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help with DES and AES


Question

hi I have posted something like this before but I am still tackling the problem....

I am trying to encrypt bytes and then add a second encryption then remove the first without removing the second.... I have my reasons for this I need help with this not an alternative....

the encryption can be alternative so DES + DES or AES + DES or AES + AES or anything thing else but it has to be like this ... here is my code so far .... I have got the encryption layers on ... its just getting them off im struggling with (one page test code)....im getting (given final block is not correctly padded)


import java.security.InvalidKeyException;
import java.security.NoSuchAlgorithmException;

import javax.crypto.BadPaddingException;
import javax.crypto.Cipher;
import javax.crypto.IllegalBlockSizeException;
import javax.crypto.KeyGenerator;
import javax.crypto.NoSuchPaddingException;
import javax.crypto.SecretKey;

public class ObjectCrypter {

public static void main(String[] argv) {

try {

String str = "moo";

byte[] byted = str.getBytes();

Cipher desCipher;
Cipher enCipher;

KeyGenerator keygenerator = KeyGenerator.getInstance("DES");
SecretKey myDesKey = keygenerator.generateKey();

desCipher = Cipher.getInstance("DES/ECB/PKCS5Padding");

desCipher.init(Cipher.ENCRYPT_MODE, myDesKey);
byte[] textEd = desCipher.doFinal(byted);

System.out.println("DES?" + new String(textEd));



byte[] byt = textEd;

KeyGenerator keygenerat = KeyGenerator.getInstance("AES");
SecretKey myD = keygenerat.generateKey();

enCipher = Cipher.getInstance("AES/ECB/PKCS5Padding");

enCipher.init(Cipher.ENCRYPT_MODE, myD);
byte[] tex = enCipher.doFinal(byt);

System.out.println("AES?" + new String(tex));

desCipher.init(Cipher.DECRYPT_MODE, myDesKey);
byte[] textDecrypted = desCipher.doFinal(tex);

System.out.println("it work?" + new String(textDecrypted));





}catch(NoSuchAlgorithmException e){
e.printStackTrace();
}catch(NoSuchPaddingException e){
e.printStackTrace();
}catch(InvalidKeyException e){
e.printStackTrace();
}catch(IllegalBlockSizeException e){
e.printStackTrace();
}catch(BadPaddingException e){
e.printStackTrace();
}
}

}
[/CODE]

if you can help it would be great :)

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https://www.neowin.net/forum/topic/1120844-help-with-des-and-aes/
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I'm not sure how this could work, by encrypting it with AES you can't then decrypt it with DES, as it's not in the format the DES algorithm is capable of decrypting.

It's like doing ROT13 then Base64 encoding it, then doing ROT13 again without decoding from Base64, it won't give the intended results.

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So it looks like you encrypted with DES followed by AES. Shouldn't you decrypt with AES followed by DES?

I'm not sure how this could work, by encrypting it with AES you can't then decrypt it with DES, as it's not in the format the DES algorithm is capable of decrypting.

It's like doing ROT13 then Base64 encoding it, then doing ROT13 again without decoding from Base64, it won't give the intended results.

even when I encrypt with DES both times i still get the same result ...the thing is im trying to set up a safe way to send information where neither party has the others keys so encryptions needs to be removed in the same order they were added .... so if i encrypt the string "moo" ... with a passkey such as "hello" then encrypt the new string with the passkey "goodbye" I then need to remove the encryption "hello" after which i then remove the passkey goodbye .... :p get it?

  • 0
even when I encrypt with DES both times i still get the same result ...the thing is im trying to set up a safe way to send information where neither party has the others keys so encryptions needs to be removed in the same order they were added .... so if i encrypt the string "moo" ... with a passkey such as "hello" then encrypt the new string with the passkey "goodbye" I then need to remove the encryption "hello" after which i then remove the passkey goodbye .... :p get it?

