Do any PC games natively support a connected PlayStation 3 controller?


Recommended Posts

Not that i know of i don't believe there is a driver from sony so there shouldn't be native support until that is resolved

for the mean time you can use motionjoy and have the ps3 controller pretend to to be an xbox360 controller which has a lot of support

I plugged my PS3 controller into my PC and it worked just fine. I use it primarily with emulators on Debian Linux, but I seem to remember using it on my Windows PC as well.

I plugged my PS3 controller into my PC and it worked just fine. I use it primarily with emulators on Debian Linux, but I seem to remember using it on my Windows PC as well.

I said native support. i.e. icons in games show up as the PS3 controller icons like they do with the Xbox 360 controller buttons in GfWL games.

No, Sony don't sell a wired "PC" version of the controller you have to use Bluetooth which is why it has never been picked up by developers to integrate support.

Motioninjoy works perfectly, it spoofs the PS3 pad as an Xbox controller.

The only reason PC games have the Xbox assets for buttons is because most games are just ports.

No, Sony don't sell a wired "PC" version of the controller you have to use Bluetooth which is why it has never been picked up by developers to integrate support.

Motioninjoy works perfectly, it spoofs the PS3 pad as an Xbox controller.

The only reason PC games have the Xbox assets for buttons is because most games are just ports.

I plugged the controller in using a mini USB cable, was detected fine.

I said native support. i.e. icons in games show up as the PS3 controller icons like they do with the Xbox 360 controller buttons in GfWL games.

the 360 controller does it because Games for windows live supports it as a windows device by design buddy. And usually because theyre ported from the 360 versions so the game allready has the mappings and graphics for button display etc.

I plugged the controller in using a mini USB cable, was detected fine.

That's Windows picking up that you plugged it in, not something Sony did. You can't use the pad over USB either that's just for charging you have to use Bluetooth.

Motioninjoy is everything you need to get up and running a dualshock 3 controller, it works wonders even on windows 8, supports all his features plus rumble. Seriously speaking, one of the best "practical" controllers out there, comfortable enough while maintaining all the buttons at hand (plus the best directional buttons compared to other controllers), it may be not comfortable for some people though, at least for me is.

(This may sound like a commercial but... actually is one of the few things that sony did good with the playstation 3)

The only reason PC games have the Xbox assets for buttons is because most games are just ports.

Actually it's because it's a requirement for GfW tagging for games that support controllers. since the button markings are standardized for all direct input or whatever it's called controllers so that players know wtf they're pressing instead of some random button that's called "controller button 5"

Actually it's because it's a requirement for GfW tagging for games that support controllers.

Which is irrelevant as GfW was dead on arrival...

since the button markings are standardized for all direct input or whatever it's called controllers

XInput - it replaced DirectInput, which had way more features...

Which is irrelevant as GfW was dead on arrival...

XInput - it replaced DirectInput, which had way more features...

I think you're confusing GfW with GfWL. GfW is the only guarantee you have that your game s properly coded and supported. and is most definitely no dead, much less dead on arrival.

directiput may have had more features, but XInput works better, and allows the proper use of correctly marked buttons instead of "controller Button 9" and so on. As for way more features. it's a fricken input API.

I think you're confusing GfW with GfWL. GfW is the only guarantee you have that your game s properly coded and supported. and is most definitely no dead, much less dead on arrival.

Both were DoA, how many games have used either of these? In my personal collection > 200games there is not 1 with a GfW logo!

As for way more features. it's a fricken input API.

XInput is designed only for the XBox 360 gamepad, it does not support one additional button, axis etc... it's a mess - considering that they sure as hell will change something about the controller in the next XBox, which means a new INCOMPATIBLE API instead of using a very versatile API (DirectInput)...

Why do you think they would change something, and why would that make it incompatible. Even if they did change something,it's perfectly possible to make a 2.0 version that still is fully backwards compatible while adding whatever new functions the next one has.

And the reason I've already stated, with direct input you have no idea what button does what. You have to pay the game for hours just to learn what does what, oh and then you take a break from the game and picket back up a few weeks later, oops, gotta retrain yourself on the controller instead of just intuitively picking it up.

As for games, I'm sure you have more than one game. Everything from prince of Persia to skyrim is GfW, and GfW is definitively not DoA.

And again, it's not just the Xbox controller, but all new windows compatible game controllers, who by the standard should be properly marked with the XYAB buttons and so on.

