[RANT] I wish .NET would burn in hell!


Recommended Posts

.NET updates are indeed really annoying and incredibly slow. I'm not talking about an enterprise system here but whenever I've got to fix computers for friends and family the numerous .NET updates always make everything take AGES.

Which is *exactly* why I like how Windows 8 handles runtime upgrades/updates - and especially .NET.

For example, if any application or game needs *any* version of .NET below 4.0, Windows 8 will install it for you; if you have an Internet connection, it will leverage it. (Otherwise, it can install from the source media of Windows 8 itself.) In fact, .NET Framework 2.0/3.0/3.5 are all rolled into a single install. (.NET 4.0 is included with Windows 8.)

I agree .net takes forever to install, but someone can correct me if i'm wrong, MS .net installers do a lot more than just install the .net runtimes, it also creates a system restore point which by itself takes ages.

System restore points should only take awhile if the system is slow, for a single update they are generally fast.

The reason .NET updates take awhile to install as they are basically re-generating native images for your system, IE optimizing .NET for your specific system, so the applications that run on .NET will work best on your system, instead of creating a generic package for all computers. Yes the updates take longer to install than others but it is to provide the most optimized experience for the .NET applications. It is one of the many reasons .NET is a great framework.

The Native Image Generator (Ngen.exe) is a tool that improves the performance of managed applications. Ngen.exe creates native images, which are files containing compiled processor-specific machine code, and installs them into the native image cache on the local computer. The runtime can use native images from the cache instead using the just-in-time (JIT) compiler to compile the original assembly.

http://msdn.microsoft.com/en-us/library/6t9t5wcf(v=vs.80).aspx

I noticed in the Programs and Features applet that all versions prior to 4 have been removed after installing .NET 4.5.

Hallelujah - less mess to deal with.

If you don't have the ability or time to run up WSUS, I highly recommend using WSUS Offline which you can get from here: http://www.wsusoffline.com/

It's a free utility which downloads updates and stores them in a local repository. If you have a new machine you just plug it in and install the updates. I use it all the time! It's especially handy when I'm running up a PC and don't have an internet connection handy.

I noticed in the Programs and Features applet that all versions prior to 4 have been removed after installing .NET 4.5.

Hallelujah - less mess to deal with.

That seems unlikely. .NET 4.5 should only touch .NET 4.0 - if it removes anything below, it's a bug. Maybe they're just hidden in the add/remove Windows features dialog?

That seems unlikely. .NET 4.5 should only touch .NET 4.0 - if it removes anything below, it's a bug. Maybe they're just hidden in the add/remove Windows features dialog?

Yeah, 3.5 is definitely still there. But it's nowhere to be seen in the Add/Remove Programs (I still call it that :p).

And here's the kicker, in Win 8, 3.5 isn't there by default. So if you see 4.5 in Programs, you can't really tell from there whether you do OR don't have 3.5 ...

Either I got really lucky, or you got royally screwed. We licensed about 50 copies of Forefront Endpoint Protection 2010 and when they 2012 version came around, we were automatically entitled to the new version. Since they changed Forefront to System Center Endpoint Protection 2012, and integrated It into SCCM, we got a license for SCCM and a SQL Server 2008 Standard license included. We originally paid less than $3000 for 3 years.

How many servers are you manageing? When we moved up the licenseing structure when we bought SCCM we had to pay for it all independently, we even had issues, somehow going to SCCM triggered a software license audit by MS... we originally paid a whole $7,000 for SCCM at least thats what our vendor said we only had to pay, after the licenseing audit we were told we were not licensed for SQL Server (at a cost of $7,500 for a 1 processor license, even though we had 5 existing SQL Server 2008 R2 licenses, they forced us to buy another one since we didn't want the SCCM database on the other production OLAP database servers.. that and I think 2007 ony supported SQL Server 2005? i forget we had to install 2005 and 2008 R2 was supported in 2012 or something), we were not licensed for the server management (at a cost of $1,500 per license)... it added up way to fast and we almost had a heart attack when we got the "pay us this much or uninstall the software immediatly" notification... we ran to our vendor and they basically told us they f'ed up (this is a big vendor too... they even had MS licenseing people verify the licenses when we bought it originally and didn't catch this)... plus software assurance to go from 2007 to 2012 SCCM added a big to the price to...