That's completely illogical and will never work. You always have to decrypt in the opposite order of encryption.

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That's completely illogical and will never work. You always have to decrypt in the opposite order of encryption.

well then maybe you can help me..... I need to create a p2p chat system with encryption.... BUT the encryption key obviously cant be in the source code or sent over the internet in plain text ..... any helps ?

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well then maybe you can help me..... I need to create a p2p chat system with encryption.... BUT the encryption key obviously cant be in the source code or sent over the internet in plain text ..... any helps ?

Use asymmetric encryption. A popular asymmetric encryption protocol is SSH. The JsCH library seems like a popular Java implementation of SSH.
  • 0

Dude what!

This and your other thread added together... Either you are NOT meant to be a programmer or you've currently got no clue how to be a programmer.

Write down your ideas and think if they're possible or not and try to plot how they would work.

Other thread: I want to make my program impossible for others to decode -> to run on a PC, it needs to be readable by a PC -> by being readable by a PC that also means people can 'read' it -> if I obscure the code will it help? And what downsides will doing that have, will it create bugs or slow down the running of my program and how much, and what will it cost to implement?

This thread: I want to make a secure chat program -> what encrytion will I use? -> What encryption types will I use? -> I do not want to use the same key to encrypt is so I will use asymmetrical encryption.

Etc. otherwise you will unfortunately keep making junk and be a pretty awful programmer.

EDIT: also reguarding SSH, it's a protocol not an encryption standard :p SSH can use various but you'd probably want to look up PGP, RSA etc.

  • 0

... that's why I said it's a protocol. Btw I don't think your ridiculing of the OP is a productive way of helping him.

I'm not ridiculing him, if you walk into your job as project manager of something with no plan, not only will your project never exist, you'll be fired.

Programming is no different.

If you just think 'yeh I`ll do this but no idea how or if its even possible' then you will never do that.

  • 0

Dude what!

This and your other thread added together... Either you are NOT meant to be a programmer or you've currently got no clue how to be a programmer.

Write down your ideas and think if they're possible or not and try to plot how they would work.

Other thread: I want to make my program impossible for others to decode -> to run on a PC, it needs to be readable by a PC -> by being readable by a PC that also means people can 'read' it -> if I obscure the code will it help? And what downsides will doing that have, will it create bugs or slow down the running of my program and how much, and what will it cost to implement?

This thread: I want to make a secure chat program -> what encrytion will I use? -> What encryption types will I use? -> I do not want to use the same key to encrypt is so I will use asymmetrical encryption.

Etc. otherwise you will unfortunately keep making junk and be a pretty awful programmer.

EDIT: also reguarding SSH, it's a protocol not an encryption standard :p SSH can use various but you'd probably want to look up PGP, RSA etc.

actually .... I get As in all my programming exams and assignments..... there are just some things I have yet to do .... I have moved on to network programming .... please do not underestimate me.... I dislike you **** OFF

I'm not ridiculing him, if you walk into your job as project manager of something with no plan, not only will your project never exist, you'll be fired.

Programming is no different.

If you just think 'yeh I`ll do this but no idea how or if its even possible' then you will never do that.

you are you are taking the ****... im asking questions to help me understand .... I find programming easy but guess what I have to learn it in specific ways I understand .... not everyone speaks english the same just like not everyone programs the same now go annoy someone else troll

Use asymmetric encryption. A popular asymmetric encryption protocol is SSH. The JsCH library seems like a popular Java implementation of SSH.

thank you for your tips /i will have a look I understand that SSH is a secure protocol used for things such as VPNs and i am feeling it is a good idea to try and use that protocol...

  • 0

See you're saying to use the SSH protocol... You wouldn't use the SSH protocol unless you're communicating with an SSH server or making an SSH client.

All I'm saying is take a step back from what you're doing and look at the overall picture.

I'm not trolling, if anyone's trolling it's you 'how do i hide my code'.

SMH, welcome to the real world.

