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No GFWL for Bioshock Infinite


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#16 mrp04

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Posted 09 December 2012 - 01:26

I never understood why everyone hated GFWL so much. It never caused any issues for me with the games that I had that used it (Halo 2, Gears of War, can't remember what else). And they don't require gold to play multiplayer. Why do you all hate it so much?


#17 Javik

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Posted 09 December 2012 - 01:28

Because my experience wasn't the same, I found it a massive pain in the butt.

#18 mrp04

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Posted 09 December 2012 - 01:29

Specifics please. People just say pain in the but. How? It just brings a menu up when I press the home key that lets me see achievements and do a private chat with another LIVE user.

#19 Javik

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Posted 09 December 2012 - 01:32

Well the GFWL client crashed whilst I was playing Bioshock 2. It hosed my configuration data and corrupted all of my save files. And even when that didn't happen I got a lot of server drops, and I just found the matchmaking system to be poor (I was constantly being dropped into completely empty servers whilst searching for online games)

#20 mrp04

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Posted 09 December 2012 - 01:35

I see. I guess I never did a whole lot of multiplayer to experience matchmaking. Mine never crashed though.

#21 Javik

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Posted 09 December 2012 - 01:37

Although I don't play Bioshock 2 as much now, I had no more crashes after that one. Although I'd be surprised if many people still play Bioshock 2's multiplayer, it was never that busy to begin with.

#22 PGHammer

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Posted 12 December 2012 - 20:50




Straight from the horses mouth. None of that damn GFWL.


GfWL is itself being replaced by XBLA.

Molehill/not news.

Still, what it comes down to is that the same folks that complained about GfWL really want LAN-based multiplayer - not online multiplayer.

(I've heard the same complaint about *every* PC game with a non-LAN MP component - regardless of who provides the service.)

#23 Javik

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Posted 12 December 2012 - 21:21

Certainly not my complaint. I just want something that actually works like Steam and Origin's MP matching systems

#24 OP compl3x

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Posted 13 December 2012 - 03:36

Molehill/not news.




:rolleyes:

#25 TheExperiment

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Posted 13 December 2012 - 05:54

Specifics please. People just say pain in the but. How? It just brings a menu up when I press the home key that lets me see achievements and do a private chat with another LIVE user.

I know on my old connection (which obviously wasn't great, but it worked) the patch downloads died on large patches and there's no resume, so that ****ed me off. And if I'd moved the folder I had to do some general ****ery to install the patch.

I didn't care, otherwise. It was just there.

It just seemed like they got everything working and forgot to actually make it user friendly.

#26 Guest_xiphi_*

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Posted 13 December 2012 - 05:57

I'm more likely to purchase a game that has GFWL. While I don't think it's that big of a deal, I'm not sure where all the all hate is coming from. I've had no problems with it.

#27 giantpotato

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Posted 13 December 2012 - 17:29

I think GFWL is dead. I've noticed lately games that had GFWL in the past don't have GFWL in the sequels. Fallout, Dirt, Bioshock, Blacklight, Kane & Lynch, Red Faction to name a few. Personally, I liked GFWL because of the achievements added to your gamerscore.

#28 Lord Method Man

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Posted 13 December 2012 - 18:36

I don't think anyone other than Capcom is still releasing GFWL titles.


#29 +Majesticmerc

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Posted 13 December 2012 - 21:32

I think GFWL is dead. I've noticed lately games that had GFWL in the past don't have GFWL in the sequels. Fallout, Dirt, Bioshock, Blacklight, Kane & Lynch, Red Faction to name a few. Personally, I liked GFWL because of the achievements added to your gamerscore.


GFWL is dying because it keeps ruining the reviews of otherwise great PC games.

#30 @Leo

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Posted 13 December 2012 - 21:43

I don't think anyone other than Capcom is still releasing GFWL titles.

And Atari, apparently. Ferrari Racing Legends was released with GFWL. :laugh: