Comes down to user preference really. Though I must add that in Windows 8 the DWM is never disabled so I'm not sure how older games that require DWM disabled will behave.
Can't say I noticed anything out of the ordinary going from Windows 7 to 8. Nothing compared to going from XP to Vista back in the day - clearly back then due to the driver model change there was a noticeable difference.
Anarkii, on 18 December 2012 - 00:55, said:
... while alot of developers are completely either bypassing it or refusing to release games for it.
I know that alot of indie game developers for example have flat out refused to make any games for Windows 8 because in their words "Its complete crap".
That really translates to them refusing to write WinRT games. Which is fine. Unless of course they meant putting in some version check to prevent their games running on Windows 8 for strange political reasons - and even then it's easy to bypass that check with compatibility settings.