Yeah, 3.5 is definitely still there. But it's nowhere to be seen in the Add/Remove Programs (I still call it that :p).

And here's the kicker, in Win 8, 3.5 isn't there by default. So if you see 4.5 in Programs, you can't really tell from there whether you do OR don't have 3.5 ...

.NET Framework 3.5 isn't there by default (same with earlier versions) because nothing in 8 uses it - hence the install-on-request setting for *all* .NET runtimes prior to 4.0 (which is part of Windows 8). The same applies to all other runtimes (VC++, DirectX, etc.) .NET 4.5, on the other hand, is newer (hence it installs as an update). I have one game (Need for Speed - Hot Pursuit 2010) that requires both an earlier DirectX runtime *and* .NET Framework 3.0.
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Nudge me when they bring back hardware audio acceleration so I can get my EAX 5 back. We've evolved graphics to real-time path tracing, but regressed audio some 15 years back in time with this stupid software audio stack.
    • Ocenaudio 3.19.4 by Razvan Serea  Ocenaudio is a full featured, fast and easy to use audio and music editor. It is the ideal software for people who need to edit and analyze audio files without complications. Ocenaudio also has powerful features that will please more advanced users. To assist ocenaudio development, a powerful toolset of audio editing, analysis and manipulation called Ocen Framework was created. ocenaudio is also based on Qt framework, a well known library for cross-platform development. Cross-platform support ocenaudio is available for all major operating systems: Microsoft Windows, Mac OS X and Linux. Native applications are generated for each platform from a common source, in order to achieve excelent performance and seamless integration with the operating system. All versions of ocenaudio have a uniform set of features and the same graphical interface, so the skills you learn in one platform can be used in the others. VST plugins support Ocenaudio supports VST (Virtual Studio Technology) plugins, giving its users access to numerous effects. Like the native effects, VST effects can use real-time preview to aide configuration. Real-time preview of effects Applying effects such as EQ, gain and filtering is an important part of audio editing. However, it is very tricky to get the desired result by adjusting the controls configuration alone: you must listen the processed audio. To ease the configuration of audio effects, ocenaudio has a real time preview feature: you hear the processed signal while adjusting the controls. The effect configuration window also includes a miniature view of the selected audio signal. You can navigate on this miniature view in the same way as you do on the main interface, selecting parts that interest you and listening to the effect result in real time. Multiselection for delicate editions To speed up complex audio files editing, ocenaudio includes multi-selection. With this amazing tool, you can simultaneously select different portions of an audio file and listen, edit or even apply an effect to them. For example, if you want to normalize only the excerpts of an interview where the interviewee is talking, just select them and apply the effect. Eficient edition of large files With ocenaudio, there is no limit to the length or the quantity of the audio files you can edit. Using an advanced memory management system, the application keeps your files open without wasting any of your computer's memory. Even in files several hours long, common editing operations such as copy, cut or paste happen almost instantly. Fully featured spectrogram Besides offering an incredible waveform view of your audio files, ocenaudio has a powerful and complete spectrogram view. In this view, you can analyze the spectral content of your audio signal with maximum clarity. Advanced users will be surprised to find that the spectrogram settings are applied in real time. The display is updated immediately when altering features such as the number of frequency bands, window type and size and dynamic range of the display. Ocenaudio 3.19.4 changelog: Adds fallback fonts so every language and symbol displays correctly Improves autosave and session recovery stability Improves region navigation and display Fixes a crash when the level meter is used on displays with a scaling greater than 200% Fixes memory corruption when using the silence selection tools Fixes crashes when closing a file while effects are still being processed Fixes a freeze when applying effects to many files at once (macOS) Fixes crashes related to audio devices on Windows Fixes invalid file names when exporting regions whose label is used as the file name Other bug fixes and improvements Download: Ocenaudio 64-bit | Portable | ~40.0 MB (Freeware) Download: Ocenaudio for Linux and Mac OS View: Ocenaudio Homepage | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Hasleo Disk Clone 5.8.2.1 by Razvan Serea Hasleo Disk Clone is a free and all-in-one disk cloning software for Windows 11/10/8/7/Vista and Windows Server