  • 0

See you're saying to use the SSH protocol... You wouldn't use the SSH protocol unless you're communicating with an SSH server or making an SSH client.

All I'm saying is take a step back from what you're doing and look at the overall picture.

I'm not trolling, if anyone's trolling it's you 'how do i hide my code'.

SMH, welcome to the real world.

Why can't a chat client and server communicate over SSH? SSH is (among other things) a protocol for secure data communication. There are no set limitations on what that data has to be.

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As far as I'm aware SSH is a tunneling communications protocol from an SSH client to an SSH daemon (running on a *nix system) which uses public and private RSA and ESSID keys to encrypt and decrypt the data sent to and from it, so if you were to use ssh then you'd ssh to a ssh server and run a program on it... The hassle of doing all that I can't see being worth it when you can just setup PGP easily, send over the public key and just use PGP or RSA.

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While you could make a chat client run over SSH, it's not a good "fit". Something like TLS is a much better option (You aren't dealing with SSH semantics then, it's just something that encrypts and decrypts incoming and outgoing communication)

  • 0

well then maybe you can help me..... I need to create a p2p chat system with encryption.... BUT the encryption key obviously cant be in the source code or sent over the internet in plain text ..... any helps ?

You need to step away from the code, and properly think about how the overall design will work.

Are you producing a client for existing protocols?

I get that this is probably just a personal programming exercise, but are you creating client software that is based on one or more existing chat protocols and infrastructures, and just throws encryption on top? Or are you creating entirely your own thing? I'm going to assume the latter!

So, will there be a web service?

How will users discover each other? How will they know when each other is online? And what about authentication?

While it would be possible to completely avoid having a web service (and maybe that's what you actually meant by 'p2p'), it would be a pain to use:

  • To connect to each other, users would have to communicate their IP address and port number to each other through some other means, and then enter this information into their chat clients.
  • Some people have dynamic IP addresses, and additionally the port number may not be fixed, so recording this information in a 'friends list' would be useless and therefore knowing whether each other is online without separately speaking to each other would be impossible.
  • If a user's IP address is dynamic and changes part way through a chat, their new IP address is going to have to be provided to the other user all over again, and a portion of the chat may have been lost in the interruption.
  • NAT could complicate things even more.

A third-party dynamic DNS service could perhaps make some of this easier, but adds problems of its own, and there's a better option - a centralised web service.

A centralised web service will allow users to connect to one another in a simple and clean manner.

  • Users will create a unique alias on the web service and then enter it into their client. The client software can automatically talk to the web service to provide/update the IP address and port number to associate with it.
  • Periodic checks by the service, or "check ins" generated by the client, are done to keep track of the user's connection status.
  • Tying a password to the alias prevents identity theft / impersonation.
  • One user would still need to disclose a piece of information (their alias) to the other user in order to create the initial connection, but there's no getting around that. Thankfully this way is much better than above though, and with a connection established, the users can be recorded in each other's 'friends list' and they never have to supply it again. If you think your users would accept it, you could even offer an email search/lookup facility, with a friend request mechanism.

A couple of notes:

  • In storing a friend list, the unique ID (aka UID, normally a number) should be recorded (hidden), not the alias, to allow users to change their aliases without breaking friend list entries.
  • If one user decides to remove someone from their friend list, you may want to consider automatically removing them from the other person's too.

So how to go about encrypting chat then?

As already pointed out by others, asymmetric encryption is the best way of implementing this, and I hope and assume that you're already familiar with it. We need to think about some specifics though!

One thing that may influence how you implement encryption will be legislation (if we're pretending that you were developing a real product here). Your government may not actually allow you to produce an encrypted chat mechanism with no means what-so-ever of allowing them to snoop on it. Let's pretend that there would be no such restrictions though.