The game pad can't have any more axis and be usable anyway,it already has and supports 6 axis. Even my old Thrustmaster F16 FLCS, TQS and Pedals only had 4 axis and is about as advanced as sticks go.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I missed this when you first posted it, but those are awesome icons! I would normally prefer things to be uniform, but each of those icons seems to fit perfectly for the game! If I may ask though, what was your thought process on which icons are circular - MK makes sense - and which ones should be rectangular or square?
    • What I like about Paint is using it almost exclusively for cropping and resizing images I get elsewhere--it's quick, easy and cheap... I keep it glued to my taskbar, in fact. Also, the clipping tool comes in handy, as well (hit print scrn on the keyboard and it activates immediately.)
    • I still remember it fondly today. It was so cool to work in 64-color Half Bright mode and 4.096-color HAM mode (interlaced) when x86 was still in 4-color CGA or 16-color EGA low res. C= never realized what it had until it was far too late--the failure of C= was the failure of its top management. The C= Amiga was 20 years ahead of its time, I always thought. It didn't hurt that in only 512k of chip memory, the Amiga could preemptively multitask when Apple was still doing gray scale graphics on tiny screens and along with everyone else was doing cooperative multitasking (running more than one app at a time in resident memory, but you could only run one of them at a time--had to manually switch between them.) I had a ball with AREXX scripting running between programs that had AREXX ports so that when you sent other applications data and instructions, those running applications could process the same in real time to output! Memories...
    • I'm not sure about that, but it at least "does" a version of 7.1 that this brand new card doesn't....
    • Floorp 12.15.2 by Razvan Serea Floorp is a cutting-edge web browser that combines the trusted foundation of Mozilla's Firefox with a unique Japanese perspective, offering users an exceptional online experience. This open-source browser prioritizes privacy, customization, and security. Floorp is transparent, with no user tracking or data sharing, and it's completely open source. With a strict no-tracking policy and full transparency, your personal information remains private. As an open-source project, Floorp not only shares its source code but also its build environment, inviting users to contribute and build their unique versions. The regular updates, based on Firefox ESR, ensure that you always have the latest features and security enhancements. Floorp key features: Strong Tracking Protection: Floorp offers robust tracking protection, safeguarding users from malicious tracking and fingerprinting on the web. Flexible Layout: Customize Floorp's layout to your heart's content, including moving the tab bar, hiding the title bar, and more for a personalized browsing experience. Switchable Design: Choose from five distinct designs for the Floorp interface, and even switch between OS-specific designs for a unique look Regular Updates: Based on Firefox ESR, Floorp receives updates every four weeks, ensuring up-to-date security even before Firefox's releases. No User Tracking: Floorp prioritizes user privacy by abstaining from collecting personal information, tracking users, or selling user data, with no affiliations with advertising companies. Completely Open Source: The full source code for Floorp is open to the public, allowing transparency and enabling anyone to explore and build their own version. Dual Sidebar: Floorp features a versatile built-in sidebar for webpanels and browsing tools, making it perfect for multitasking and quick access to bookmarks, history, and websites. Flexible Toolbar & Tab Bar: Customize your browser with Tree Style Tabs, vertical tabs, and bookmark bar modifications, catering to both beginners and experts in customization. User-Centric Web Experience: Floorp prioritizes user privacy and collaboratively blocks harmful trackers. Floorp 12.15.2 changelog: fix: reset tab drag state on dragend to prevent position offset (#2488) by @Ryosuke-Asano in #2497 fix(workspaces): hide split view wrapper when all tabs are hidden by @Ryosuke-Asano in #2495 fix(split-view): prevent stuck pointer-events:none after drag on web content by @Ryosuke-Asano in #2492 feat(design): add Gecko 152 CSS variable aliases and Lepton compatibility layer by @Ryosuke-Asano in #2494 fix(workspaces): exitOnLastTabClose no longer quits Floorp when closing the last tab by @Ryosuke-Asano in #2498 Download: Floorp 64-bit | 95.0 MB (Open Source) Links: Floorp Website | Github Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Dedicated
      Almohandis earned a badge
      Dedicated
    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
    • First Post
      DrWankel earned a badge
      First Post
    • Reacting Well
      DrWankel earned a badge
      Reacting Well
    • Week One Done
      Supreme Spray LV earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      507
    2. 2
      +Edouard
      185
    3. 3
      PsYcHoKiLLa
      84
    4. 4
      Michael Scrip
      78
    5. 5
      Steven P.
      76
  • Tell a friend

    Love Neowin? Tell a friend!