that can help you migrate Windows OS to another disk, clone one disk to another disk or clone one partition to another location quickly and efficiently. Completely Free Windows Migration and Disk/Partition Cloning Software Migrate Windows from one disk to another without reinstalling Windows, apps. Clone one disk to another and makes the data on 2 disks are exactly the same. Clone a partition to another location without losing any data. Easily adjust the size and location of the destination partition. Convert MBR to GPT or convert GPT to MBR by cloning. Creation of Windows PE emergency disk. Extremely fast cloning speed and multi-language support. Supported OS: Windows Vista/Server 2008 or later, fully compatible with GPT and UEFI. Hasleo Disk Clone 5.8.2.1 changelog: Fixed an issue that caused disk enumeration to fail Fixed an issue where WinPE created under Windows ARM64 26H1 did not work properly Download: Hasleo Disk Clone 5.8.2.1 | 32.3 MB (Freeware) Link: Hasleo Disk Clone Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • This got me thinking, would you rather a self driving car prioritise protecting its passengers or everyone else? I'd choose the one that keeps me and my kids safest. At some point, these cars have to make those choices already, don't they? Wonder if we have a way to find out what way they lean.
    • The proportion (or number of iterations) has nothing to with this aspect of Copyright I am describing. In short, it doesn't matter how many times the manager tells you to change something or how. Your work product is always YOURS until and unless you then assign that to the person representing the client/company, usually for financial compensation -- either in salary or as a subcontract work for hire payment. if iterations determined copyright, then businesses would have learned to just keep making changes until they could claim they owned the copyright, without having to compensate the artist for their work. And that would be BAD. The only place where the amount of changes does have a role is in how much does a human modify a previous public domain work (from any source) before it is considered fair use or their own work, etc. For example, if a human makes substantial changes to a public domain (re: AI, by definition) work, then they can then claim that derivative work as their own...but NEVER the original version, of course. That's why anyone can make a movie about Dracula, for example, as long as it is based on the public domain novel, but not if they take new ideas from copyrighted movies made afterwards. As one of the people who personally advised the US Copyright Office on their recent ruling on these very issues, be assured that I specifically used the terminology precisely -- though I made it simple enough for laymen to understand it. If I made this confusing by doing so, I apologize. But, to be clear regarding your assumption that I would agree to your second statement that I quoted above -- the answer is NO. If AI does the work, no matter how much "direction" you give it, it cannot be copyrighted. All AI generated content is in the Public Domain and therefore the copyright cannot be assigned to ANYONE, even you -- until and unless substantial modifications are made to it BY A HUMAN BEING (yourself or a contracted artist/writer/etc.) and then that copyright on the derivative work is legally (in writing) transferred to you. This is a critical distinction. And it is important that people, especially AI sloppers, understand this. For example, YouTube is not paying AI slop generators for the copyright, etc. of their AI slop. What YouTube is doing is sharing AD REVENUE for permission to publish your AI slop. Copyright/ownership/rights never come into it. Importantly, that means that anyone can copy any AI slopware on YouTube, etc. and rehost it anywhere they want, even back on YouTube, and there is nothing legal that YouTube can do about it with regards to copyright protections, ownership, DMCA, etc. Anyone is legally free to use any AI slopware in any way they want. When this ruling was pending, I warned Disney legal of all of this before they did their OpenAI deal -- that it would literally dilute their entire IP portfolio forever. They ignored that warning for the PR and stock bump. But that is why, when the ruling came down last year, Disney quickly extricated themselves from that OpenAI deal, even eating the initial upfront fees -- followed closely by OpenAI ending their entire AI video generating business model. They adjusted their PR release dates to make this less obvious to shareholders, of course. Phew. I hope that this clears up the key distinctions for you and anyone reading. If you have any additional questions or even hypotheticals about AI and Copyright, please feel free to ask.
  • Recent Achievements

    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      553
    2. 2
      +Edouard
      188
    3. 3
      Michael Scrip
      78
    4. 4
      PsYcHoKiLLa
      74
    5. 5
      neufuse
      71
  • Tell a friend

    Love Neowin? Tell a friend!