One simple way of implementing asymmetric encryption could be by using an encryption key belonging to the web service as a 'legitimate' middle man, and dynamically creating client certificates on the fly. A copy of the web service's public key could be embedded in the client application (preventing a third-party middle man attack in transmitting it). When connecting to the service, the client creates a new certificate, encrypts the public key with the web service public key, and sends it to the web service, which then sends back an encrypted confirmation. In transmitting a message to the other user, the client encrypts it and sends it to the web service in the same way. The web service decrypts it, re-encrypts it with the public key for the other user, and sends it on.

There are two huge problems here though:

  • The huge load placed on the web service. This could very easily be solved by only using the above mechanism to transfer the user's public keys securely to each other, then they can send encrypted communications between themselves, but does not solve the next problem below.
  • The web service is a huge weak spot. Administrators of the web service can snoop at any time they like. The government can demand to be provided access to be able to snoop. If someone should hack the web service, they can snoop.

This kind of problem exists in a lot of systems out there. Drop box for instance, there's nothing really stopping administrators accessing your data unless you pre-encrypt it, which is a pain. HTTPS is a complete joke, and so therefore is S/MIME which afaik is based on it. There are a couple of excellent solutions though that we could derive inspiration from:

  • One is spideroak, a competitor to dropbox (no, before you ask, I don't work for them). Spideroak encrypts all of your data, and keep a copy of the encryption key, but they never keep a copy of the password for the encryption key. If you loose your password, you loose your data. As long as they are true to their word, and the software really operates as they say it does, never sending your password to them or anyone else, your data is completely secure.
  • PGP based email encryption. This is asymmetric encryption. Each user generates a key pair. They send a copy of their public keys to each other, and verify them (to ensure no-one has intercepted them and performed a switch) through another form of communication. This is completely secure as long as correct verification is done, and they keep their private keys secure.

We could improve the security of our chat application by copying PGP. (I think there's actually an existing plugin for Pidgin that does this). The client allows the user to generate a key pair, and the public key could automatically be sent to anyone you connect to. You use another means such as the phone to verify them, and you're secure. Public keys could also be stored in friend lists, and signed by the user, in order to record the fact that they have verified and can trust that key, so you don't need to verify it every time, and so that if the developer of the client (you) tried to switch the key to snoop, they'd notice. Users would still need to trust that the client application isn't leaking unencrypted chat content or their private keys back to the developer (you) or government, but it wouldn't be too difficult for an expert to analyse the binary of your application and the web traffic it generates in order to determine if anything fishy is going on. (It would not be possible to analyse the web service described earlier is this way, an analyst would have to be granted special access to it, and you could easily hide things or change them at any time you liked).

The design outlined is not necessarily perfect however, because the user's key is stored locally on their computer. If they want to use a different computer, or loose their computer for any reason, that's a problem for most users. It would probably be better if user encryption keys (public and private) were stored on the web service. The public key could be stored as is, just like a public public-key server, and record signatures placed on keys, allowing groups of friends to more easily establish trust within their group with fewer external verification checks needed. The private keys would be encrypted with the user's password, and the password would never itself be stored by the web service, just like spideroak. When the user logs in to their chat client, a mechanism is gone through to that authenticates the user, crucially without their password being submitted to the web service, and hopefully without unnecessarily handing out a copy of the private key to anyone without the correct password. This sounds difficult if not impossible but spideroak apparently manages to do exactly this! Additionaly the transfer of the private key once the user is authenticated must be done securely, perhaps the copy of the already encrypted copy could be sent, and then decrypted with the password in the client...but then why wouldn't spideroak simply do that...I think I need to get some sleep at this point, and think this bit through some other time...

One potential problem with this improved mechanism though is that for security, users cannot log in to the website (pretending one existed for the product), if logging in to it was needed for some particular functionality, without compromising their security. Spideroak strongly advise against logging in to the website, instead doing everything within, or establishing an authenticated web session through, their application.

I'm probably going way beyond what you perhaps wanted with this, but it was interesting to think about :p

What about saved chats?

