Recommended Posts

Gravity_rush_US_cover.png

Gravity Rush (aka Gravity Daze)

  • Developer(s) SCE Japan Studio (Project Siren)
  • Publisher(s) Sony Computer Entertainment
  • Director(s) Keiichiro Toyama
  • Producer(s) Makato Isomine
  • Designer(s) Keiichiro Toyama
  • Artist(s) Yoshiaki Yamaguchi
  • Writer(s) Naoko Sato
  • Composer(s) Kohei Tanaka
  • Platform(s) PlayStation Vita
  • Release date(s)
  • JP February 9, 2012[1]
  • NA June 12, 2012[2]
  • EU June 13, 2012[3]
  • KO June 12, 2012[4]

Plot

The game is set in the fictitious, floating town of Hekseville. The story begins showing the player character, a girl called Kat who has lost her memory. She then runs into a mysterious black cat that gives her the power to control gravity. Kat will use this ability in order to protect people from the threat of a Gravity Storm and the Nevi monsters that have appeared along with it.

Gameplay

The gravity-controlling mechanic can be used to fly through the air (by controlling which direction gravity comes from), walk on walls, and thrust devastating gravity kick attacks towards enemies. The player first presses the R button to make the character float, then aims somewhere by tilting the console or moving the right analog stick, and finally presses the R button again to "fall" in that direction until landing on something -- be it a wall, a moving ship, the underside of a ledge, or the ground. The tilting movement works thanks to the Vita's gyroscope. Gravity Rush also boasts role-playing game elements, such as leveling up, side quests, optional villains to fight, and large, open-worlds to explore. Throughout the game, Kat acquires new abilities, such as a gravity strike, and the power to move objects around.

Toyama commented on the influence the game Crackdown had on this evolution-styled gameplay, as he "really liked the aspect of unlocking skills and becoming more powerful, and achieving a higher level of freedom as you become more powerful".

Official Website (Japanese)

Link to comment
https://www.neowin.net/forum/topic/1084067-gravity-rush/
Share on other sites

So okay, not the greatest of Official topics, but I have never been good at them. :laugh:

I really have to say, my initial impressions are very, very favorable. Awesome little game so far. Just love having an open world game on the Vita.

The whole gravity shifting is really pretty disorienting, but in a good way. I already spent way to much time on the first challenge. The whole leveling system seems as if it is going to be incredibly addictive. Love the fact it has a proper map. Just really so far loving it.

The demo does the game absolutely no justice whatsoever.

$35.99 well spent, which does include the first round of DLC as well.

Pretty much highly recommend it for any fellow Vita owners. (Y)

Link to comment
https://www.neowin.net/forum/topic/1084067-gravity-rush/#findComment-594931809
Share on other sites

Deleted other 2 threads about it. No clue what happened there, as on my end last night there was only 1 thread. Odd.

Anyway, I had weird ass dreams last night of flying, falling, etc., and the game is no doubt responsible.

  • Like 2
Link to comment
https://www.neowin.net/forum/topic/1084067-gravity-rush/#findComment-594932653
Share on other sites

Deleted other 2 threads about it. No clue what happened there, as on my end last night there was only 1 thread. Odd.

Anyway, I had weird ass dreams last night of flying, falling, etc., and the game is no doubt responsible.

Lies. you were trying to create pro-Gravity Rush propaganda! :p

I just got WipEout 2048 yesterday and I wanna play that before I pick this up. Definitely the next game on my list, though.

Link to comment
https://www.neowin.net/forum/topic/1084067-gravity-rush/#findComment-594934387
Share on other sites

This game is definitely on my list now. I've been hearing so many good things about it. Ben over at the Penny Arcade Report (who is among my favourite video game writers) in particular said some very nice things about it: http://penny-arcade.com/report/editorial-article/funny-how-falling-feels-like-flying-par-plays-gravity-rush

Still have to finish off Rayman Origins on the Vita (which continues to be amazing) before I dig into this, though.

Link to comment
https://www.neowin.net/forum/topic/1084067-gravity-rush/#findComment-594936401
Share on other sites

This game is definitely on my list now. I've been hearing so many good things about it. Ben over at the Penny Arcade Report (who is among my favourite video game writers) in particular said some very nice things about it: http://penny-arcade....ys-gravity-rush

Still have to finish off Rayman Origins on the Vita (which continues to be amazing) before I dig into this, though.

I have been playing Rayman Origins here and there ever since I got the Vita, it is my go to great game, and DAMN, I am on the last world now, and it is damn hard. Like one level I died at least 100 times to get through it. Brilliant game and graphics though, easily one of if not the Vita's best IMO.

And have not gotten a chance to play much more of Gravity Rush, but what I do like is even though it is an open world game, can still very much pick up and play here and there. I did 2 little missions since I posted this thread, maybe each 10 minutes, but it suits itself well to a handheld experience even though it seems like a much larger one, if that makes sense.

Lies. you were trying to create pro-Gravity Rush propaganda! :p

:laugh: I will gladly pimp out games if I get free copies, in case anyone from Sony is reading. :shiftyninja: :rofl:

Nah seriously, I only do it with games I feel deserve it, this happens to be one of them.

Link to comment
https://www.neowin.net/forum/topic/1084067-gravity-rush/#findComment-594936897
Share on other sites

Thought it was a delight to play, a nice new IP with some interesting characters and universe that has a habit of giving you more questions than answers. In a world of "serious" "gritty" and "realistic" games it was nice to play something a little more uplifting (heh) and I thought it showed off the Vitas capabilities for open world titles really well.

The controls could be fiddly at times, and some enemies were a pain to kill when they had a habit of moving just before you hit them, but otherwise I thought it was a great game and imo one of the best on Vita.

