Sign in to follow this  
Followers 0

gaming Dragon Age III: Inquisition details


6 posts in this topic

Posted

New Dragon Age III: Inquisition details

BioWare brought along some new details about Dragon Age III: Inquisition to the Edmonton Comic and Entertainment Expo earlier today. Creative director Mike Laidlaw and other members of the team spoke about customization, save imports, the scope of the project, and more.

Producer Cameron Lee was also in attendance and was able to provide information discussed at the event via Twitter. He also snapped a couple of art concept photos shown to attendees, but they

Share this post


Link to post
Share on other sites

Posted

Alright if you get back to some semblence of the original story eg involving Flemeth as mentioned, i'll give you a third chance. To an extent bioware should be able to pull this off, they already sufficiently disappointed us in DA2 so the bar is set pretty low.

Share this post


Link to post
Share on other sites

Posted

"

- One level in the game is as big as all of Dragon Age II

Share this post


Link to post
Share on other sites

Posted

big Dragon age fan and im super happy they are continuing the line !! just hope the open it more compared to dragon age 2

Share this post


Link to post
Share on other sites

Posted

I'm just hoping that they don't slack on the maps ... like in DA 2

Share this post


Link to post
Share on other sites

Posted

I'm afraid that little more than a year might not be enough for a quality release. Perhaps now they have the technology and have the capability (hurr durr) to do this. I'll keep being a little sceptical for now.

I hope Inon Zur will keep scoring the series. DA2 eastern soundtrack was ok. Reuse of themes from Origins was not ok - great on its own it didn't fit. Now, inquisition of mages for the fast pacing marches and the demise of the mighty Orlesian Empire for darker themes seems to be perfect setting for pieces Inon Zur is so well known for.

Good that they're probably changing art style back from that comic crap to something whatever that is now. I bet that Frostbite will provide truly awesome sights unseen even in Skyrim. Modding potential will be even more limited, though.

The only open question then - what of the pacing? Still the fast cling-clang slasher or back to tactical combat.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.