This can wait for another time, It's really late now and I should get some sleep...!

-----

edit: fixed a few minor typos and a broken link

  • Like 2
  • 0

You need to step away from the code, and properly think about how the overall design will work.

Are you producing a client for existing protocols?

I get that this is probably just a personal programming exercise, but are you creating client software that is based on one or more existing chat protocols and infrastructures, and just throws encryption on top? Or are you creating entirely your own thing? I'm going to assume the latter!

So, will there be a web service?

How will users discover each other? How will they know when each other is online? And what about authentication?

While it would be possible to completely avoid having a web service (and maybe that's what you actually meant by 'p2p'), it would be a pain to use:

  • To connect to each other, users would have to communicate their IP address and port number to each other through some other means, and then enter this information into their chat clients.
  • Some people have dynamic IP addresses, and additionally the port number may not be fixed, so recording this information in a 'friends list' would be useless and therefore knowing whether each other is online without separately speaking to each other would be impossible.
  • If a user's IP address is dynamic and changes part way through a chat, their new IP address is going to have to be provided to the other user all over again, and a portion of the chat may have been lost in the interruption.
  • NAT could complicate things even more.

A third-party dynamic DNS service could perhaps make some of this easier, but adds problems of its own, and there's a better option - a centralised web service.

A centralised web service will allow users to connect to one another in a simple and clean manner.

  • Users will create a unique alias on the web service and then enter it into their client. The client software can automatically talk to the web service to provide/update the IP address and port number to associate with it.
  • Periodic checks by the service, or "check ins" generated by the client, are done to keep track of the user's connection status.
  • Tying a password to the alias prevents identity theft / impersonation.
  • One user would still need to disclose a piece of information (their alias) to the other user in order to create the initial connection, but there's no getting around that. Thankfully this way is much better than above though, and with a connection established, the users can be recorded in each other's 'friends list' and they never have to supply it again. If you think your users would accept it, you could even offer an email search/lookup facility, with a friend request mechanism.

A couple of notes:

  • In storing a friend list, the unique ID (aka UID, normally a number) should be recorded (hidden), not the alias, to allow users to change their aliases without breaking friend list entries.
  • If one user decides to remove someone from their friend list, you may want to consider automatically removing them from the other person's too.

So how to go about encrypting chat then?

As already pointed out by others, asymmetric encryption is the best way of implementing this, and I hope and assume that you're already familiar with it. We need to think about some specifics though though!

One thing that may influence how you implement encryption will be legislation (if we're pretending that you were developing a real product here). Your government may not actually allow you to produce an encrypted chat mechanism with no means what-so-ever of allowing them to snoop on it. Let's pretend that there would be no such restrictions though.

One simple way of implementing asymmetric encryption could be by using an encryption key belonging to the web service as a 'legitimate' middle man, and dynamically creating client certificates on the fly. A copy of the web service's public key could be embedded in the client application (preventing a third-party middle man attack in transmitting it). When connecting to the service, the client creates a new certificate, encrypts the public key with the web service public key, and sends it to the web service, which then sends back an encrypted confirmation. In transmitting a message to the other user, the client encrypts it and sends it to the web service in the same way. The web service decrypts it, re-encrypts it with the public key for the other user, and sends it on.

There are two huge problems here though:

  • The huge load placed on the web service. This could very easily be solved by only using the above mechanism to transfer the user's public keys securely to each other, then they can send encrypted communications between themselves, but does not solve the next problem below.
  • The web service is a huge weak spot. Administrators of the web service can snoop at any time they like. The government can demand to be provided access to be able to snoop. If someone should hack the web service, they can snoop.