I do wish however that

there was a little more answering questions or even just more general story content, they had a bad habit of bringing things up making you wonder and then moving on from it so there are a number of story lines left hanging by the end of the game, the end which also didn't really have much going on but left it obviously open for a future game.

Here's hoping for a sequel.

Link to comment
https://www.neowin.net/forum/topic/1084067-gravity-rush/#findComment-594954259
Share on other sites

  • 2 weeks later...
This topic is now closed to further replies.
  • Posts

    • If it ain't broke, don't fix it. One Commander Free also available in the Store has been my goto Files Manager for years. It does what I need at a more than reasonable speed. I do occasionally use Files Explorer just because it is there and does what I need without any problems when I use it.
    • I think you missed his point. He wasn't saying that cloud storage isn't possible on GNU/Linux, clearly it is. He was pointing out that you are commenting about your dislike of Windows on an article about OneDrive (not Windows) for Mac (also not Windows). Its about as off topic as coming to an article about Sony improving something on the PlayStation and saying that you hate Sony TVs and prefer LG.
    • Nvidia's GeForce NOW summer sale drops prices for Ultimate and Premium memberships by Pulasthi Ariyasinghe Nvidia has a fresh update for GeForce NOW subscribers today, bringing in more games to add to its ever-growing supported titles list. At the same time, the company announced the kick-off for its summer sale for the streaming subscription service, dropping the prices for both its premium packages for anyone looking to upgrade or join. The offer is for the 12-month membership options that the company offers. This drops the 12-month Performance membership from $99.99 to $64.99, saving members $35. Next, the 12-month Ultimate membership is currently going for $129.99, dropping prices by $70 from the original $199.99. "The Performance membership delivers smooth, high-quality cloud gaming across devices, with streaming up to 1080p at 60 frames per second (fps) and access to RTX-powered servers for supported games," says Nvidia, describing its tiers. "The Ultimate membership steps things up with RTX 4080‑ or 5080‑class performance in the cloud, supporting up to 4K and beyond on ultrawide displays, up to 120 fps, and advanced features like ray tracing, NVIDIA DLSS and NVIDIA Reflex for a more responsive, visually rich experience." With the sales out of the way, here are the games joining GeForce NOW's supported list this week: NBA THE RUN (New release on Steam, available on June 9) Witchspire (New release on Steam, available on June 10) SpaceCraft (New release on Steam, available on June 11) Duet Night Abyss (Launcher) DOOM Eternal (Epic Games Store) The Elder Scrolls Online (Xbox, available on Game Pass) Farever (Steam) World of Tanks: HEAT (Wargaming) Nvidia plans to add support for a bunch of more games during the rest of June. Find the full announcement from last week over here. Keep in mind that, unlike subscription services like Game Pass or EA Play, a copy of a game must be owned by the GeForce NOW member (or at least have a license via PC Game Pass) to start playing via Nvidia's cloud servers. There is also a limit to how many hours subscribers can use the service per month.
    • It's actually shocking how logs filling disks has been a constant issue going back for decades, yet we see very little improvement over the years. Even in the server world, its actually shockingly common for a server to either go totally down, or have a critical alert raised due to logs filling disks.
    • YouTube has finally brought back its DMs feature, but only in these countries by David Uzondu Late last year, YouTube started testing a "new" way to share videos directly with friends, without having to leave the app. Now, the video giant has announced that is now rolling out a revamped direct messaging inbox, which lets you share videos, Shorts, and live streams and have conversations about them, directly on YouTube. The platform limits this feature to 18+ users who are signed in to a verified channel and use the latest mobile app version. Direct messaging on YouTube first became a thing back in 2017 inside the mobile app (later renamed to "Messages"), where users could chat one-on-one and share clips directly, but all that came to an end on September 18, 2019, when Google decided to shut it down after giving users a month to download a .zip file archive of their past chats. No one really knows why YouTube killed the feature, but users were encouraged to migrate to the public Comments section, on Community tab posts, and via YouTube Stories. The previous incarnation suffered from moderation challenges, prompting Google to implement stricter safety guidelines and age verifications for this new iteration. Here's a list of the countries where the re-launched feature is currently available, though note that Brand Accounts do not have access to it, at least for now: Countries American Samoa Austria Belgium Brazil Bulgaria Croatia Cyprus Czech Republic Denmark Estonia Finland France Germany Greece Guam Hungary Iceland Ireland Italy Latvia Liechtenstein Lithuania Luxembourg Malta Netherlands Northern Mariana Islands Norway Poland Portugal Puerto Rico Romania Singapore Slovakia Slovenia Spain Sweden Switzerland U.S. Virgin Islands United Kingdom United States Before you can use the feature, you first have to send an invite link to your contact. Invite links expire exactly seven days after you create them. If the person on the other end accepts the invite, you can exchange videos directly and text back and forth inside the app. To delete a message, just long-press on the message and tap unsend to remove it for both users. You can also delete entire conversations by long-pressing the thread and selecting delete, but the other person will continue to see the chat history on their end. To make sure everything remains safe, YouTube monitors these messages to ensure they follow Community Guidelines.
  • Recent Achievements

    • One Month Later
      Tommi118 earned a badge
      One Month Later
    • One Month Later
      sjbousquet earned a badge
      One Month Later
    • Week One Done
      sjbousquet earned a badge
      Week One Done
    • First Post
      DragonOfMercy earned a badge
      First Post
    • First Post
      bella52 earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      501
    2. 2
      PsYcHoKiLLa
      208
    3. 3
      +Edouard
      155
    4. 4
      Steven P.
      83
    5. 5
      FloatingFatMan
      73
  • Tell a friend

    Love Neowin? Tell a friend!