<!DOCTYPE html>
<html>
<head>
<meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
<title>Google Maps - Moving point along a path</title>
<!--<script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false"></script> -->
<script src="http://maps.google.com/maps?file=api&v=2&sensor=false&key=AIzaSyC9drFQnsmuob_bO9wFITHv-5K2pM-lgD0" type="text/javascript"></script>
</head>
<body onunload="GUnload()">
<div id="map_canvas" style="width: 1000px; height: 800px;"></div>
<script type="text/javascript">
Number.prototype.toRad = function() {
return this * Math.PI / 180;
}
Number.prototype.toDeg = function() {
return this * 180 / Math.PI;
}
GLatLng.prototype.moveTowards = function(point, distance) {
var lat1 = this.lat().toRad();
var lon1 = this.lng().toRad();
var lat2 = point.lat().toRad();
var lon2 = point.lng().toRad();
var dLon = (point.lng() - this.lng()).toRad();
// Find the bearing from this point to the next.
var brng = Math.atan2(Math.sin(dLon) * Math.cos(lat2),
Math.cos(lat1) * Math.sin(lat2) -
Math.sin(lat1) * Math.cos(lat2) *
Math.cos(dLon));
var angDist = distance / 6371000; // Earth's radius.
// Calculate the destination point, given the source and bearing.
lat2 = Math.asin(Math.sin(lat1) * Math.cos(angDist) +
Math.cos(lat1) * Math.sin(angDist) *
Math.cos(brng));
lon2 = lon1 + Math.atan2(Math.sin(brng) * Math.sin(angDist) *
Math.cos(lat1),
Math.cos(angDist) - Math.sin(lat1) *
Math.sin(lat2));
if (isNaN(lat2) || isNaN(lon2)) return null;
return new GLatLng(lat2.toDeg(), lon2.toDeg());
}
function moveAlongPath(points, distance, index) {
index = index || 0; // Set index to 0 by default.
if (index < points.length) {
// There is still at least one point further from this point.
// Construct a GPolyline to use the getLength() method.
var polyline = new GPolyline([points[index], points[index + 1]]);
// Get the distance from this point to the next point in the polyline.
var distanceToNextPoint = polyline.getLength();
if (distance <= distanceToNextPoint) {
// distanceToNextPoint is within this point and the next.
// Return the destination point with moveTowards().
return points[index].moveTowards(points[index + 1], distance);
}
else {
// The destination is further from the next point. Subtract
// distanceToNextPoint from distance and continue recursively.
return moveAlongPath(points,
distance - distanceToNextPoint,
index + 1);
}
}
else {
// There are no further points. The distance exceeds the length
// of the full path. Return null.
return null;
}
}
var map = new GMap2(document.getElementById('map_canvas'));
var points = [
<? $result = mysql_query("SELECT * FROM location ORDER BY id DESC LIMIT 50");
while($row = mysql_fetch_array($result)){
echo 'new GLatLng('.$row['latitude'].', '.$row['longitude'].'),';
}?>
];
var polyline = new GPolyline(points, '#f00', 6);
var nextMarkerAt = 0; // Counter for the marker checkpoints.
var nextPoint = null; // The point where to place the next marker.
map.setCenter(new GLatLng(51.5589503 ,0.1462796), 12);
// Draw the path on the map.
map.addOverlay(polyline);
// Draw the checkpoint markers every 1000 meters.
while (true) {
// Call moveAlongPath which will return the GLatLng with the next
// marker on the path.
nextPoint = moveAlongPath(points, nextMarkerAt);
if (nextPoint) {
// Draw the marker on the map.
map.addOverlay(new GMarker(nextPoint));
// Add +1000 meters for the next checkpoint.
nextMarkerAt += 10000;
}
else {
// moveAlongPath returned null, so there are no more check points.
break;
}
}
</script>
</body>
</html>
to display a map with a route on it i need to change a few things1......Only have markers where there are GEO locations()
2......I want to be able to click the markers or hover and get more information like time (stored in database with $row['latitude'] and $row['longitude'])