This kind of problem exists in a lot of systems out there. Drop box for instance, there's nothing really stopping administrators accessing your data unless you pre-encrypt it, which is a pain. HTTPS is a complete joke, and so therefore is S/MIME which afaik is based on it. There are a couple of excellent solutions though that we could derive inspiration from:

  • One is spideroak, a competitor to dropbox (no, before you ask, I don't work for them). Spideroak encrypts all of your data, and keep a copy of the encryption key, but they never keep a copy of the password for the encryption key. If you loose your password, you loose your data. As long as they are true to their word, and the software really operates as they say it does, never sending your password to them or anyone else, your data is completely secure.
  • PGP based email encryption. This is asymmetric encryption. Each user generates a key pair. They send a copy of their public keys to each other, and verify them (to ensure no-one has intercepted them and performed a switch) through another form of communication. This is completely secure as long as correct verification is done, and they keep their private keys secure.

We could improve the security of our chat application by copying PGP. (I think there's actually an existing plugin for Pidgin that does this). The client allows the user to generate a key pair, and the public key could automatically be sent to anyone you connect to. You use another means such as the phone to verify them, and your secure. Public keys could also be stored in friend lists, and signed by the user, in order to record the fact that they have verified and can trust that key, so you don;t need to verify it every time, and so that if the developer of the client (you) tried to switch the key to snoop, they'd notice. Users would still need to trust that the client application isn't leaking unencrypted chat content or their private keys back to the developer (you) or government, but it wouldn't be too difficult for an expert to analyse the binary of your application and the web traffic it generates in order to determine if anything fishy is going on. (It would not be possible to analyse the web service described earlier is this way, an analyst would have to be granted special access to it, and you could easily hide things or change them at any time you liked).

The design outlined is not necessarily perfect however, because the user's key is stored locally on their computer. If they want to use a different computer, or loose their computer for any reason, that's a problem for most users. It would probably be better if user encryption keys (public and private) were stored on the web service. The public key could be stored as is, just like a public public-key server, and record signatures placed on keys, allowing groups of friends to more easily establish trust within their group with fewer external verification checks needed. The private keys would be encrypted with the user's password, and the password would never itself be stored by the web service, just like spideroak. When the user logs in to their chat client, a mechanism is gone through to that authenticates the user, crucially without their password being submitted to the web service, and hopefully without unnecessarily handing out a copy of the private key to anyone without the correct password. This sounds difficult if not impossible but spideroak https://spideroak.co...do exactly this! Additionaly the transfer of the private key once the user is authenticated must be done securely, perhaps the copy of the already encrypted copy could be sent, and then decrypted with the password in the client...but then why wouldn't spideroak simply do that...I think I need to get some sleep at this point, and think this bet through some other time...

One potential problem with this improved mechanism though is that for security, users cannot log in to the website (pretending one existed for the product), if logging in to it was needed for some particular functionality, without compromising their security. Spideroak strongly advise against logging in to the website, instead doing everything within, or establishing an authenticated web session through, their application.

I'm probably going way beyond what you perhaps wanted with this, but it was interesting to think about :p

What about saved chats?

This can wait for another time, It's really late now and I should get some sleep...!

well I will answer the first two sub titles :p the 3rd one will require more reading but I have to get my washing out before i go to class xD ......

firstly thank you for taking the time to show interest it shows you are taking me seriously...

secondly This is my aim and how I am trying to get there...

this P2P connection will have a host so far im starting off easy, the host will be decided by the people using the chat (e.g. run host.class)

the host will be listening on the desired port (default probs 4444 or 5555 something like that) the client then connects to host ... yes target will need to be specified by client (I am trying to do this with as little database work as possible but I am not closed to it )

this program is not designed for use by a large populous its a program that will be off the radar for now and used for specific private communications....

I was thinking about using private and public key methods but im not sure how they work yet....

There will be another chat I will be making in the future which will use usernames and such both with encryption and without (one is a project I have to do other is just because I want to ) ....

like I said rest will have to wait!!! also no saved chats ever ! all will be burnt ...

