except Uncharted has charm and humour, this game is just a Lara falling over, on and off things simulator.
If I wanted an Uncharted experience, I would play Uncharted, Tomb Raider is about.....um...... raiding tombs, the secret tombs that are littered around the game have basic puzzles but nothing on the level of the TR of old.
I'm hoping now the story has established itself the sequel will keep what it introduced here but applies it to actual tomb raiding.
The controls however are spot on, I'm not talking about the QTEs, I like that you automatically go into cover without having to snap to it when you are near enemies which causes me no end of grief in cover based games, the jumping and traversal controls are excellent, not once have I fallen to my death because of the controls, only my poor dexterity.