  • 0

even when I encrypt with DES both times i still get the same result ...the thing is im trying to set up a safe way to send information where neither party has the others keys so encryptions needs to be removed in the same order they were added .... so if i encrypt the string "moo" ... with a passkey such as "hello" then encrypt the new string with the passkey "goodbye" I then need to remove the encryption "hello" after which i then remove the passkey goodbye .... :p get it?

What you're talking about is mathematically possible, however I don't think it can be secure. The only way (that I know of) to do this is is with very simple algorithms (hence the lack of security). Take, for example the XOR bitwise operation. With a simple XOR cipher, you can encrypt a text with a key K1, and then again with a key K2. To decrypt, you can use K1 and K2 in any order.

I would, however, suggest following the lead of existing open source software that fits with your goals. Given your current knowledge, it's basically impossible to invent a novel cryptographic approach.

If I have seen further it is by standing on the shoulders of giants. --Isaac Newton

  • 0

What you're talking about is mathematically possible, however I don't think it can be secure. The only way (that I know of) to do this is is with very simple algorithms (hence the lack of security). Take, for example the XOR bitwise operation. With a simple XOR cipher, you can encrypt a text with a key K1, and then again with a key K2. To decrypt, you can use K1 and K2 in any order.

I would, however, suggest following the lead of existing open source software that fits with your goals. Given your current knowledge, it's basically impossible to invent a novel cryptographic approach.

If I have seen further it is by standing on the shoulders of giants. --Isaac Newton

ye I know it is possible I went to a seminar about this kind of stuff ... though we talked about methods and ideas they never really shared how to do it xD which is annoying so I know its possible these people are contractors for the DoD ....I am going to try public and private keys to see where that gets me though I dont want to use it without knowing exactly how the mathmatical algorithms work it seems like an odd concept ... once I read the logic behind it i will be fine ....

"with great power comes great responsibility" -- ben parker

  • 0

:woot: best post in this entire forum since a long while.

I know right someone who shows interest and posts a length post !

also question for you!

I cannot understand why this is refusing to work


KeyPairGenerator kpg = KeyPairGenerator.getInstance("RSA");
kpg.initialize(1024); //it complains about this line, "miss placed constructs, delete token 1024?
KeyPair kp = kpg.genKeyPair();
Key publicKey = kp.getPublic();
Key privateKey = kp.getPrivate();

[/CODE]

  • 0

package enchat;
import java.security.*;
import java.security.spec.*;
import java.io.*;
import java.math.*;
public class RSAe {

KeyPairGenerator kpg = KeyPairGenerator.getInstance("RSA");
kpg.initialize(1024);
KeyPair kp = kpg.genKeyPair();
Key publicKey = kp.getPublic();
Key privateKey = kp.getPrivate();
public static void main(String[] args) {


}

}
[/CODE]

  • 0

So it's not. That line of code has to be inside a method, this is just a rule of the Java language. At the class level you can only have method or field declarations, and field declarations can optionally have an initializer. That line of code is neither.

  • 0

So it's not. That line of code has to be inside a method, this is just a rule of the Java language. At the class level you can only have method or field declarations, and field declarations can optionally have an initializer. That line of code is neither.

oooooh derp ... I did something stupid didnt I, I facepalmed when I realised I am not thinking at all .... (its been a while since i last slept)

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    • Ocenaudio 3.19.5 by Razvan Serea  Ocenaudio is a full featured, fast and easy to use audio and music editor. It is the ideal software for people who need to edit and analyze audio files without complications. Ocenaudio also has powerful features that will please more advanced users. To assist ocenaudio development, a powerful toolset of audio editing, analysis and manipulation called Ocen Framework was created. ocenaudio is also based on Qt framework, a well known library for cross-platform development. Cross-platform support ocenaudio is available for all major operating systems: Microsoft Windows, Mac OS X and Linux. Native applications are generated for each platform from a common source, in order to achieve excelent performance and seamless integration with the operating system. All versions of ocenaudio have a uniform set of features and the same graphical interface, so the skills you learn in one platform can be used in the others. VST plugins support Ocenaudio supports VST (Virtual Studio Technology) plugins, giving its users access to numerous effects. Like the native effects, VST effects can use real-time preview to aide configuration. Real-time preview of effects Applying effects such as EQ, gain and filtering is an important part of audio editing. However, it is very tricky to get the desired result by adjusting the controls configuration alone: you must listen the processed audio. To ease the configuration of audio effects, ocenaudio has a real time preview feature: you hear the processed signal while adjusting the controls. The effect configuration window also includes a miniature view of the selected audio signal. You can navigate on this miniature view in the same way as you do on the main interface, selecting parts that interest you and listening to the effect result in real time. Multiselection for delicate editions To speed up complex audio files editing, ocenaudio includes multi-selection. With this amazing tool, you can simultaneously select different portions of an audio file and listen, edit or even apply an effect to them. For example, if you want to normalize only the excerpts of an interview where the interviewee is talking, just select them and apply the effect. Eficient edition of large files With ocenaudio, there is no limit to the length or the quantity of the audio files you can edit. Using an advanced memory management system, the application keeps your files open without wasting any of your computer's memory. Even in files several hours long, common editing operations such as copy, cut or paste happen almost instantly. Fully featured spectrogram Besides offering an incredible waveform view of your audio files, ocenaudio has a powerful and complete spectrogram view. In this view, you can analyze the spectral content of your audio signal with maximum clarity. Advanced users will be surprised to find that the spectrogram settings are applied in real time. The display is updated immediately when altering features such as the number of frequency bands, window type and size and dynamic range of the display. Ocenaudio 3.19.5 changelog: Fixes crashes related to audio devices on Windows (DirectSound and ASIO) Fixes several crashes and memory corruption issues Fixes opening several headerless files at once, which previously dropped all but one Improves batch export by suggesting and remembering the destination folder Fixes accented and non-Latin characters in VST plug-in and compressed-archive file names Adds zstd compression support and updates the archive library Other bug fixes and improvements Download: Ocenaudio 64-bit | Portable | ~40.0 MB (Freeware) Download: Ocenaudio for Linux and Mac OS View: Ocenaudio Homepage | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • I did think about a Echo show once and it would be useful to see what my cameras see. But my brother got one and I changed my mind. Adverts and not really worth the price just to see my cameras. I have a load of dots and a Echo Gen 4, they will do.
    • I asking where you are from or live, because if you don't live in the U.K, why are you so bothered? That is another reason I voted out, E.U and people poking their noses in where they should not be. Sadly we still have it, Trump, and his cronies. Putin as well and no doubt others. It makes no difference what we believe, if we made the right choice or not, we are out. As I said to someone when the news first broke we have voted out, we just need to make the best of it. I have no problems with closer ties to the E.U, we still need to trade. Just don't want to be in their club.
    • So you think I voted out because i am anti-immigrant. I am fed up with those that come over and think that we owe them something. The ones that are at the moment coming over from France where they are already in a safe country because they think and no doubt will get everything chucked at them. While people who were born and bred here get very little. I have nothing against as i have said before those that come here and work. In fact I know full well that our NHS would struggle without them. I do have a problem with those that come over here and try to push their religion and their way of life onto us. My reasons for voting out was because of what the E.U is and is also becoming. I did not agree with Freedom of movement, not because I don't want people over here, but because people need to be checked before being allowed to cross borders and that goes both ways. But my main thing was because the E.U is becoming if not already a united states of Europe. The only reason countries like Poland and Romania joined was because they had no money. When my partner left Poland, she had nothing, Poland had nothing, that is why she left. Wanted to learn something and earn a living. The E.U would have us back according to Michel Barnier. https://www.euronews.com/my-eu...ator-barnier-tells-euronews Why are you so scared to say what country you are in?
    • I wonder what that line really meant...
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